201. | Mike Bithell's Volume EGX 2014 Extravaganza | 1,456 | | Thomas Was Alone
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202. | Gear up. Speed up – Team racing at sonic speed! | 1,425 | | Team Sonic Racing
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203. | Let's Build A Next-Gen Console Spec PC | EGX Theatre | EGX 2019 | 1,425 | |
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204. | YouTube Gaming @ EGX 2015 : Day 4 Highlights | 1,423 | |
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205. | Game devs versus morality | 1,388 | | Surgeon Simulator 2
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206. | The History of Esports - The Virgin Media Gaming Hexathlon | 1,374 | | StarCraft
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207. | Making Horace - Interview with Paul Helman | EGX Theatre | EGX 2019 | 1,372 | | Horace
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208. | Vermintide 2: Art of creating Chaos - EGX Rezzed 2018 | 1,346 | | Warhammer: Vermintide 2
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209. | Don't plan: the secret to game dev survival | 1,340 | |
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210. | The Eurogamer Podcast | 1,329 | Show |
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211. | EGX Digital - How to Get Into Games Journalism | 1,311 | Guide |
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212. | The Technology Behind Dying Light | 1,301 | Vlog | Dying Light
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213. | Liftoff Drone Racing | 1,295 | | Drone Swarm
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214. | SEGA / ATLUS Game Showcase | 1,260 | Show | Persona 5
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215. | An introduction to the world of Q.U.B.E. 2 from EGX 2017 | 1,248 | | Q.U.B.E. 2
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216. | How the Fall Guys is combining Battle Royale with Ninja Warrior | 1,236 | | Fall Guys
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217. | EGX Arena - Day Two | 1,218 | |
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218. | The Future of Esports - The Virgin Media Gaming Hexathlon | 1,215 | | League of Legends
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219. | Gaming Culture: Time to upgrade | Rezzed sessions | EGX 2019 | 1,214 | |
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220. | The Future of Gaming Tech with Digital Foundry | 1,203 | |
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221. | EGX | 1,188 | |
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222. | Kickin' Orcs & Taking Names in Shadows of Mordor - EGX 2014 | 1,175 | | Shadows of Mordor
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223. | EGX Rezzed 2018: Implementing real-world politics in an MMO | 1,129 | |
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224. | Sunless Skies - EGX Rezzed 2018 | 1,097 | | Sunless Skies
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225. | TOHU - Gameplay Walkthrough | 1,092 | Walkthrough |
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226. | Failbetter presents Sunless Skies | 1,070 | | Sunless Skies
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227. | Nutshots & Nazis: The Sniper Elite Story | Developer Sessions | EGX Rezzed 2019 | 1,048 | | Sniper Elite
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228. | EGX Digital - Should You Go Indie Straight After Uni? - Mike Bithell | 1,002 | |
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229. | EGX 2019 | Capcom Pro Tour European Regional Final 2019 | Registration Is Open | 989 | | Street Fighter V
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230. | Designing The City of Kings, a MMORPG inspired board game with Frank West at EGX 2017 | 982 | |
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231. | Vampires, Wraith, and Werewolves - the next generation of indie World of Darkness games | 950 | |
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232. | Nvidia RTX and the future of graphics with Digital Foundry from EGX 2018 | 935 | |
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233. | How To Get Into Games Journalism | Rezzed Sessions | EGX Rezzed 2019 | 928 | Guide |
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234. | Non-violent game design | EGX Theatre | EGX 2019 | 923 | | Fall Guys
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235. | Should you get a degree in game design? | 921 | |
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236. | RPS presents: Creating the comic book world of Void Bastards | Developer Sessions | EGX Rezzed 2019 | 913 | | Void Bastards
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237. | The Second Coming: The Return of WWII Shooters | 909 | | Call of Duty: WWII
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238. | Indie Games on Nintendo Switch | 894 | |
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239. | Far Cry 4's New Baddie Wants to Have Dinner with your Mum - EGX 2014 | 893 | | Far Cry 4
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240. | Arcadia Baes Live: Life is Strange 2 with Jean Luc Cano | 883 | | Life Is Strange 2
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241. | 25 Years of Goldeneye 007: Meet The Developers | 856 | | GoldenEye 007
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242. | Rezzed Digital | Day 2 | 15-18 July 2021 | 838 | |
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243. | Steam Wishlists: The secret to selling your game? | 826 | |
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244. | EGX 2015 Virgin Media Gaming Hexathlon - Highlights! | 820 | | Hearthstone
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245. | EGX 2019 | The Dark Room | 813 | | A Dark Room
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246. | Making Stories Untold | 805 | | Stories Untold
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247. | Halo Wars 2: How Creative Assembly made a game for everyone | 787 | Discussion | Halo Wars 2
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248. | That's a Wrap On EGX 2023 | 773 | |
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249. | Strategy game discussion panel with SEGA | 763 | Discussion | Endless Space
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250. | Warhammer: Chaosbane – Fight Evil In The Old World | Rezzed Sessions | EGX Rezzed 2019 | 733 | | Warhammer: Chaosbane
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251. | Beyond Eyes Gaming's First Blind Heroine? - Beyond Eyes at EGX 2014 | 728 | | Beyond Eyes
