Red Alert 3 Uprising Commander's Challenges "Par Time only" - Mission 23th - Caught In The Crossfire
Hello ladies and gentlemen! Stimer Games is here! I've finally started cooking some epic content to release. It's Red Alert 3 Uprising Commander's challenges, except with additional rules that i came up this Spring.
Rules of the challenge:
1.Go strictly by the path that is unlocked over time, no skipping and no leaping
2.Finish each secondary mission before coming onto the next primary mission
3.Always go for Par Time, never finishing the mission without par time and then finishing it under with the unlocked unit or the fully unlocked tech
4.OP tactics, AI manipulation and oversight exploits are allowed (Dojo Rush, Empire air units swarm, other map tricks and etc. are allowed)
5.Good luck commando
Number of attempts before the final: 0
Vindicator - Medium (1 v 2; Soviets (Vera Belova) and Allies (Giles Price); Fogged map) [Dangerous Skies]
Oh look, now they're in a team. The map is pretty much big, so it shouldn't be too quick for the first attack on us.
There's also an airport nearby, so capturing it as soon as possible is also great advice and help.
So, as usual, we'll go as Empire. Not only because we'll be terrorized by Vindicators again, but because Vera will be sending infantry and Twinblades to attack us as well.
However this time, we'll not go for VX Choppers. We'll go for Tengus only. It's because we're not given the bonus money at the start, and that we better deal with Allied player as soon as possible as well. Rember when i mentioned that Anti-infantry vehicles in numbers are strong? Well we're gonna prove it again, AND we're gonna make them better!
Picking the Honorable Discharge (NO, Put away your Limbus Company mindsets about Discharge!) and Emperor's Rage, we'll make sure that MCV won't escape the wrath of japanese dog-birds. Taking care of production buildings and, especially, airbases, is our primal goal. After Gile, we'll attack Vera (heh, we're doing it again) the same way we attacked Gile - Swarm of Tengus.
Beware of anti-air Flak Cannons because they have AoE damage. Kill all Twinblades and Flak Troopers so nobody won't bother you. Leave 1 tengu near the airfield so he'd snipe all spawning Twinblades. Do the same move for Soviet MCV as you did with Allied one. Additional advice that i can give in order to deal with Soviet Harvesters and their armor - don't attack them when they're armored. This will make the AI think that they're safe and put away their armor.
Since the mission gives us a lot of time to spare, you can build a dojo and send it to Soviet's base once it's almost done. Deploy it near the Super Reactor, train an engineer and capture it. That way you won't have any casualties.
Key units - Tengu. In swarm, and i mean, IN SWARM, it's a very terryfying force... Hey, Aya, write that down in the next Gensokyo article, okay?))
Vindicator... a unit that you can see being used the most in Competitive of Red Alert 3. It must be in challenges as useful as it is in competitive, right?... right...? sigh unfortunately, no, it's not.
Used Music:
Touhou Phantasmagoria of Flower - Mysterious Mountain
Touhou Phantasmagoria of Flower - Wind God Girl
Touhou Phantasmagoria of Flower - Leave Flowers in Fantasy
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