2024-10-17 | 6 Hours of Unity 6 - Celebrating Key Pillars of Unity 6! | 0:00 | 24,874 | |
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2024-10-17 | Stratton Studios on building multiplayer games in Unity 6 | 0:00 | 3,963 | |
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2024-10-17 | Stratton Studios on stability in Unity 6 | 0:00 | 6,180 | |
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2024-10-17 | Den of Wolves: Building a Co-Op Shooter Game in Unity 6 | 0:00 | 6,562 | |
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2024-10-17 | Unity 6 - Create faster and reach more platforms | 0:00 | 62,481 | |
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2024-10-10 | Prototype mobile games faster with the Input System in Unity 6 | Unite 2024 | 0:00 | 7,528 | |
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2024-10-09 | Improving your in-Editor workflows with Unity Muse | Unite 2024 | 0:00 | 3,980 | |
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2024-10-09 | UA strategies: Acquiring players throughout the app lifecycle | Unite 2024 | 0:00 | 1,946 | |
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2024-10-09 | Why people click: The psychology of hooks | Unite 2024 | 0:00 | 2,811 | |
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2024-10-09 | The difficulty curve: Building monetization into your game design | Unite 2024 | 0:00 | 1,129 | |
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2024-10-09 | From zero to hero: Earning and spending your first game dollar | Unite 2024 | 0:00 | 924 | |
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2024-10-09 | Rewarding play: A roadmap for in-game success | Unite 2024 | 0:00 | 1,043 | |
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2024-10-09 | Deep Impact: Optimizing Outer Wilds for a new platform | Unite 2024 | 0:00 | 2,599 | | Outer Wilds
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2024-10-09 | Performance tips & tricks from a Unity consultant | Unite 2024 | 0:00 | 2,689 | |
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2024-10-09 | Making live updates across platforms with Addressables | Unite 2024 | 0:00 | 1,445 | |
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2024-10-09 | Traditional animation, modern 2D: The art of Cookie Cutter | Unite 2024 | 0:00 | 3,071 | |
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2024-10-09 | Monetizing with Physical Retail in Virtual Spaces - Walmart and Unity | Unite 2024 | 0:00 | 814 | |
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2024-10-09 | Mapping your tech vision with org design to benefit players | Unite 2024 | 0:00 | 203 | |
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2024-10-09 | Growing in the industry: Setting yourself up for success | Unite 2024 | 0:00 | 307 | |
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2024-10-09 | Monopoly Go!: Crafting enjoyment for players | Unite 2024 | 0:00 | 813 | |
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2024-10-09 | Say hello to new 2D workflows and AI enhancements | Unite 2024 | 0:00 | 8,177 | |
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2024-10-09 | Best practices for building an in-game economy with LiveOps | Unite 2024 | 0:00 | 327 | |
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2024-10-09 | Living games: Bringing generative AI to games on the cloud (Presented by Google Cloud) | 0:00 | 488 | |
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2024-10-09 | Real-time careers: Meet four accomplished creators | Unite 2024 | 0:00 | 482 | |
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2024-10-09 | Everything you need to know about Build Profiles in Unity 6 | Unite 2024 | 0:00 | 804 | |
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2024-10-09 | Scaling live service games on the cloud (Presented by Google Cloud) | Unite 2024 | 0:00 | 294 | |
|
2024-10-09 | Getting the best performance with UI Toolkit | Unite 2024 | 0:00 | 3,897 | |
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2024-10-09 | Bringing your environments to life with SpeedTree 10 | Unite 2024 | 0:00 | 1,336 | |
