Microsoft Game Dev

Microsoft Game Dev

Views:
3,832,085
Subscribers:
13,100
Videos:
309
Duration:
1:13:16:51
United States
United States

Microsoft Game Dev is an American YouTube content creator with around 13.1 thousand subscribers, publishing 309 videos which altogether total approximately 3.83 million views.

Created on ● Channel Link: https://www.youtube.com/channel/UCaCZHrQg_-qPrYIVsTFuUHg





Top 300 Most Viewed Videos by Microsoft Game Dev


Video TitleViewsCategoryGame
201.Adding performance​ instrumentation for PIX APIs292
202.Analyzing CPU Samples in PIX Timing Captures291
203.How Minecraft's Need for Scalable LiveOps Led to Improved Capability of Azure PlayFab Economy v2273
204.Creating your account in Partner Center272
205.Help Get Your Game Discovered With Gaming Metadata271
206.Mermaid Party with Rare | SAVEGAME bonus content270
207.Discover PlayFab Insights with Monika Janas267
208.Making Games More Accessible Can Be Easy with Microsoft Game Accessibility Resources266
209.Windows Productivity Tools for Game Developers (Presented by Microsoft)265
210.[ASL]Achieving Real-Time Ray Tracing on Xbox with Unity and DirectX 12262
211.Valheim Case Study: Piktiv Shares Learnings from Integrating Azure PlayFab Multiplayer Services257
212.Game Production as Craft: How Producers Drive Development at Xbox Game Studios249
213.The Future of Gaming Supported by AI: How Xbox Empowers Players and Creators (Pres. by Microsoft)242
214.Xbox Games Studios Panel: Scaling Cross Platform Development across Xbox and PC (Pres. by Microsoft)239
215.Introducing XGS Publishing’s New Cloud Gaming Organization237
216.From Application to Approval: Joining Xbox in Less than 30 Days through the new Onboarding Hub235
217.MPSD vs. MPA: Choosing the Best Xbox Live Integration Solution for your Multiplayer Games235
218.Seven Steps that Made Halo Infinite More Energy Efficient and How Your Studio Can Do It Too235Halo Infinite
219.[ASL] Optimizing IO Performance with DirectStorage on Windows230
220.Strategies for Indie Devs: How to Succeed with Xbox (Presented by Microsoft)226
221.[ASL] Introducing XGS Publishing’s New Cloud Gaming Organization225
222.Building & Protecting Your Community w/ Two Hat & the New Discord Plug-in225
223.The Metrics View in PIX Timing Captures224
224.A Deeper Look at Gaming Sustainability & How Everyone Can Play Their Part223
225.Accelerating Your Inner Loop with Visual Studio and GitHub Copilot (Presented by Microsoft)219
226.Introducting ID@Azure: Your Journey in the Cloud Starts Today213
227.Tips from Rare for Easier Debugging of Unreal Engine 5 Games Using Visual Studio209
228.Art of LiveOps Season 3 Teaser201Show
229.[ASL] Enhance Your Productivity with Visual Studio 2022200
230.Xbox Game Camp Asia | Game Highlights200
231.Accessible and Inclusive Developer Tools: How Xbox Empowers More Creators with New GDK Features197
232.The Importance of Responsible AI in the Game Industry197
233.Cloud Solutions for Story-driven Games: Variable State talks Getting Started with ID@Azure195
234.Roberta Williams Interview: Chapter 2193
235.Creating Safe and Healthy Gaming Communities with Two Hat193
236.[ASL] Create Dynamic, Accessible Content with Azure Neural Voice190
237.Why I Chose Game Pass: No More Robots Talks About Growing their Audience for Let's Build a Zoo176Let's Build a Zoo
238.New Face of Gaming173
239.How PlayFab Helped Texas Chain Saw Massacre Succeed173
240.[ASL]Manage and Grow Your In-game Economy with the Expanded Feature Set of PlayFab Economy v2172
241.[ASL] 3D Content Optimization Deep Dive: Deconstructing "A walk in the park" with Simplygon172
242.Meet Brent - Game Stack Ambassador171
243.Reimagining Game Industry Education Boosting Talent Pipeline and Career Opportunities171
244.[ASL] Optimizing Vehicles with Simplygon168
245.Reach More Gamers! Validate Accessibility w/ the Microsoft Gaming Accessibility Testing Service168
246.[ASL] Make Remote Game Development Easy with the Azure Game Development VM163
247.Diverse Business Models Fueling Growth Across the Game Industry158
