2017-07-10 | Unite Europe 2017 - Practical guide to profiling tools in Unity | 55:15 | 20,639 | Guide |
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2017-07-10 | Unite Europe 2017 - The Real-time VFX of Spellsouls | 51:32 | 14,628 | |
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2017-07-10 | Unite Europe 2017 - VR and AR applications in car development | 32:43 | 8,093 | |
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2017-07-10 | Unite Europe 2017 - Character to player: a 12-step program | 1:00:25 | 2,363 | |
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2017-07-10 | Unite Europe 2017 - How Futureplay's F2P mobile games soared | 21:31 | 1,145 | |
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2017-07-10 | Unite Europe 2017 - Let's build an EditorVR tool together! | 27:47 | 5,130 | |
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2017-07-10 | Unite Europe 2017 - How to be a resourceful Unity developer | 26:23 | 5,144 | Guide |
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2017-07-10 | Unite Europe 2017 - VR Techniques, Tips and Tricks | 40:00 | 8,612 | |
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2017-07-10 | Unite Europe 2017 - Looking back at Arizona Sunshine | 31:22 | 589 | | Arizona Sunshine
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2017-07-10 | Unite Europe 2017 - Assault Android Cactus postmortem | 48:59 | 1,493 | | Assault Android Cactus
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2017-07-10 | Unite Europe 2017 - C# job system & compiler | 1:06:55 | 43,867 | |
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2017-07-10 | Unite Europe 2017 - Deep dive into Git and Git LFS | 32:20 | 3,000 | |
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2017-07-10 | Unite Europe 2017 - Creating interactive 360 experiences in Unity | 53:55 | 24,903 | |
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2017-07-10 | Unite Europe 2017 - The Unity particle system: features and tips | 52:27 | 26,539 | |
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2017-07-10 | Unite Europe 2017 - Steam platform overview and upcoming store updates | 42:13 | 41,561 | Vlog |
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2017-07-10 | Unite Europe 2017 - Optimizing our Workflow for Lightfield | 51:58 | 1,149 | |
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2017-07-10 | Unite Europe 2017 - Every millisecond counts: How to render faster for VR | 24:01 | 2,424 | Guide |
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2017-07-10 | Unite Europe 2017 - Building native games for Facebook Gameroom | 23:21 | 2,727 | |
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2017-07-10 | Unite Europe 2017 - VRTK - Making VR development easier for all | 27:24 | 7,969 | |
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2017-07-10 | Unite Europe 2017 - Shadow Fight 3: forming a style | 23:09 | 3,893 | Guide |
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2017-07-10 | Unite Europe 2017 - Breathing life into physical objects through AR | 23:39 | 5,996 | |
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2017-07-10 | Unite Europe 2017 - Build your team with Unity Connect | 25:04 | 2,289 | |
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2017-07-10 | Unite Europe 2017 - The potential of Unity WebGL with AirConsole | 26:32 | 4,707 | |
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2017-07-10 | Unite Europe 2017 - Beyond novelty: Creating compelling VR content | 28:51 | 758 | |
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2017-07-10 | Unite Europe 2017 - The AAA graphics of Spellsouls: achieving 60FPS on mobile | 58:09 | 22,726 | |
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2017-07-10 | Unite Europe 2017 - Building a better Unity | 59:38 | 2,594 | |
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2017-07-10 | Unite Europe 2017 - Squeezing Unity: Tips for raising performance | 50:07 | 114,609 | |
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2017-07-10 | Unite Europe 2017 - Photon vs UNet: multiplayer architecture explained | 25:50 | 32,185 | |
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2017-07-10 | Unite Europe 2017 - Designing AR experiences in real environments | 29:53 | 2,046 | |
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2017-07-10 | Unite Europe 2017 - A walkthrough of Morph 3D character creation | 26:25 | 10,744 | Walkthrough |
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2017-07-10 | Unite Europe 2017 - See how Cinemachine can revolutionize your cameras | 56:57 | 58,270 | |
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2017-07-10 | Unite Europe 2017 - Native video playback in Unity | 1:01:57 | 5,325 | |
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2017-07-10 | Unite Europe 2017 - Protecting your games from threats | 23:27 | 3,994 | |