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2024-10-09 | The time is now: Build your XR experience on Meta Quest (Presented by Meta) | Unite 2024 | 0:00 | 1,655 | |
|
2024-10-09 | Plug and play: Easy AI-powered safe comms for multiplayer games | Unite 2024 | 0:00 | 579 | |
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2024-10-09 | Tapping the Entity Component System for Cities: Skylines II | Unite 2024 | 0:00 | 4,666 | | Cities: Skylines II
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2024-10-09 | Connecting the DOTS: Let’s make a game with Entities | Unite 2024 | 0:00 | 4,811 | |
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2024-10-09 | Xbox and more: Unlock the latest for Microsoft gaming platforms | Unite 2024 | 0:00 | 417 | |
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2024-10-09 | Best practices for reducing ANRs on Android | Unite 2024 | 0:00 | 1,309 | |
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2024-10-09 | Rapid prototyping with Unity Student plan assets | Unite 2024 | 0:00 | 606 | |
|
2024-10-09 | Prototyping a game fast with Unity Cloud collaboration tools | Unite 2024 | 0:00 | 1,275 | |
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2024-10-09 | Unlock new gameplay using Runtime AI with Unity Sentis | Unite 2024 | 0:00 | 1,801 | |
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2024-10-09 | Smarter workflows and better tool integration with ProBuilder | Unite 2024 | 0:00 | 1,074 | |
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2024-10-09 | Immersive experiences: Building cross-platform mixed reality | Unite 2024 | 0:00 | 1,317 | |
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2024-10-09 | Tackling UI challenges in Football Manager 25 | Unite 2024 | 0:00 | 23,364 | | Football Manager 25
|
2024-10-09 | Boosting your game performance with Unity 6 Profiling tools | Unite 2024 | 0:00 | 1,376 | |
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2024-10-07 | Time Ghost – How Unity 6 made it possible | Unite 2024 | 48:38 | 10,240 | |
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2024-10-07 | Going multiplayer: How to help your studio and game thrive | Unite 2024 | 0:00 | 2,413 | |
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2024-10-07 | Achieve your vision faster with technical artist tools in Unity 6 | Unite 2024 | 0:00 | 3,249 | |
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2024-10-07 | Better in a browser: Big advances for gaming with Unity Web | Unite 2024 | 0:00 | 5,026 | |
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2024-10-07 | Transitioning from the Built-in Render Pipeline to URP and HDRP | Unite 2024 | 0:00 | 2,869 | |
|
2024-10-07 | Stars Reach: Breaking new ground in a living world | Unite 2024 | 0:00 | 995 | |
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2024-10-07 | New lighting features and workflows in Unity 6 | 0:00 | 6,506 | |
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2024-10-07 | Graphics rendering: Getting the best performance with Unity 6 | Unite 2024 | 0:00 | 7,826 | |
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2024-10-07 | Grow your game | Unite 2024 Keynote | 0:00 | 350 | |
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2024-10-07 | QA - A 1st Step in the Games Industry - Elevate Industry Roundtable | 0:00 | 2,558 | |
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2024-10-07 | Beyond Unity | Unite 2024 Keynote | 0:00 | 799 | |
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2024-10-07 | CEO welcome | Unite 2024 Keynote | 0:00 | 756 | |
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2024-10-07 | Unite 2024 Keynote Multiplayer Segment | 0:00 | 1,059 | |
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2024-10-07 | Google Cloud Platform | Unite 2024 Keynote | 0:00 | 369 | |
|
2024-10-07 | LiveOps features in Unity 6 | Unite 2024 Keynote | 0:00 | 848 | |
|
2024-10-07 | Platform reach in Unity 6 | Unite 2024 Keynote | 0:00 | 535 | |
|
2024-10-07 | Your first multiplayer game: A structured approach | Unite 2024 | 0:00 | 1,405 | |
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2024-10-07 | Distributed Authority for client-hosted multiplayer games | Unite 2024 | 0:00 | 1,380 | |
