Red Alert 3 Uprising Commander's Challenges "Par Time only" - Mission 30th - Scavenger

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Hello ladies and gentlemen! Stimer Games is here! I've finally started cooking some epic content to release. It's Red Alert 3 Uprising Commander's challenges, except with additional rules that i came up this Spring.

Rules of the challenge:
1.Go strictly by the path that is unlocked over time, no skipping and no leaping
2.Finish each secondary mission before coming onto the next primary mission
3.Always go for Par Time, never finishing the mission without par time and then finishing it under with the unlocked unit or the fully unlocked tech
4.OP tactics, AI manipulation and oversight exploits are allowed (Dojo Rush, Empire air units swarm, other map tricks and etc. are allowed)
5.Good luck commando

Number of attempts before the final: 5

Natasha - Medium-Hard (1 v 1 v 1; Soviet (Vera Belova) and Empire (Takara Sato); Opened map) [Scavenger]
I.Love.This.Mission. It's just you, two opponents, and an island FULL OF EMPTY VEHICLES. It's a mission that literally tells you "Grab as much as you can".
If explaining the map in short, then there are 138 vehicles in total: 3 anti-infantry tanks of all 3 factions, 3 anti-armor tanks of all 3 factions, 3 anti-air tanks of all 3 factions, 2 artilleries of all 3 factions, 2 heavy tanks of all 3 factions, 3 light soviet ships, 2 medium allies ships and 2 tesla tanks. All of that per player, and since there are 3 players - all of them are multiplied by 3.
Alright, so what's the strategy? we pick soviets since their basic infantry is the fastest and cheapest to produce. We build barracks, and once they're ready - train 45-50 conscripts. Focus on those that are further from your base first and that are the most powerful. Not only it's less meat for your opponent, but more power for you. Obviously you won't be able to capture all because the enemy opponents would also start capturing quickly, but you'll still gather more than your side. Additionally produce 8-9 engineers to grab Assasult Destroyers, Tsunami Tanks and Bullfrogs, along with the Oil Derrick to catch enemy's attention.
Either way, in terms of buildings - next step is powerplant, 2 refineries, Super reactor, crane and airdrome.
And don't hurry up with destroying the enemy. You've got 13:30 par time, which is pretty much a lot. First of all you must gather every captured vehicle on your base, then wait until the right moment. It should look like this: one opponent deeply focuses on the other, leaving her base without any defense. Then raid the defenseless base and leave nothing there. After that go after the other opponent, that is more likely to be weakened by the other. Usually it's the Empire enemy who attacks Soviet one, altho it's possible that both of them would focus on you instead.
Here you shouldn't really be having problems... unless the AI goes weird and the Soviet one manages to save its base and build a bunch of Twinblades, who may be a problem. The main problem of the mission, however, is the time, because yes it's possible to not meet Par Time by 30-60 seconds, all depending on the AI.
Alright, now time for Key units: Conscripts, engineers and... literally all of capturable vehicles xd.
What? Needs explanation? okay here it is: Artilleries are a nice tool to take out limited amount of even tanky tanks; High tier tanks deal a lot of anti-armor damage on close ranges; Sickles are mobile; Tengus are great anti-air planes; Bullfrogs and IFVs can help with helicopters; Assault Destroyers are just nice to have as a big unit and can help with water expansions; Stingrays, Riptides and Tsunami tanks can help with problematic water expansions; Hammer tanks are just straight up perfect mediums; Guardian tanks can help with their laser tags; Tesla tanks are just very unique to use since normally you'll never produce them in Uprising. VX Chopper is our only helicopter that we can capture.
Either way, the mission is fun to play, and it's even replayable in comparison to most of other challenges

Used music:
Starcraft - Terran Theme 1
Starcraft - Terran Theme 2
Starcraft Brood War - Terran Theme 4
Red Alert 3 Uprising - Soviets Credits theme




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