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2017-07-10 | Unite Europe 2017 - Bake it 'til you make it: An intro to Lightmaps | 42:18 | 105,281 | |
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2017-07-10 | Unite Europe 2017 - Visualizing geospatial big data in Unity | 51:38 | 29,016 | |
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2017-07-10 | Unite Europe 2017 - War Child: How gaming is changing children's lives | 19:21 | 973 | |
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2017-07-10 | Unite Europe 2017 - Extending Timeline with your own playables | 47:38 | 33,686 | |
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2017-07-10 | Unite Europe 2017 - How Unity's Serialization system works | 55:09 | 16,933 | |
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2017-07-10 | Unite Europe 2017 - Latest Samsung immersive technologies empowering Unity devs | 26:53 | 871 | Vlog |
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2017-07-10 | Unite Europe 2017 - Get the most out of Vulkan and MGD in Unity 5.6 | 35:49 | 2,695 | |
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2017-07-10 | Unite Europe 2017 - State of play: Modern game development | 28:35 | 3,202 | |
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2017-07-10 | Unite Europe 2017 - VRefugees - Building empathy for refugee journeys through VR | 20:04 | 3,654 | |
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2017-07-01 | Feature Highlight: Unity Teams | 0:41 | 34,541 | |
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2017-06-30 | Unity Machine Learning - Reinforcement Learning Demo | 1:30 | 82,737 | |
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2017-06-29 | Unite Europe 2017 Highlight Reel | 1:45 | 7,037 | |
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2017-06-28 | Meet the Unity Helsinki Team | 3:14 | 10,332 | |
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2017-06-27 | Writing Your First Shader In Unity - Session Introduction [1/8] Live 2017/6/21 | 1:57 | 146,893 | Tutorial |
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2017-06-27 | Writing Your First Shader In Unity - Rendering In Unity [2/8] Live 2017/6/21 | 9:29 | 86,132 | Tutorial |
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2017-06-27 | Writing Your First Shader In Unity - Anatomy Of An Unlit Shader [3/8] Live 2017/6/21 | 8:46 | 49,652 | Tutorial |
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2017-06-27 | Writing Your First Shader In Unity - The Vertex Function [4/8] Live 2017/6/21 | 7:28 | 33,074 | Tutorial |
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2017-06-27 | Writing Your First Shader In Unity - Making A Transparent Shader [6/8] Live 2017/6/21 | 8:10 | 47,900 | Tutorial |
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2017-06-27 | Writing Your First Shader In Unity - The Fragment Function and Color Tint [5/8] Live 2017/6/21 | 6:21 | 30,158 | Tutorial |
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2017-06-27 | Writing Your First Shader In Unity - Displacing Vertices and Clipping Pixels [7/8] Live 2017/6/21 | 11:59 | 32,685 | Tutorial |
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2017-06-27 | Writing Your First Shader In Unity - Questions and Answers [8/8] Live 2017/6/21 | 2:46 | 13,545 | Tutorial |
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2017-06-27 | Unite Europe 2017 Keynote | 1:40:48 | 90,691 | |
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2017-06-26 | Unity Without Borders | 2:04 | 10,679 | |
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2017-06-19 | Designing With 2D Game Tools - Sorting Groups and Transparency Sort Axis [4/6] Live 2017/6/ 7 | 6:15 | 18,079 | |
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2017-06-14 | Unite Europe 2017 - Made with Unity Showcase Reel | 0:57 | 35,075 | |
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2017-06-12 | Unite Seoul 2017 - Timeline & Cinemachine | 16:11 | 21,717 | |
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2017-06-09 | Designing With 2D Game Tools - Questions and Answers [6/6] Live 2017/6/7 | 3:34 | 4,573 | |
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2017-06-09 | Designing With 2D Game Tools - 2D Physics Reference Project [5/6] Live 2017/6/7 | 2:38 | 4,815 | |
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2017-06-09 | Designing With 2D Game Tools - Introduction and Goals [1/6] Live 2017/6/7 | 3:39 | 30,763 | |
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2017-06-09 | Designing With 2D Game Tools - Sorting Layers and 9-Slice Sprites [2/6] Live 2017/6/7 | 10:48 | 18,577 | |
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2017-06-09 | Designing With 2D Game Tools - 2D Composite and Capsule Colliders [3/6] Live 2017/6/7 | 10:51 | 14,573 | |
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2017-06-07 | Pushing the boundaries at Unity Hack Week XII | 2:42 | 12,257 | |
