Shadow Ops: Red Mercury with 3D spatial sound (OpenAL Soft HRTF audio)

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Published on ● Video Link: https://www.youtube.com/watch?v=0YbwmtQQRX8



Duration: 10:00
166 views
4


Use headphones only with any virtual surround features turned off.

This game is what people who hate Call of Duty but have never played one think Call of Duty is like. You slowly walk through linear levels as a Jack Bauer-ripoff (voiced by Steve Blum) and aim down your sights to shoot stereotypical terrorists that spawn endlessly even after you've cleared a section out. Everything about this game is just pure jank straight from the Soldier of Fortune 2-era of military FPS. That minute-long excursion at 6:09 almost made me reconsider regenerating healthbars in games. I have no clue why this gets such high praise on Steam.

Yet for every element in Shadow Ops: Red Mercury that screams shovelware, the sound is some of the best I've ever heard in a video game. The binaural audio is so lush and beautiful, I can actually close my eyes and envision a much better game going on. Seriously, this bargain bin FPS has better sound than any $100,000,000 budget AAA game in 2018. All it took was a free LGPL sound API called OpenAL Soft. This is the timeline we'd be living in if Creative never killed Aureal.

HRTF grade:
A+ (B+with CMSS-3D and default OpenAL)

Settings:
Windows Control Panel: Stereo
FullscreenViewportX=1920
FullscreenViewportY=1080
[Engine.PlayerController]
DesiredFOV=115.63 (causes glitches with building rendering)
DefaultFOV=115.63
UseDefaultDriver=False
Channels=256
LevelOfAnisotropy=16
IRC_1058 HRTF tables placed in %APPDATA%/OpenAL/HRTF
(in alsoft.ini located in %APPDATA%)
channels=stereo
frequency=44100
stereo-mode=headphones
cf_level=0
sample-type=float32
periods=2
default-hrtf=irc_1005_44100
hrtf=true
resampler=bsinc24

Links:
http://www.wsgf.org/dr/shadow-ops-red-mercury/en
https://pcgamingwiki.com/wiki/Unreal_Tournament_2004#Use_OpenAL_Soft
https://www.reddit.com/r/oculus/comments/1fzonq/psa_for_games_using_openal_including_minecraft/cagd3lb/
http://recherche.ircam.fr/equipes/salles/listen/
http://kcat.strangesoft.net/openal.html
http://store.steampowered.com/app/286770/Shadow_Ops_Red_Mercury/
(Use of this logo falls under fair use laws.)



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Tags:
Shadow Ops: Red Mercury
Zombie Studios
Retroism
Atari
PC
Video
Game
FPS
Action
Military
Modern Military Shooter
Jank
OpenAL Soft
HRTF
Headphone Virtualization
Virtual Surround
Unreal Engine 2
3D Sound
3D Audio
3D Headphone Sound
True 3D sound for Headphones
Spatial Sound
Spatial Audio
Spatialized Audio
Spatialized Sound
Spatialization
Binaural
Binaural Audio
Audio Illusion
I Drink Lava