2017-08-02 | Runtime NavMesh Generation - Questions and Answers [6/6] Live 2017/7/26 | 9:30 | 5,357 | |
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2017-08-02 | Runtime NavMesh Generation - The NavMeshSurface Component [2/6] Live 2017/7/26 | 9:53 | 33,100 | Tutorial |
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2017-07-24 | Unite Europe 2017 keynote Made with Unity sizzle reel | 1:48 | 54,693 | |
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2017-07-21 | Creator Series: When Did It Start? | 0:56 | 6,337 | |
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2017-07-21 | Creator Series: Why Do You Create? | 0:39 | 6,267 | |
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2017-07-17 | Unite Europe 2017 - Real maps in MR: a location-based game in 20 mins | 30:26 | 42,952 | |
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2017-07-16 | Unity Creator Highlight: Zero Days by Scatter | 0:36 | 5,737 | |
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2017-07-14 | Playing Video In Unity - Playing A New Clip [5/8] Live 2017/7/12 | 9:42 | 12,180 | |
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2017-07-14 | Playing Video In Unity -Questions and Answers [8/8] Live 2017/7/12 | 6:28 | 3,825 | |
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2017-07-14 | Playing Video In Unity - Playing and Pausing [4/8] Live 2017/7/12 | 12:17 | 25,400 | |
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2017-07-14 | Playing Video In Unity - Animated Playhead [7/8] Live 2017/7/12 | 7:52 | 5,141 | |
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2017-07-14 | Playing Video In Unity - Displaying Current Time and Clip Length [6/8] Live 2017/7/12 | 7:47 | 12,525 | |
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2017-07-14 | Playing Video In Unity - Introduction and Session Goals [1/8] Live 2017/7/12 | 4:47 | 38,670 | |
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2017-07-14 | Playing Video In Unity - Texturing Objects With Video [3/8] Live 2017/7/12 | 6:56 | 108,388 | |
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2017-07-14 | Playing Video In Unity - The VideoPlayer Component [2/8] Live 2017/7/12 | 8:37 | 33,557 | |
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2017-07-10 | Unite Europe 2017 - Step-by-step: Age of Magic's character creation pipeline | 47:05 | 17,650 | |
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2017-07-10 | Unite Europe 2017 - Introducing Unity Analytics standard events and remote settings | 45:30 | 3,792 | |
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2017-07-10 | Unite Europe 2017 - What's new for 2D in Unity? | 27:05 | 19,728 | |
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2017-07-10 | Unite Europe 2017 - Mobile immersive computing today and beyond | 25:16 | 1,885 | |
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2017-07-10 | Unite Europe 2017 - Global Illumination on an unprecedented scale | 41:42 | 10,243 | |
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2017-07-10 | Unite Europe 2017 - Allegorithmic's new Substance Painter to Unity workflow | 20:34 | 15,947 | |
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2017-07-10 | Unite Europe 2017 - Everything you need to prepare for ads in VR | 15:16 | 1,891 | |
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2017-07-10 | Unite Europe 2017 - Seize the opportunity in mobile and VR/AR | 33:39 | 1,598 | |
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2017-07-10 | Unite Europe 2017 - How Unity Multiplayer works | 25:43 | 11,006 | |
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2017-07-10 | Unite Europe 2017 - How to get your game on PlayStation® | 26:41 | 44,750 | Let's Play |
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2017-07-10 | Unite Europe 2017 - AssetBundles: current and future | 24:36 | 18,121 | |
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2017-07-10 | Unite Europe 2017 - Unity Roadmap | 1:06:32 | 7,386 | |
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2017-07-10 | Unite Europe 2017 - MR, 3D & the next step in human/computer interaction | 33:50 | 1,116 | |
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2017-07-10 | Unite Europe 2017 - Making Lions Dance: Wooga’s workflow and tools for animating animals | 48:42 | 4,047 | |
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2017-07-10 | Unite Europe 2017 - Shadow Tactics: Blades of the Engine | 51:19 | 4,274 | | The Last Tinker: City of Colors
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2017-07-10 | Unite Europe 2017 - What's new from Daydream and Tango | 35:10 | 1,641 | |
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2017-07-10 | Unite Europe 2017 - How we got GoNNER on Nintendo’s latest console | 19:13 | 3,256 | | Gonner
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2017-07-10 | Unite Europe 2017 - Multi-scene editing in Unity for FAR: Lone Sails | 24:01 | 14,173 | | FAR: Lone Sails
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2017-07-10 | Unite Europe 2017 - Performance optimization for beginners | 27:37 | 41,574 | |
