301. | Adding Airbag to Hopper - How 2 - BeamNG | 8 | |
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302. | I was wrong... wont be first or last time... New info on Textures going from Blender to BeamNG | 8 | |
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303. | SEP to figure out :P | 8 | |
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304. | Water limits being pushed - Too time consuming (all day/night working on it) | 8 | |
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305. | How I replaced Crashhard Dummy mods head. Crash Hard Dummy is not my mod | 8 | |
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306. | #shorts "I got Something to Say" | 8 | |
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307. | Sculpting Carl from Swing Blade in Blender - Time Lapse | 8 | |
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308. | Improve rear view mirrors | 8 | |
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309. | Fixed Audio for Making a Tube in Blender for BeamNG - Track Asset | 8 | |
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310. | Making a Tombstone in Blender for BeamNG - I don't talk till later in the video | 8 | |
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311. | Custom Ground Models explained again - Also see description | 8 | |
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312. | Killer Quarter | 8 | |
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313. | Breakable Speed Bump - Mod | 8 | |
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314. | Is that the track ? Just north of Swansea. | 8 | |
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315. | You tell me.. Is this look like ocean water? | 8 | |
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316. | Was working about an hour and... Crashed | 8 | |
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317. | The Old Wave Mod - Found - Question from Comments | 8 | |
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318. | Real Jbeam made for later video tutorial. | 8 | |
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319. | "Help, my level wont load!" - Question from Email - BeamNG - Free Starter Map | 8 | | BeamNG.drive
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320. | Making Spinners - Raw video - | 8 | |
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321. | BeamNG Putt-Putt | 8 | | BeamNG.drive
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322. | 6-2-21 - One Hour of working on Ukraine Rallycross | 8 | | BeamNG.drive
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323. | Test Level - Melt | 8 | | BeamNG.drive
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324. | Another example of Google Earth screenshot used for PBR terrain paint | 8 | |
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325. | Working on Blender Mod - Adding a power cord with particles (cosmetic) | 8 | |
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326. | How to add Mater to BeamNG - Using Agent_Y's Resizable ETK Mod | 8 | | BeamNG.drive
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327. | Darth Vader Animated Standing Pose - Track Asset | 8 | |
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328. | Making Different Engine Colors - For Props - Question from Comments - BeamNG | 8 | |
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329. | Animating a Deer in Blender for BeamNG | 8 | |
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330. | Lava and Crash Particles - Driver Training | 8 | | BeamNG.drive
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331. | Simple Glass | 8 | |
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332. | Lava train tracks - Or any other color - Using Gridtrain mod assets - BeamNG | 8 | |
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333. | PBR Terrain Paint required stuff to avoid black/grey materials | 8 | | BeamNG.drive
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334. | Leaves - Track Object - BeamNG | 8 | |
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335. | Fixing Red Textures - Does NO MATERIAL Haunt your Dreams At Night ? | 8 | |
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336. | Spinners | 8 | |
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337. | Car Body Collision with Grass | 8 | |
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338. | Teleport keep momentum LUA | 8 | | Unreal
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339. | Making the Sonic Mod for BeamNG | 8 | |
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340. | Question - How to I attach things | 8 | |
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341. | T-80 - Update 6-26-23 | 8 | |
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342. | Lava on decals without river | 8 | |
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343. | I have to re-install, but look at hours played in last 2 weeks :D | 8 | |
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344. | The Ground Ate Them - idea | 8 | |
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345. | Quick Particle Test | 8 | |
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346. | Be glad when its back from the shop... | 8 | |
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347. | Jabba - Quick Mod | 8 | | BeamNG.drive
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348. | Yellow_Guy - Mod | 8 | | BeamNG.drive
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349. | Ice Limb - Testing | 8 | |
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350. | Track Doodle - 3 | 8 | |
