Red Alert 3 Uprising Commander's Challenges "Par Time only" - Mission 26th - Athena's Wrath

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Hello ladies and gentlemen! Stimer Games is here! I've finally started cooking some epic content to release. It's Red Alert 3 Uprising Commander's challenges, except with additional rules that i came up this Spring.

Rules of the challenge:
1.Go strictly by the path that is unlocked over time, no skipping and no leaping
2.Finish each secondary mission before coming onto the next primary mission
3.Always go for Par Time, never finishing the mission without par time and then finishing it under with the unlocked unit or the fully unlocked tech
4.OP tactics, AI manipulation and oversight exploits are allowed (Dojo Rush, Empire air units swarm, other map tricks and etc. are allowed)
5.Good luck commando

Number of attempts before the final: 4

Athena Cannon - Medium-Hard (1 v 3; Allies (Lydia Winters); Fogged map) [Athena's Wrath]
Welcome onto the Athena Satelline testing island that personally belongs to Lydia Winters herself! This mission will be having Athena "laser barriers". It's basically just Athena Cannon's weapon being used in a line that slowly moves, with the center area being a circle and the laser being hero-type. Those lasers damage everyone, so be careful.
Alright so we start the mission as Soviets, bui... PACK our Construction Yard and go onto nearest enemy's base. The AI of that base is not programmed to pack its MCV if there's an engineer nearby, so we can abuse that: unpack our MCV on the base, then build barracks and start producing engineers. First capture production buildings because they won't be rebuilt. When you capture barracks and factory, take the enemy's MCV and then grab everything else. While capturing, also build your own powerplant and sell one of enemy's refineries and place your own. In order to not waste any resources or more harvesters, time your engineers right so capture the building while the refinery is still inside. It's a game mechanic: if the plane or harvester are docking or deposing resources, capturing the building will also result in them rebranding themselves.
Alright, so now the base is ours. If you're lucky, the AI will already have tier 2 on her MCV, so no resources and time will be spent onto upgrading. Next move - 2 engineers, one for vehicles repairing and one for oil derrick. Our next goal while preparing the army - destroy the right bridge, so the AI will have only central path. 8 Guardians and 5 Riptides should be enough. The last 2 bases will vary their attack forces: Top center will be focusing on Guardian tanks and infantry, while top right will be focusing primarly on Athena Cannons and... Tanya. Yeah, that's why we're bringing Riptides. The top right AI will also have a Mirage tank as an Athena guardian.
It's kind easy to fight against Athenas. Just approach them as quickly as possible. On close range they can't do anything since they're artilleries and can't attack very close targets. However the laser that they're leaving behind while trying to target you can still cause problems, and because of that i had some resets. Also use money protocol on them to get bonus gold for more Guardian production.
Otherwise the mission isn't that bad... but yeah, i did have an attempt where i didn't meet the par time and finished it 3 seconds later...
Key units - Soviet Engineers, Guardian tanks and Riptides. First are for capturing the bottom center base, guardians are your main anti-armor, and riptides to get rid of infantry and Tanya especially.
Athena Cannon is our pre-final ground artillery. Even thou we're not using artilleries that much, her shield can be useful in some cases. Khm, alright, what's the next mission again?

Used music:
Titan Quest OST - 07 - Athens
Titan Quest OST - 04 - The Prophecy
Titan Quest OST - 09 - Megalesios
Titan Quest OST - 31 - Battling the Titan
Red Alert 3 Uprising - Soviets Credits theme




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