ctrl500.com

ctrl500.com

Views:
143,124
Subscribers:
982
Videos:
40
Duration:
21:13:57
Netherlands
Netherlands

ctrl500.com is a Dutch content creator on YouTube with 982 subscribers. His content totals more than 143.12 thousand views views across 40 videos.

Created on ● Channel Link: https://www.youtube.com/channel/UCcrPAtt6efg3BIb8AelZMFg





Top 100 Videos With The Most Comments by ctrl500.com


Video TitleCommentsCategoryGame
1.Pitch Perfect0
2.Kickstarting Pine - How statistics kept us sane0Pine
3.Includification - Making games everyone can play0
4.Next Gen Games - Games You Play With The Next Generation0
5.Frictionless - Attract and retain players by improving delivery0
6.Funding For Success: Why You Should Care (More) About Finances0
7.The design process of Lily0
8.A brief history of UI in video games0
9.Publishers talk budget, assessing games, marketing and answer questions from developers0
10.Resurrecting Renowned Explorers: Forging Success From a Failed Launch0Renowned Explorers: International Society
11.Ingredients For Cultivating A Manifold Garden0Manifold Garden
12.Legal talk: Lose focus and sharpen up your contracts0
13.Make Every Game Your Last0
14.Mastering Unreal Engine 4 – World building, lighting, and rendering0
15.Harmonious Games: An inconvenient truth0
16.From autobiography to horror, from solo to team: a transition with no friction0
17.Creating living images - Premium cards of Gwent: The Witcher card game0The Witcher 3: Wild Hunt
18.How To Prepare For A €100.000 Kickstarter0
19.How Sound Design Can Up Your Game0
20.Bringing life 2D0
21.Firesite chat with Rami Ismail0
22.Indiepocalypse: Is It Real? SteamSpy founder Sergey Galyonkin - Control Conference 20150
23.A game design deep dive into Hidden Folks0Hidden Folks
24.33 on Metacritic: Why My Game Failed - Control Conference 20150The Flock
25.The making of Battlezone0Battlezone
26.How To Combat Toxic Player Behaviour - Control Conference 20150
27.Elite: Dangerous - Sound In Space - Control Conference 20150Elite: Dangerous
28.Creating The Game Industry We Want0
29.Cyclic Dungeon Generation0Unexplored
30.Building an Unreal Engine cinematic - live and from scratch0
31.Shoveling Up a Verdun Campaign0Verdun
32.We’re In It For The Money0
33.Mother and Child - Maternal narratives in games and Monument Valley 20Monument Valley 2
34.Post Effects, The Make Up Of AAA Games And More!0
35.Video Games Are Boring0
36.Rami Ismail to indie startups: You Don't Stand a Chance - Control Conference 20150
37.Creating An ‘Optional’ Storyline For RIVE0
38.Animating Broken Age, Development Of The Style And Workflow0Broken Age
39.Game Jams – Condensed Creativity0
40.Turn It Down 90% – INSIDE VFX0