301. | DML2017 Plenary - Do We Still Believe That Networked Youth Can Change the World? | 57 | |
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302. | Live from DML2013: Ignite Talk - David Preston | 57 | |
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303. | Jeremy Dietmeier - CLS2019 Ignite Talk | 56 | |
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304. | Live from DML2013: Ignite Talk - Emily Goligoski & Damian Ewen | 55 | |
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305. | DML2014 - Nichole Pinkard, Conference Chair | 55 | |
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306. | DML2014: Ignite Talk - Jess Klein | 54 | |
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307. | DML2014: Ignite Talk - Jane Park | 53 | |
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308. | Kelly Wortham - CLS2019 Ignite Talk | 52 | |
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309. | DML2015 Ignite Talks - Daniel Hickey | 50 | |
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310. | The Connected Arts Learning Framework | 49 | |
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311. | DML2015 - Sam Dyson, Chair of "Educational & Institutionalized Practice" Track | 49 | |
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312. | Peter McPartlan - Ignite Talk DML2016 | 49 | |
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313. | DML2012 Plenary Session 2 | 48 | |
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314. | DML2014: Ignite Talk - Would the Breakfast Club be a bunch of cyberbullies today? | 47 | |
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315. | DML2015 - Audrey Watters, Chair of "Open Learning/Educational Technology" Track | 46 | Vlog |
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316. | Trent Hergenrader - Ignite Talk DML2017 | 45 | |
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317. | The Formation of a Library Makerspace Collective as an Inclusive Member-driven Organization | 44 | |
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318. | DML2014: Ignite Talk - Jackie Gonzalez | 44 | |
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319. | Deborah Fields - CLS2019 Ignite Talk | 44 | |
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320. | Jason Rosenblum - CLS2019 Ignite Talk | 43 | |
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321. | DML2015 Ignite Talk - Andrew Rasiej | 43 | |
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322. | Annie Mais - Ignite Talk DML2016 | 43 | |
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323. | Live from DML2013: Ignite Talk - Jason Russell | 43 | |
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324. | Bridget McGraw - Ignite Talk DML2016 | 42 | |
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325. | La Toia Brown - CLS2019 Ignite Talk | 42 | |
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326. | DML2014 - Eric Gordon, Chair of "Playing for Keeps" Track | 41 | |
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327. | Facilitating Computational Tinkering | 41 | |
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328. | DML2015 Ignite Talks - Renee Hobbs | 41 | |
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329. | Building Youth Social Capital through Connected Learning - DML2016 Workshop Interview | 41 | |
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330. | DML2014 - Philipp Schmidt, Chair of "Open Technologies For Learning" Track | 40 | Vlog |
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331. | Corey Sparks - CLS2019 Ignite Talk | 40 | |
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332. | Digital Storytelling, Listening, & Learning Via Out of Eden - DML2016 Workshop Interview | 40 | |
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333. | DML2014: Ignite Talk - Ariel Waldman | 40 | |
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334. | Kid-powered, self-directed learning: Building a learner-led experience on Outschool | 40 | |
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335. | DML2015 Ignite Talks - Lennon Flowers | 40 | |
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336. | Methods of Engaging Teens in Conversations about Personal Digital Data: Public Library Context | 39 | |
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337. | Capturing Connected Learning When and Where it Happens - DML2016 Workshop Interview | 39 | |
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338. | Erhardt Graeff - Ignite Talk DML2016 | 39 | |
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339. | The Beaches of DML2016 | 38 | |
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340. | Chris Haskell - Ignite Talk DML2017 | 37 | |
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341. | Opening Plenary (US) - Staying Connected, Fueling Innovation, Affirming Core Values | 37 | |
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342. | Ben Miller - Ignite Talk DML2017 | 37 | |
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343. | Wrap Up/Reflection - Unit 3 Professional Pathways | 36 | |
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344. | Using Digital Dilemmas to Explore the Complexities of Online Life | 36 | |
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345. | DML Conference 2011: Designing Learning Futures (Mark Surman) | 35 | |
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346. | Learning Analytics in Informal Spaces HD - DML2016 Workshop Interview | 35 | |
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347. | Making Connections Across Settings to Support STEM Learning Transitions for Middle School Girls | 35 | |
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348. | PLENARY: Imaging Alternative Futures: What Roles for AI? | 35 | |
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349. | DML2015 Ignite Talks - Mike Marriner | 34 | |
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350. | Live from DML2013: Ignite Talk - Leslie Kratz & Christine Ballangee Morris | 33 | |
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351. | DML2015 Ignite Talk - Debora Lui | 33 | |
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352. | DML2015 Ignite Talk - Tim Carpenter | 32 | |
