ctrl500.com

ctrl500.com

Views:
142,892
Subscribers:
987
Videos:
40
Duration:
21:13:57
Netherlands
Netherlands

ctrl500.com is a Dutch content creator on YouTube with 987 subscribers. His content totals more than 142.89 thousand views views across 40 videos.

Created on ● Channel Link: https://www.youtube.com/channel/UCcrPAtt6efg3BIb8AelZMFg





Top 100 Most Liked Videos by ctrl500.com


Video TitleRatingCategoryGame
1.Video Games Are Boring0
2.Pitch Perfect0
3.Mastering Unreal Engine 4 – World building, lighting, and rendering0
4.Mother and Child - Maternal narratives in games and Monument Valley 20Monument Valley 2
5.Legal talk: Lose focus and sharpen up your contracts0
6.Shoveling Up a Verdun Campaign0Verdun
7.Post Effects, The Make Up Of AAA Games And More!0
8.A game design deep dive into Hidden Folks0Hidden Folks
9.Resurrecting Renowned Explorers: Forging Success From a Failed Launch0Renowned Explorers: International Society
10.Indiepocalypse: Is It Real? SteamSpy founder Sergey Galyonkin - Control Conference 20150
11.Frictionless - Attract and retain players by improving delivery0
12.Game Jams – Condensed Creativity0
13.Creating An ‘Optional’ Storyline For RIVE0
14.Rami Ismail to indie startups: You Don't Stand a Chance - Control Conference 20150
15.Creating living images - Premium cards of Gwent: The Witcher card game0The Witcher 3: Wild Hunt
16.Building an Unreal Engine cinematic - live and from scratch0
17.Funding For Success: Why You Should Care (More) About Finances0
18.Turn It Down 90% – INSIDE VFX0
19.The making of Battlezone0Battlezone
20.From autobiography to horror, from solo to team: a transition with no friction0
21.Ingredients For Cultivating A Manifold Garden0Manifold Garden
22.Animating Broken Age, Development Of The Style And Workflow0Broken Age
23.Next Gen Games - Games You Play With The Next Generation0
24.Bringing life 2D0
25.Make Every Game Your Last0
26.Firesite chat with Rami Ismail0
27.Publishers talk budget, assessing games, marketing and answer questions from developers0
28.How To Combat Toxic Player Behaviour - Control Conference 20150
29.A brief history of UI in video games0
30.The design process of Lily0
31.33 on Metacritic: Why My Game Failed - Control Conference 20150The Flock
32.Harmonious Games: An inconvenient truth0
33.Cyclic Dungeon Generation0Unexplored
34.Includification - Making games everyone can play0
35.How Sound Design Can Up Your Game0
36.Kickstarting Pine - How statistics kept us sane0Pine
37.How To Prepare For A €100.000 Kickstarter0
38.We’re In It For The Money0
39.Elite: Dangerous - Sound In Space - Control Conference 20150Elite: Dangerous
40.Creating The Game Industry We Want0