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2017-07-10 | Unite Europe 2017 - Overview of Timeline & Cinemachine | 56:05 | 39,515 | |
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2017-07-10 | Unite Europe 2017 - Streamlining game development with Unity Teams | 19:46 | 4,366 | |
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2017-07-10 | Unite Europe 2017 - 10 tips to monetizing games to millions across SEA | 31:26 | 2,063 | |
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2017-07-10 | Unite Europe 2017 - Building an easy to use menu system | 34:11 | 23,089 | Guide |
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2017-07-10 | Unite Europe 2017 - Finding the path: New navigation features | 25:03 | 33,110 | |
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2017-07-10 | Unite Europe 2017 - Can VR enhance myoelectric prosthetic training? | 23:22 | 1,568 | |
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2017-07-10 | Unite Europe 2017 - AR prototyping for the HoloLens with Unity | 23:25 | 3,006 | |
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2017-07-10 | Unite Europe 2017 - Use Timeline and Cinemachine to mix gameplay & cutscenes | 1:01:25 | 38,811 | |
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2017-07-10 | Unite Europe 2017 - Making a business case for HoloLens: dev & sales | 28:25 | 1,111 | |
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2017-07-10 | Unite Europe 2017 - Practical guide to profiling tools in Unity | 55:15 | 20,639 | Guide |
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2017-07-10 | Unite Europe 2017 - The Real-time VFX of Spellsouls | 51:32 | 14,628 | |
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2017-07-10 | Unite Europe 2017 - VR and AR applications in car development | 32:43 | 8,093 | |
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2017-07-10 | Unite Europe 2017 - Character to player: a 12-step program | 1:00:25 | 2,363 | |
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2017-07-10 | Unite Europe 2017 - How Futureplay's F2P mobile games soared | 21:31 | 1,145 | |
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2017-07-10 | Unite Europe 2017 - Let's build an EditorVR tool together! | 27:47 | 5,130 | |
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2017-07-10 | Unite Europe 2017 - How to be a resourceful Unity developer | 26:23 | 5,144 | Guide |
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2017-07-10 | Unite Europe 2017 - VR Techniques, Tips and Tricks | 40:00 | 8,612 | |
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2017-07-10 | Unite Europe 2017 - Looking back at Arizona Sunshine | 31:22 | 589 | | Arizona Sunshine
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2017-07-10 | Unite Europe 2017 - Assault Android Cactus postmortem | 48:59 | 1,493 | | Assault Android Cactus
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2017-07-10 | Unite Europe 2017 - C# job system & compiler | 1:06:55 | 43,867 | |
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2017-07-10 | Unite Europe 2017 - Deep dive into Git and Git LFS | 32:20 | 3,000 | |
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2017-07-10 | Unite Europe 2017 - Creating interactive 360 experiences in Unity | 53:55 | 24,903 | |
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2017-07-10 | Unite Europe 2017 - The Unity particle system: features and tips | 52:27 | 26,539 | |
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2017-07-10 | Unite Europe 2017 - Steam platform overview and upcoming store updates | 42:13 | 41,561 | Vlog |
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2017-07-10 | Unite Europe 2017 - Optimizing our Workflow for Lightfield | 51:58 | 1,149 | |
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2017-07-10 | Unite Europe 2017 - Every millisecond counts: How to render faster for VR | 24:01 | 2,424 | Guide |
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2017-07-10 | Unite Europe 2017 - Building native games for Facebook Gameroom | 23:21 | 2,727 | |
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2017-07-10 | Unite Europe 2017 - VRTK - Making VR development easier for all | 27:24 | 7,969 | |
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2017-07-10 | Unite Europe 2017 - Shadow Fight 3: forming a style | 23:09 | 3,893 | Guide |
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2017-07-10 | Unite Europe 2017 - Breathing life into physical objects through AR | 23:39 | 5,996 | |
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2017-07-10 | Unite Europe 2017 - Build your team with Unity Connect | 25:04 | 2,289 | |
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2017-07-10 | Unite Europe 2017 - The potential of Unity WebGL with AirConsole | 26:32 | 4,707 | |
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2017-07-10 | Unite Europe 2017 - Beyond novelty: Creating compelling VR content | 28:51 | 758 | |