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2024-10-07 | Accelerating the creation of your competitive multiplayer game | Unite 2024 | 0:00 | 1,652 | |
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2024-10-03 | Worldless is a TEN YEAR labour of love - Noname Studios Creator Spotlight | 0:00 | 4,168 | | Worldless
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2024-09-24 | Make Games | 0:00 | 17,944 | |
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2024-09-20 | The Unity Engine Roadmap | 0:00 | 54,654 | |
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2024-09-19 | A Taste of Unite 2024 - Day 1 Live From Barcelona | 0:00 | 9,054 | |
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2024-09-19 | Unite 2024 Keynote | 0:00 | 49,631 | |
|
2024-09-19 | Time Ghost | 0:00 | 201,941 | |
|
2024-09-19 | Unity Awards 2024 Nominees | 0:00 | 5,683 | |
|
2024-09-16 | Rescue creativity with Unity Asset Manager | 0:00 | 6,874 | |
|
2024-09-10 | A Taste of Unite 2024 - Day 2 Live From Barcelona | 0:00 | 0 | |
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2024-09-10 | Stylized vegetation made with SpeedTree | 0:00 | 9,960 | |
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2024-08-29 | Top Assets to Enhance your Workflow | 0:00 | 9,707 | |
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2024-08-08 | Register for Unite 2024 Barcelona | 0:00 | 5,247 | |
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2024-08-07 | 20 advanced 2D shader effects - part 2 | 0:00 | 7,642 | |
|
2024-07-26 | Iterate faster with Unity Muse in the Unity Editor | 1:01 | 5,978 | |
|
2024-07-25 | Converting custom shaders to the Universal Render Pipeline | Tutorial | 14:39 | 6,033 | |
|
2024-07-25 | Three ways to use Universal Render Pipeline Renderer Features | Tutorial | 0:00 | 10,179 | |
|
2024-07-23 | 20 advanced 2D shader effects - part 1 | 22:28 | 12,503 | |
|
2024-07-22 | Speed up your workflows in Unity with these keyboard shortcuts | 8:12 | 5,628 | |
|
2024-07-17 | How to get started with the splines package | 19:07 | 13,356 | |
|
2024-07-11 | Shader Graph: Production Ready Shader Samples | Tutorial | 4:57 | 14,005 | |
|
2024-07-01 | Worldbuilding in VR with Unity's XR Interaction Toolkit | 30:23 | 10,998 | |
|
2024-06-12 | How to work with humanoid animations in Unity | 12:50 | 28,716 | |
|
2024-05-29 | Unity Tips and Tricks #2: Shortcuts Manager | 0:24 | 9,262 | |
|
2024-05-28 | Getting started with user acquisition campaigns | Unity | 3:48 | 4,182 | |
|
2024-05-22 | Unity Tips and Tricks #1: Focused Inspectors #gamedev | 0:19 | 6,708 | |
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2024-05-21 | Secondary textures - Lit sprites and 2D VFX tutorial | 22:40 | 18,535 | |
|
2024-04-30 | Scalable art assets - 6 tips for improving workflows | Tutorial | 11:17 | 13,048 | |
|
2024-04-29 | Gem Hunter Match Trailer - URP 2D sample | Unity | 1:06 | 12,169 | |
|
2024-04-26 | Top tips for scripting in Unity 2022 LTS | Tutorial | 13:42 | 33,648 | |
|
2024-04-18 | Drive better gameplay experiences on user devices with AI | GDC 2024 | 38:18 | 7,234 | |
|
2024-04-16 | Happy Harvest URP 2D sample game customization tutorial | Unity | 48:45 | 13,839 | |
|
2024-04-04 | Deep dive into the HDRP water system - Tutorial | 12:17 | 21,038 | |
|
2024-04-03 | 5 ways Triangle Factory is breaking into Multiplayer VR | Unity Gaming Services | 4:12 | 5,196 | |
|
2024-03-21 | Unity 6 and beyond: A roadmap of Unity Engine and services | GDC 2024 | 45:51 | 90,965 | |
|
2024-03-18 | Extending your game's lifespan with liveops | Unity | 3:46 | 1,123 | |
|
2024-03-18 | How to use and approach AI in games | Unity | 3:11 | 2,952 | |
|
2024-03-18 | Biggest gaming trends for 2024 | Unity | 3:27 | 7,355 | |
|
2024-03-18 | How to increase productivity during game development | Unity | 3:57 | 2,100 | |
|
2024-03-18 | Made With Unity games sizzle reel - Spring 2024 | Unity | 1:34 | 26,066 | |
|
2024-03-18 | Why expert game creators are prioritizing multiplayer game dev | Unity | 4:34 | 2,584 | |
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