248.[ASL] Azure PlayFab Multiplayer 101: How to Build a Cross-Platform Multiplayer Game154
249.[ASL]Seven Steps that Made Halo Infinite More Energy Efficient and How Your Studio Can Do It Too150
250.[ASL] Build and Manage Your Global Multiplayer Servers with Azure PlayFab140
251.Stop Losing Players! Engage and Retain Players Using Azure PlayFab ML-Powered Churn Prediction136
252.Sustainability and How Game Creators Can Play Their Part136
253.Welcome to the ID@Azure Program134
254.[ASL] What is Project Thundernetes? How Kubernetes Helps Games Scale133
255.[ASL] Inclusive Leadership at Xbox Game Studios132
256.Optimizing Vehicles with Simplygon130
257.NARAKA: BLADEPOINT Case Study: How NetEase Leveraged Azure to Launch NARAKA on Game Pass121Naraka: Bladepoint
258.[ASL]Why I Chose Game Pass: No More Robots Talks About Growing their Audience for Let's Build a Zoo119Let's Build a Zoo
259.[ASL] Introduction to ID@Azure116
260.Keeping Online Communities Healthy115
261.[ASL] Customizing touch controls for Xbox Cloud Gaming112
262.[ASL] Tools for Remote Xbox Console Development112
263.Growing a Healthy Culture through Management Excellence at Xbox111
264.[ASL]Valheim Case Study: Piktiv Shares Learnings from Integrating Azure PlayFab Multiplayer Services107
265.Developing and Retaining Diverse Talent102
266.Xbox Game Camp New Orleans 2022 | Closing Ceremonies102
267.[ASL] Lessons in matchmaking and cross-platform play with Azure PlayFab Multiplayer Services100
268.Register for the ID@Xbox program99
269.Xbox Game Camp Atlanta | Igniting Game Creators99
270.[ASL] Powering games with data and analytics using Azure PlayFab Data Platform99
271.Minecraft Players at the Center of the Universe of Big Data97
272.Future Proof Your Game with Game Creator Creator Services95
273.[ASL]Tips from Rare for Easier Debugging of Unreal Engine 5 Games Using Visual Studio91
274.Securing the Joy of Gaming: Xbox's Commitment to Gaming Security and Innovation (Pres. by Microsoft)91
275.Roberta Williams Interview: Chapter 383
276.Xbox Game Camp New Orleans 202181
277.[ASL] Solidify your Growth Strategy using Data-Driven Insights with Azure PlayFab Experiments72
278.[ASL]Cloud Solutions for Story-driven Games: Variable State talks Getting Started with ID@Azure72
279.Xbox Game Camp Korea | Going International71
280.[ASL] Interested in Xbox Cloud Gaming? Your First Steps to Building a Cloud-Aware Game66
281.[ASL] Make Remote Game Development Easy with the Azure Game Development VM65
282.[ASL] Maximizing Success on your ID@Xbox Journey59
283.Roberta Williams Interview: Chapter 458
284.[ASL]From Application to Approval: Joining Xbox in Less than 30 Days through the new Onboarding Hub58
285.[ASL]How Minecraft's Need for Scalable LiveOps Led to Improved Capability of Azure PlayFab Economyv257
286.[ASL] Leveling-Up Developer Productivity with Visual Studio 202257
287.[ASL] Build Faster and Make Fewer Errors with GitHub Actions and Cloud-Based CI56
288.[ASL] Improve Player Experience with the Azure PlayFab Data Platform56
289.[ASL] Discover 3D content optimization with Simplygon55
290.[ASL] Sustainability and How Game Creators Can Play Their Part55
291.[ASL]Accessible and Inclusive Developer Tools: How Xbox Empowers More Creators with New GDK Features54
292.[ASL] Solving CPU Performance Issues Using the Latest PIX Features53
293.[ASL]Stop Losing Players! Engage and Retain Players Using Azure PlayFab ML-Powered Churn Prediction53
294.[ASL] Harness the Power of Azure Cloud Builds from Development to Deployment50
295.[ASL] Supercharge Your Creator Community with PlayFab UGC49
296.[ASL] Build and Manage Your Global Multiplayer Servers with Azure PlayFab46
297.[ASL] Creating Safe and Healthy Gaming Communities with Two Hat46
298.[ASL] Identify the Best Growth Strategy for Your Game with Azure PlayFab Live Ops Services44
299.[ASL] Scaling global game servers with Azure PlayFab Multiplayer Servers44
300.[ASL] Improving remote work with game production in the cloud with Azure42