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2017-07-10 | Unite Europe 2017 - The AAA graphics of Spellsouls: achieving 60FPS on mobile | 58:09 | 22,726 | |
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2017-07-10 | Unite Europe 2017 - Building a better Unity | 59:38 | 2,594 | |
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2017-07-10 | Unite Europe 2017 - Squeezing Unity: Tips for raising performance | 50:07 | 114,609 | |
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2017-07-10 | Unite Europe 2017 - Photon vs UNet: multiplayer architecture explained | 25:50 | 32,185 | |
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2017-07-10 | Unite Europe 2017 - Designing AR experiences in real environments | 29:53 | 2,046 | |
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2017-07-10 | Unite Europe 2017 - A walkthrough of Morph 3D character creation | 26:25 | 10,744 | Walkthrough |
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2017-07-10 | Unite Europe 2017 - See how Cinemachine can revolutionize your cameras | 56:57 | 58,270 | |
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2017-07-10 | Unite Europe 2017 - Native video playback in Unity | 1:01:57 | 5,325 | |
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2017-07-10 | Unite Europe 2017 - Protecting your games from threats | 23:27 | 3,994 | |
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2017-07-10 | Unite Europe 2017 - Bake it 'til you make it: An intro to Lightmaps | 42:18 | 105,281 | |
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2017-07-10 | Unite Europe 2017 - Visualizing geospatial big data in Unity | 51:38 | 29,016 | |
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2017-07-10 | Unite Europe 2017 - War Child: How gaming is changing children's lives | 19:21 | 973 | |
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2017-07-10 | Unite Europe 2017 - Extending Timeline with your own playables | 47:38 | 33,686 | |
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2017-07-10 | Unite Europe 2017 - How Unity's Serialization system works | 55:09 | 16,933 | |
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2017-07-10 | Unite Europe 2017 - Latest Samsung immersive technologies empowering Unity devs | 26:53 | 871 | Vlog |
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2017-07-10 | Unite Europe 2017 - Get the most out of Vulkan and MGD in Unity 5.6 | 35:49 | 2,695 | |
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2017-07-10 | Unite Europe 2017 - State of play: Modern game development | 28:35 | 3,202 | |
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2017-07-10 | Unite Europe 2017 - VRefugees - Building empathy for refugee journeys through VR | 20:04 | 3,654 | |
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2017-07-01 | Feature Highlight: Unity Teams | 0:41 | 34,541 | |
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2017-06-30 | Unity Machine Learning - Reinforcement Learning Demo | 1:30 | 82,737 | |
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2017-06-29 | Unite Europe 2017 Highlight Reel | 1:45 | 7,037 | |
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2017-06-28 | Meet the Unity Helsinki Team | 3:14 | 10,332 | |
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2017-06-27 | Writing Your First Shader In Unity - Session Introduction [1/8] Live 2017/6/21 | 1:57 | 146,893 | Tutorial |
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2017-06-27 | Writing Your First Shader In Unity - The Vertex Function [4/8] Live 2017/6/21 | 7:28 | 33,074 | Tutorial |
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2017-06-27 | Writing Your First Shader In Unity - Anatomy Of An Unlit Shader [3/8] Live 2017/6/21 | 8:46 | 49,652 | Tutorial |
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2017-06-27 | Writing Your First Shader In Unity - Rendering In Unity [2/8] Live 2017/6/21 | 9:29 | 86,132 | Tutorial |
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2017-06-27 | Writing Your First Shader In Unity - Displacing Vertices and Clipping Pixels [7/8] Live 2017/6/21 | 11:59 | 32,685 | Tutorial |
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2017-06-27 | Writing Your First Shader In Unity - Making A Transparent Shader [6/8] Live 2017/6/21 | 8:10 | 47,900 | Tutorial |
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2017-06-27 | Writing Your First Shader In Unity - The Fragment Function and Color Tint [5/8] Live 2017/6/21 | 6:21 | 30,158 | Tutorial |
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2017-06-27 | Writing Your First Shader In Unity - Questions and Answers [8/8] Live 2017/6/21 | 2:46 | 13,545 | Tutorial |
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2017-06-27 | Unite Europe 2017 Keynote | 1:40:48 | 90,691 | |
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2017-06-26 | Unity Without Borders | 2:04 | 10,679 | |
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2017-06-19 | Designing With 2D Game Tools - Sorting Groups and Transparency Sort Axis [4/6] Live 2017/6/ 7 | 6:15 | 18,079 | |
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