401. | Don't be discouraged making mods, things don't always work first time | 7 | |
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402. | Wheel Spinner Prototype - Mod - Someone asked about this 6 months ago | 7 | |
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403. | Cars VS Destruction Bridge - Sneak Preview | 7 | | BeamNG.drive
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404. | Meshroom method of using a turntable to capture the model. | 7 | |
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405. | Solution - Mixamo to BeamNG | 7 | |
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406. | Ukraine Rallycross Extras | 7 | | BeamNG.drive
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407. | Beamng drive eruption early testing | 7 | | BeamNG.drive
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408. | Finger Wiggling Speed Bump - Track Object - BeamNG | 7 | |
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409. | How to make a Flood River in Blender for BeamNG | 7 | |
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410. | First Attempt at Cobblestone | 7 | | BeamNG.drive
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411. | Tubs | 7 | |
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412. | Very Fast Easy - Get default Blender Box in BeamNG in less than 1 Minute | 7 | | BeamNG.drive
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413. | 2 Dummies on a Porch | 7 | |
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414. | Foosball - Idea | 7 | |
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415. | Quick Corn - Low Poly - BeamNG | 7 | | BeamNG.drive
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416. | Ice Track v0.2 - Early Demo - BeamNG custom map | 7 | | BeamNG.drive
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417. | Blender to BeamNG - The Very Basics | 7 | | BeamNG.drive
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418. | Glowing Sword - Emailed Question | 7 | |
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419. | Dummy on the Steps | 7 | |
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420. | Emailed Question - Starting Lines Creation | 7 | |
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421. | Meshroom to Blender to BeamNG - 2023 | 7 | | BeamNG.drive
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422. | Old Building GLFT to BeamNG - Then Old Building to Jbeam that breaks | 7 | | BeamNG.drive
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423. | Track Asset/DAE - Lava Cross Road Speed Bump | 7 | | BeamNG.drive
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424. | Duplicate Mods, but I want them both to be selectable :D | 7 | | BeamNG.drive
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425. | My Mod Question for you all... | 7 | |
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426. | More testing Lava Splash | 7 | |
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427. | Open for suggestions :D | 7 | |
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428. | Lava Flow on Decals (already have a Lava material skip to 10:00) | 7 | |
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429. | Don't know why my fence is collapsing on self | 7 | |
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430. | Tidal Wave - Mod - Preview 2 | 7 | | BeamNG.drive
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431. | Money Bomb - Mod - BeamNG | 7 | |
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432. | Spiderman Snowboard - Test 1 | 7 | |
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433. | Animated Thomas - I see no problem in my test | 7 | |
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434. | How to teleport with LUA Triggers in BeamNG | 7 | |
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435. | Camera Control watching a Script AI - Short version | 7 | |
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436. | Someone asked about this bloody dummy | 6 | |
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437. | Another High to Low poly using Meshroom and Blender | 6 | |
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438. | New Utah update 3 | 6 | |
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439. | Got To Be Careful 2 😱 | 6 | | TrackMania 2: Canyon
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440. | Massive Bridge Collapse Crushes Car!😱 | 6 | |
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441. | #shorts Sonic in BeamNG with Physics! | 6 | | BeamNG.drive
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442. | Cars VS 80's Outrun Arcade - Level & MOD - Early work in progess | 6 | | BeamNG.drive
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443. | Tidal Wave - Mod Testing with Mod and Test Level - Broke ATM | 6 | |
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444. | Someone asked about Magnets... | 6 | | BeamNG.drive
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445. | Tire Killer - Track Asset - Updated | 6 | |
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446. | Follow up to previous video - Questions from previous video | 6 | |
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447. | My settings for Dying Light 2 for 1440p 120fps | 6 | |
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448. | "Looked like the whole road was on fire" | 6 | | Grand Theft Auto V
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449. | Got to watch out for those trees... | 6 | | Grand Theft Auto V
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450. | Destruction Bridge Mod - Early work in progress - repost | 6 | |
