| 1. | CommUnity Celebration - Post-GDC stream | 58 | |
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| 2. | Creator Spotlight: Shipping Better Mobile Games in Unity | Big Farm Homestead | 74 | |
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| 3. | Narrative game design in 1000xRESIST | 106 | | 1000xRESIST
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| 4. | AI Tools for Unity Devs | 538 | |
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| 5. | How Godforge cut memory usage from 4 GB to 1.3 GB | 122 | |
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| 6. | Solve obscure Unity errors instantly by attaching console messages to Unity AI prompts. | 180 | |
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| 7. | GDC Unity Product Update | 641 | |
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| 8. | The tech behind IGF winner Titanium Court | 111 | |
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| 9. | What is your favorite #MadeWithUnity game? 👀🎮 | 388 | |
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| 10. | UI Toolkit Tutorial Series: Tabbed Menu | 180 | |
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| 11. | Migrating to Render Graph: Understanding the Render Graph Samples - Part 2 | 72 | |
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| 12. | Stronger together: Scaling AI-powered VR wellness with TRIPP XR and Meta | Unite 2025 | 2 | |
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| 13. | Unity Tips: Unity Asset Manager #Unity #unitytips #gamedev | 151 | |
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| 14. | Unity Tips: Timeline Signal Track#unitytiptuesday #unity3d #unitylearn | 174 | |
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| 15. | Live from GDC - GDC stream in San Francisco | 86 | |
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| 16. | Unity 6 tips: URP settings for mobile #gamedev #unitytips #unity3d #unitylearn #3dgamedevelopment | 786 | |
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| 17. | Survive silly disasters in VR by downloading PICKABOOM, available for free on the Meta Quest store | 40 | |
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| 18. | Create with VR update for Unity 6 | 208 | |
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| 19. | The Unity Engine roadmap | Unite 2025 | 1,043 | |
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| 20. | Build once, extend further: Bringing your app to Android XR | Unite 2025 | 6 | |
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| 21. | Master of Piece | Launch Trailer | 112 | |
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| 22. | Fixing cars by slapping hog butts and milking udders: Welcome to Hexas | Unite 2025 | 7 | |
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| 23. | Transforming Best Fiends for the Next Generation of Players | 52 | | Best Fiends
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| 24. | Getting Started with UI Toolkit and World Space UI | 156 | |
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| 25. | Unidos Game Jam Showcase! | 60 | |
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| 26. | 2025 Unity Award Nominees | 171 | |
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| 27. | 2D Animation Sample package on Unity Asset Store | 198 | |
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| 28. | What's NEW in Unity 6.3 LTS? | 0 | |
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| 29. | Level up your Web builds: Best practices and innovations for Unity Web development | Unite 2025 | 17 | |
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| 30. | How-to: Localization - part 2, smart strings | 89 | |
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| 31. | Unity Asset Transformer - Getting Started with Unity for Industry | 99 | |
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| 32. | Developing with DOTS - Custom Tools, Voxel Physics & Massive Worlds in Dawn Apart | 205 | |
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| 33. | Building a $14M community: How we built a studio backwards (and why it worked) | Unite 2025 | 23 | |
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| 34. | Unity XR for Industry | 150 | |
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| 35. | GREAT Narrative Game Design ft. Remy Siu (1000xRESIST) & Abhi Swaminathan (Venba) | 88 | |
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| 36. | Rapid prototyping with Unity Student plan assets | Unite 2024 | 12 | |
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| 37. | Unity Industry | 352 | |
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| 38. | How-to: Localization, string, assets and UI Builder – Part 1 | 206 | |
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| 39. | Develop, Deploy, Grow | Unite 2025 Keynote | 5 | |
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| 40. | AI Navigation 2.0 - NavMesh links and obstacles | 395 | |
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| 41. | Make a mixed reality multiplayer app - Part 1 | 130 | |
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| 42. | Rescue creativity with Unity Asset Manager | 233 | |
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| 43. | Autonomous factory agents: The future of intelligent industry | Unite 2024 | 22 | |
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| 44. | Creating a stunning web game with PIGIAMA KASAMA | 217 | |
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| 45. | Understanding Unity memory | Unite 2025 | 349 | |
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| 46. | The 16th Unity Awards Showcase - Live October 23rd! | 269 | |
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| 47. | Crafting DREDGE’s cozy atmospheric horror | 219 | | DREDGE
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| 48. | From Sketch to Sword Fight: The Art Direction of Mexican Ninja | Unity Creator Showcase | 2 | |
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| 49. | Navigating the future: Using gaming techniques for automotive maps | Unite 2024 | 38 | |
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| 50. | Tackling UI challenges in Football Manager 25 | Unite 2024 | 452 | | Football Manager 25