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353. | Tommy Lawson - CLS2019 Ignite Talk | 32 | |
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354. | DML Conference 2011: Designing Learning Futures (Sheryl Grant) | 30 | |
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355. | Gerald Dryer - CLS2019 Ignite Talk | 30 | |
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356. | DML2014: Ignite Talk - Debra Kerr | 29 | |
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357. | Social, Emotional, and Cultural Supports for STEM Equity | 29 | |
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358. | Michael John - Ignite Talk DML2017 | 29 | |
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359. | Game of Meanings: Inclusion, Innovation, and Impact from Word Association Games | 28 | |
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360. | Power On! A Graphic Novel and Educator Resources Addressing Equity and Ethics in Computing Education | 27 | |
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361. | Amusement Parks - DML2017 | 27 | |
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362. | Nigel Jacob - Tech for Governance: Community-Driven Innovation | DML2013 | 27 | |
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363. | Jerome Green - Ignite Talk DML2017 | 27 | |
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364. | DML2014 - Elizabeth Babcock, Chair of "Connecting Learning Institutions" Track | 27 | |
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365. | Adolescent Near-Peer Mentorship: A YPAR approach to improving group chat etiquette | 26 | |
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366. | Food spots near DML2016 | 26 | |
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367. | Closing Keynote (US) - Literacy and Legend-Making | 24 | |
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368. | Turning Ideas into Action in 4 Pilot Classrooms. I am 14 and I Can Be a Game Developer. | 24 | | The Classrooms
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369. | DML2015 - Ernest Morrell, Chair of "Activism and Youth Voice" Track | 23 | |
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370. | Nikolaus Koenig - CLS2019 Ignite Talk | 23 | |
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371. | Learning Games Design Jam: Crafting Learning in Minecraft - DML2016 Workshop Interview | 22 | |
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372. | Crafting Connected Courses - DML2016 Workshop Interview | 21 | |
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373. | DML2015 Ignite Talk - Erhardt Graeff | 21 | |
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374. | JSB Symposium: Mimi Ito | 20 | |
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375. | Creating Inclusive Maker Programs and Environments - DML2016 Workshop Interview | 20 | |
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376. | A Guide to Centering Student Feedback as The Driver of Creative Learning With Emerging Technologies | 19 | Guide |
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377. | KEYNOTE: Surveillance, Data Collection, the Redaction of Love, and the Complexity of Identity | 17 | |
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378. | Interrogating systems and structures to build equitable practice | 15 | |
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379. | Designing Games for Social Impact: Leaning into 20 Years of Learning | 13 | |
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380. | Where to Eat - DML2017 | 12 | |
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381. | Beaches at DML2017 | 12 | |
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382. | The Why Behind Everyday Technologies | 11 | Vlog |
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383. | Lisbon City of Learning | 11 | |
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384. | Unlocking Potential: Using Creative Technologies to Facilitate Neurodivergent Learning | 11 | |
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385. | Entertainment Guide for DML2016 | 11 | |
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386. | PLENARY: AI & Algorithms for Connected Learning | 11 | |
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387. | Helping Living Heritage to Survive: Youths of Luang Prabang (Lao PDR) and Sustainable Development | 10 | |
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388. | Telling Your Story Through Music with Hyperscore | 10 | |
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389. | Unlocking Hidden Rules of Office Hours: A Game Jam on the First-Gen College Students' Experiences | 8 | |
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390. | Algorithmic Learning While Creating and Sharing Content on Social Media - Keune and Hurtado | 3 | |
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391. | Blended Learning Is Not A Bad Word | 1 | |
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392. | Facilitating Connected Learning PD for Library Professionals through Design Cycles | 1 | |
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393. | Teaching Civil Rights History Through Gaming: Challenges And Opportunities | 1 | |
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394. | SpacEscape – a Science Learning Game | 1 | |
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395. | Integrating Computer Science and Movement in Education | 1 | |
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396. | Voices from the Digital Classroom | 1 | |
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397. | Lessons Learned During the Iterative Development of a National Transmedia Family Program | 0 | |
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398. | We want information to come to us: young people’s experiences of mis/disinformation | 0 | Guide |
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399. | Connecting Engineering, Design and Play Through the Lens of Minecraft | 0 | | Minecraft
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400. | Aligning Civic Learning Pathways with Digital Storytelling | 0 | |
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