No More Heroes Version Differences - Garbage Collection Comparison

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Published on ● Video Link: https://www.youtube.com/watch?v=tP__k5rAgo0



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Duration: 17:45
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NMH Version Differences Guide: https://www.speedrun.com/nmh/guide/61qu8
NMH Version Differences Playlist: https://www.youtube.com/playlist?list=PLWiGDBCbRlC0elrbf4vHSrju_Ov0AiGP_

Wii (0:00)
The original version, in all of its 480p glory.

JP HP (4:29)
Because the entire north city was cut in HP, Garbage Collection was moved near Area 51. The Side Job plays the same otherwise, though it's missing the chime after picking up a piece of garbage.

INTL HP (9:12)
Mostly the same as JP HP, but the collection chime plays properly. As a side note, you can teleport to missions on INTL HP only if you've previously beaten them. It's also Job 4 instead of 3 due to the addition of extra Side Jobs (https://www.youtube.com/watch?v=InjRJMysc6g).

Switch (13:18)
I considered only using Switch footage in place of Wii like I did for my Death Metal comparison (https://www.youtube.com/watch?v=4STBF9T-o1k) as Switch is mostly upscaled Wii, but it has a strange glitch: picking up trash makes a scorpion sound. It's an error that I'm hoping will be patched out one day, and I decided to show Wii to have footage without the glitch. By that same token, I also considered not including Switch because of the glitch, but I figured it wouldn't hurt to include, and the sound glitch is admittedly pretty funny.

My path in each clip probably looks a little awkward, but I tried my best to show how litter re-appears in areas you've already swept over. I don't really know how the garbage respawn truly works besides a vague idea of range/vision, so I can't quite tell if respawning works differently between versions. Considering some of the stranger differences in HP, I wouldn't rule it out.

As usual, I recommend checking out the guide at the top for the other incidental differences seen in this video.

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Tags:
no more heroes
nmh
suda 51
ghm



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