Ultima IX - Tidbits #36: Strange little details of dungeon Shame
Some finds from my recent playthrough.
The ice+statue thing might hint for something bigger (I knew it was good idea to keep freezing any item I find) and the item+teleport thing offers more insight into the programming.
I found no way to manipulate the Blackthorn scene here, nor was anything interesting on the chalice/boss map.
I deliberately didn't show the minidungeon in the corner of the main Shame map, since Cid already showed that and I found nothing new about it. It's also possible to use the teleport below the black statue without removing that, but it was also shown by others already.
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