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451. | 330 photos sent to Meshroom - New head for a dummy of a dummy | 6 | |
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452. | Animating Darth Vader in Blender for BeamNG (sorry mic was off) | 6 | |
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453. | Destruction Cement Wall - Mod - Beta | 6 | |
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454. | We get a million subs, I will give this one of a kind shirt away to a lucky winner 😝 😂 | 6 | |
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455. | Question I have for a friend | 6 | |
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456. | Mars...before working on terrain. | 6 | |
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457. | Making Earthquake Mod - Part 2 - Time Lapse - BeamNG | 6 | |
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458. | Adding Mario Driver to the Wendover - MOD | 6 | | BeamNG.drive
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459. | Hard Hat Recommended | 6 | | BeamNG.drive
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460. | Island Doodle 2 | 6 | |
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461. | Blender Height Map used as Terrain Block - BeamNG | 6 | |
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462. | Full Tour of the Studio Here | 6 | |
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463. | More Particles - West Coast | 6 | | BeamNG.drive
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464. | Glass Bridge worked on a bit more. | 6 | |
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465. | #shorts - Drawing an Old Covered Bridge from Memory | 6 | |
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466. | Mod - Game - v2 | 6 | |
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467. | Snow and Ice track idea - Testing a few things | 6 | |
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468. | Fail - Wave Testing | 6 | | BeamNG.drive
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469. | Snow 0.1 | 6 | |
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470. | Making Cobblestone Mesh for BeamNG - Fast Foward Video 5x (or 3x I forget) | 6 | | BeamNG.drive
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471. | Low Poly Fans - Track Asset - BeamNG | 6 | |
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472. | More ice/snow/road decals | 6 | |
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473. | Cars VS Falling Tree | 6 | |
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474. | Extra Wide Spinning Tire Speedbump - Mod - BeamNG | 6 | |
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475. | Midnight Monster 👹 | 6 | |
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476. | Wheel Spinner - Testing | 6 | |
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477. | What I would explain in a video for 3d pot holes/ earthquake damaged roads | 6 | |
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478. | Making a crazy river/waterfall for Jungle Island - Part 2 | 6 | | BeamNG.drive
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479. | Big Brick Wall Break - Mod - BeamNG | 6 | | BeamNG.drive
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480. | Making a Blender Mod - BeamNG | 6 | | BeamNG.drive
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481. | Someone asked about Texture on Blender Cube for BeamNG | 6 | |
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482. | New Jbeam Tornado Mod - Early Testing | 6 | | BeamNG.drive
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483. | Answer to a Forum Question on mesh grass | 6 | |
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484. | Preview - Making Objects in 3dsMax for BeamNG | 6 | |
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485. | Toilet Head Dude's Head | 6 | |
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486. | Cars VS Killer Ants | 6 | | BeamNG.drive
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487. | Making a Spine Bridge - Mod | 6 | |
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488. | Utah2 - 12/31/22 - Update | 6 | |
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489. | BeamNG Black Hole | 6 | | BeamNG.drive
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490. | Side Project - Texturing someone’s T-80 | 6 | |
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491. | Sorry, no luck getting train tracks to work... :/ | 6 | |
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492. | Dog working with more simple jbeam. | 6 | |
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493. | Johnson Valley Ground Model - Fix for custom roads. | 6 | |
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494. | Tornado early prototype - better crash particles | 6 | | Grand Theft Auto V
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495. | The Swing-Blade Diet! | 6 | |
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496. | Question - How to remove bush from this map? | 6 | | BeamNG.drive
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497. | More Lava Testing - BeamNG | 6 | |
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498. | Toilet Head Dude | 6 | |
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499. | Skee Ball Mod- BeamNG | 6 | |
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500. | Terrain Texture Paint - overlay, tile, detail, normal map, side projection how I understand it | 6 | |
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