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351. | Alpha 1.3 - BeamNG - Rallycross work in progress | 8 | | BeamNG.drive
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352. | Fire with Collision Physics Idea | 8 | | BeamNG.drive
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353. | Semi - Dummy Driver - Mod | 8 | | BeamNG.drive
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354. | Emailed Question - Scaling a mod of a mini rocket larger | 8 | |
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355. | Baking High Poly Normals in Blender for Low Poly Objects in BeamNG | 7 | |
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356. | One Tough Mudder - Track Object - Still Working on it | 7 | |
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357. | Old Building GLFT to BeamNG - Then Old Building to Jbeam that breaks | 7 | | BeamNG.drive
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358. | More testing Lava Splash | 7 | |
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359. | Setting up Time Trials - Easy Circle | 7 | |
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360. | How to Make a Spoiler Mod for BeamNG | 7 | Tutorial | BeamNG.drive
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361. | How to make Basic Jbeam for Mater | 7 | |
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362. | My Mod Question for you all... | 7 | |
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363. | Don't know why my fence is collapsing on self | 7 | |
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364. | Adding Trevor to The Hopper in BeamNG - 5x Speed Video | 7 | |
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365. | More Crashes - More Particles - Testing - Game Blood | 7 | | BeamNG.drive
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366. | Quick Corn - Low Poly - BeamNG | 7 | | BeamNG.drive
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367. | Mater Wheels - Adjustments | 7 | |
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368. | Lava Flow on Decals (already have a Lava material skip to 10:00) | 7 | |
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369. | Cyberpunk 2077 - Overdrive Path Tracing -- 4080 -- I9 10850k -- 4 Benchmarks | 7 | | Cyberpunk 2077
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370. | Particle Tutorial - Work in Progress | 7 | | BeamNG.drive
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371. | Finger Wiggling Speed Bump - Track Object - BeamNG | 7 | |
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372. | Glowing Sword - Emailed Question | 7 | |
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373. | Scooby Doobie Doobie - Mod - BeamNG | 7 | | BeamNG.drive
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374. | Money Bomb - Mod - BeamNG | 7 | |
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375. | Someone asked about vibrant colors | 7 | |
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376. | First Cave Attempt | 7 | |
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377. | Tubs | 7 | |
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378. | Mod Making for Dummies - Vol 1 - BeamNG - With Files to Follow Along With | 7 | |
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379. | How to teleport with LUA Triggers in BeamNG | 7 | |
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380. | Spiderman Snowboard - Test 1 | 7 | |
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381. | Early Build - Road Runner - Mod | 7 | | Road Runner
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382. | Someone Asked - Ground Types like Dirt not working when making dirt road | 7 | | BeamNG.drive
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383. | Changing Wheels on the Autobello with Example File Included. | 7 | | BeamNG.drive
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384. | Crazy Idea... | 7 | |
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385. | Avalanche! | 7 | | BeamNG.drive
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386. | Big_Snowball for Avalance Mod | 7 | |
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387. | Nice Rock - Track Asset - Low Poly with Baked High Poly Normals | 7 | |
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388. | Giant Trampoline - Preview 2 | 7 | |
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389. | Solution - Mixamo to BeamNG | 7 | |
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390. | "I am the one"... who opens the grave | 7 | |
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391. | This old idea, One day... | 7 | |
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392. | 2 Dummies on a Porch | 7 | |
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393. | Meshroom to Blender to BeamNG - 2023 | 7 | | BeamNG.drive
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394. | Cars VS Destruction Bridge - Sneak Preview | 7 | | BeamNG.drive
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395. | India Flag - Mod | 7 | |
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396. | Objects Break Particle Trigger LUA | 7 | |
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397. | Ice Track v0.2 - Early Demo - BeamNG custom map | 7 | | BeamNG.drive
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398. | Duplicate Mods, but I want them both to be selectable :D | 7 | | BeamNG.drive
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399. | Tidal Wave - Mod - Preview 2 | 7 | | BeamNG.drive
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400. | I liked how this bouncing rear end carried into the turn... | 7 | |
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