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| 51. | NODE Launch Trailer | 464 | |
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| 52. | Stratton Studios on building multiplayer games in Unity 6 | 89 | |
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| 53. | Creating Enemies Part III: Realistic human characters || Unity Demo team | 404 | |
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| 54. | Unity AI Open Beta: Texture Generator | 99 | |
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| 55. | Powering next-generation HMI experiences with Unity | 27 | |
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| 56. | CEO welcome | Unite 2024 Keynote | 29 | |
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| 57. | Unity Navigation Livestream | 113 | |
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| 58. | Creating Enemies Part II: Cinematography and lighting | Unity Demo team | 128 | |
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| 59. | Engagement that pays: The evolution of rewarded engagement | Unite 2025 | 2 | |
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| 60. | Make a VR multiplayer game, Part 1 | Unity | 234 | | Boneworks
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| 61. | Creator Showcase: Gecko Gods | 79 | | The Gecko Gods
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| 62. | Capturing reality in despelote | 73 | | Despelote
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| 63. | Getting Starting Using Android XR in Unity | 114 | |
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| 64. | UI Toolkit Dragon Crashers sample, Unity 6 update | Unity | 344 | |
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| 65. | A huge congrats to Sledding Game for winning the Most Anticipated Game at the 2025 Unity Awards ❄️🏆 | 116 | |
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| 66. | Showcasing GORGEOUS animations, VFX and battle editor pipelines - Songs of Silence Creator Spotlight | 132 | | Songs of Silence
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| 67. | Unity Tip - UI Toolkit Tooltips #unitytips | 453 | |
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| 68. | Unity Tips: World Space UI in Unity 6.2 #UnityTips | 786 | |
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| 69. | The Unity 2025 GDC Roadmap | 4,893 | |
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| 70. | Boosting your game performance with Unity 6 Profiling tools | Unite 2024 | 62 | |
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| 71. | 17th Unity Awards | 0 | |
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| 72. | Getting started with Build Automation in Unity | 198 | |
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| 73. | Path to CoreCLR | GDC 2026 | 708 | |
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| 74. | Unity Tip Tuesday: Splines #gamedev #UnityLearn #UnityTips #Unity3D | 1,190 | |
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| 75. | Connecting the DOTS: Let’s make a game with Entities | Unite 2024 | 157 | |
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| 76. | What's New in 6.4 | 827 | |
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| 77. | Unity's UI Toolkit - How to create Health Bars and a Start Menu | 276 | |
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| 78. | The Unity Industry Partner Podcast - Episode 3: Industry Partnerships with Jeff Brunka/Nick DePalo | 39 | |
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| 79. | 3D Stealth Game: Haunted House | 195 | | Haunted House
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| 80. | 20 advanced 2D shader effects - part 2 | 343 | |
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| 81. | Total Chaos Launch Trailer Spotlight | 136 | | Total Chaos
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| 82. | Shader Graph Technical Overview with @BenCloward | 492 | |
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| 83. | From insight to impact: Driving game performance with Unity Developer Data | Unite 2025 | 7 | |
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| 84. | Through The Nightmares Launch Trailer | 102 | | Through the Nightmares
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| 85. | How to find memory leaks with the Memory Profiler | Unite 2025 | 21 | |
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| 86. | JTC Round Table Video | 14 | |
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| 87. | Unity Gaming Services tutorial series, part 7: Player economy | 62 | |
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| 88. | How to Market a Game ft. Chris Zukowski and Larry Hyrb | 430 | |
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| 89. | NIMRODS x DOTS: Scaling to 100k+ bullets | 0 | |
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| 90. | Shader Graph: UGUI Shaders Sample | 1,512 | |
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| 91. | ENDLESS Legend 2 Launch Trailer | 120 | | Endless Legend
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| 92. | Phasmophobia delivers haunting co-op VR to 20M+ players | 191 | | Phasmophobia
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| 93. | Asset Transformer Toolkit 3.2 | 196 | |
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| 94. | Attention-grabbing games Made With Unity | 250 | | V Rising
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| 95. | Cinemachine and Timeline | 272 | |
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| 96. | Great Horror Game Design w/ Sam Barlow & Chantal Ryan - Unity HallowStream | 185 | |
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| 97. | Deep Impact: Optimizing Outer Wilds for a new platform | Unite 2024 | 102 | | Outer Wilds
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| 98. | Prototype mobile games faster with the Input System in Unity 6 | Unite 2024 | 194 | |
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| 99. | UI Toolkit for Industry | 273 | |
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| 100. | Den of Wolves: Building a Co-Op Shooter Game in Unity 6 | 162 | |
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