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252. | Heroes Of The Storm - The HotS-est New MOBA in Town | 718 | | Heroes of the Storm
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253. | Developing Daniel : Life is Strange 2 | Developer Sessions | EGX Rezzed 2019 | 702 | | Life Is Strange 2
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254. | EGX Rezzed 2019 | Thanks For Coming! | 700 | |
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255. | The Right Way to Market PC and Console Games in 2020 | 699 | |
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256. | Panel: What Will VR Games Be Like? | 694 | |
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257. | Mastering User Generated Content: How To Make Huge Games With Tiny Teams. | 692 | |
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258. | Ink Fusion are heading to EGX | 689 | |
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259. | A deeper look at Hitman 2 with IO Interactive | 684 | | Hitman 2
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260. | How 1968 Shaped the Characters and World of Mafia III | 683 | | Mafia III
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261. | The Making Of Cris Tales - An Endemic Fantasy from Colombia | 680 | | Cris Tales
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262. | RPS Podcast Live! | Rezzed sessions | EGX 2019 | 676 | Show |
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263. | Play your way – Planet Zoo’s Endless Opportunities | EGX Theatre | EGX 2019 | 675 | | Planet Zoo
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264. | Discord Metagames: Marketing, Community & Escape Rooms | 665 | |
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265. | Augmented Empire - Storytelling in Virtual Reality | 655 | | Augmented Empire
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266. | FIFA 15 - Tips and Tactics - EGX 2015 Virgin Media Gaming Hexathlon | 650 | | FIFA 15
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267. | Shooty Fruity – creating ‘shoot and serve’ multitasking gameplay | 642 | |
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268. | Programming For Games: Things You Should Know | 637 | |
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269. | Rocky Road: How Good Communication Can Save a Bad Launch | 629 | | War for the Overworld
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270. | Character Death: More Than Just A Plot Device | Developer Sessions | EGX Rezzed 2019 | 628 | | Guild Wars 2
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271. | EGX Digital - RPS Presents: High Noon with Desperados III | 606 | | Desperados III
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272. | DayZ Creator Takes Down a Real Human | 606 | | DayZ
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273. | EGX Digital - GamesIndustry.biz Podcast LIVE | 593 | Show |
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274. | Jalopy developer presentation | 590 | | Jalopy
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275. | Between Me and the Night Developers Talk EGX Rezzed 2015 | 590 | |
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276. | The Eurogamer 20th Anniversary Show | Developer Sessions | EGX Rezzed 2019 | 586 | Show |
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277. | The Future Of Adventure Games | Rezzed Sessions | EGX Rezzed 2019 | 558 | | Castlevania: Symphony of the Night
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278. | Level Design Mysteries Panel | EGX Theatre | EGX 2019 | 558 | |
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279. | The turnout for Natural 6 last year was insane 🤯 | 557 | |
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280. | EGX | Announcing TikTok as the headline partner of EGX | 552 | | Call of Duty: Modern Warfare
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281. | Lore and Disorder: Approaches to Multiplayer Storytelling in Hackmud | 548 | | Hackmud
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282. | Peter Molyneux Plays Godus | 548 | | GODUS
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283. | Sunless Skies with Failbetter Games from EGX 2017 | 544 | | Sunless Skies
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284. | Twin Mirror | 534 | | Twin Mirror
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285. | Career Paths: Different Roles in the Industry | 533 | |
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286. | EGX Rezzed | One Word To Describe Rezzed | 2nd - 4th July 2020 | 527 | |
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287. | Horror games and anxiety | 526 | | Five Nights at Freddy's: Security Breach
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288. | SMASH Bros. - Tips and Tactics - EGX 2015 Virgin Media Gaming Hexathlon | 526 | | Super Smash Bros.
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289. | SMASH Bros. From prototype to Pro Gamers - EGX 2015 Virgin Media Gaming Hexathlon | 523 | | Super Smash Bros.
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290. | Battalion 1944: The Importance Of Testing From Day 1 - EGX Rezzed 2018 | 523 | | Battalion 1944
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291. | We were on the edge of our seats 😱 | 518 | |
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292. | Middle-earth: Shadow of Mordor - Developer Session EGX 2014 | 515 | | Middle-earth: Shadow of Mordor
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293. | Fortnite vs PUBG and the future of battle royale - a Eurogamer debate | 513 | | PLAYERUNKNOWN'S Battlegrounds
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294. | Selling Brexit: How 'Not Tonight' Proved Games Can Be Political After All | 510 | | Not Tonight
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295. | Design From Life: Hard Magic Made Easy | 508 | |
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296. | Total War: Warhammer II: Tension, Narrative and the Endgame from EGX 2017 | 507 | | Total War: Warhammer II
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297. | EGX 2023 | Day Four | EGX Arena - Tekken 7 £5K Finals | 506 | | Tekken 7
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298. | Smash Bros Ultimate - Playable at #EGX2018 | 501 | | Super Smash Bros. Ultimate
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299. | Getting into Games Journalism | 485 | |
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300. | 🎮 Day 2 at #EGX2019! 🕹 Wow! Another electric day of #Gaming #Community #Experience | 472 | |
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