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2017-05-30 | Unity + Made By Girls VR Workshop and Career Shadow Day 2017 | 1:56 | 2,063 | |
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2017-05-26 | Creating A Minimap System - Introduction and Goals [1/6] Live 2017/5/24 | 3:23 | 36,362 | |
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2017-05-26 | Creating A Minimap System - Adding Minimap Icons [3/6] Live 2017/5/24 | 15:45 | 19,347 | |
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2017-05-26 | Creating A Minimap System - Adding a Second Camera [2/6] Live 2017/5/24 | 10:30 | 24,055 | |
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2017-05-26 | Creating A Minimap System - Adding A UI Mask and Border Image [5/6] Live 2017/5/24 | 5:18 | 29,578 | |
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2017-05-26 | Creating A Minimap System - Adding Minimap Icons [4/6] Live 2017/5/24 | 9:38 | 16,403 | |
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2017-05-26 | Creating A Minimap System - Questions and Answers [6/6] Live 2017/5/24 | 9:11 | 10,623 | |
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2017-05-19 | Vision 2017 - Narrative Design for XR | 28:20 | 2,810 | |
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2017-05-19 | Build and Player Settings - Unity Official Tutorials | 7:13 | 57,526 | Tutorial |
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2017-05-18 | Vision 2017 - XR Around the World Snapshot | 31:18 | 980 | |
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2017-05-18 | Vision 2017 - Making Magic Across Both the Virtual and Real World at PlayStation | 31:09 | 1,294 | Let's Play |
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2017-05-18 | Vision 2017 - VR Production in Hollywood | 32:56 | 801 | |
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2017-05-18 | Vision 2017 - Location-based VR: Creating New Entertainment | 31:43 | 1,820 | |
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2017-05-18 | Vision 2017 - Improving Your Applications with VRWorks and Ansel | 33:27 | 4,183 | |
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2017-05-18 | Vision 2017 - Building Cinematic VR: Timeline and Other Techniques | 47:32 | 17,181 | |
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2017-05-17 | Vision 2017 - Lessons from Oculus: Overcoming VR Roadblocks | 31:21 | 13,786 | |
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2017-05-17 | Vision 2017 - Multiplayer Design in VR Gaming | 32:31 | 5,772 | |
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2017-05-17 | Vision 2017 - Beyond the Screen: Using the Real World as Your AR Canvas | 33:17 | 2,947 | |
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2017-05-17 | Vision 2017 - VR Journalism: 360 Storytelling and the New Era of Reporting | 30:57 | 957 | |
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2017-05-17 | Vision 2017 - XR Graphics in Unity: Maximizing Your Game's Potential | 21:40 | 2,886 | |
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2017-05-17 | Vision 2017 - Architects and the Future of AR Design | 22:18 | 19,265 | |
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2017-05-17 | Vision 2017 - The Definitive Guide to Mixed Reality Broadcasting | 20:13 | 1,300 | |
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2017-05-17 | Vision 2017 - Sense of Self: The Effects of Size, Sound, and Sight | 44:58 | 969 | |
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2017-05-17 | Vision 2017 - Unity + Octane: The Path to Holographic Cinematic Rendering | 28:21 | 21,806 | |
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2017-05-17 | Vision 2017 - Unity Beyond Games (Architecture, Engineering & Construction) | 34:56 | 4,519 | |
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2017-05-17 | Vision 2017 - Artists and the Role of Art in an XR World | 30:35 | 2,392 | |
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2017-05-17 | Vision 2017 - Massive Mixed Reality - Leveraging Large 3D Models with Mobile XR | 27:15 | 1,027 | |
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2017-05-17 | Vision 2017 - Take Advantage of Immersive Presence in Mobile VR | 31:40 | 578 | |
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2017-05-17 | Vision 2017 - Capitol Hill and VR: Fireside Chat with the ESA | 27:48 | 205 | |
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2017-05-17 | Vision 2017 - Samsung Innovations with Immersive Technologies | 38:19 | 268 | Vlog |
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2017-05-17 | Vision 2017 - XR in Pop Culture | 25:54 | 1,032 | |
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2017-05-17 | Vision 2017 - Artificial Intelligence and XR | 46:37 | 2,682 | |
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2017-05-17 | Vision 2017 - WebVR Panel | 31:28 | 1,139 | |
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2017-05-17 | Vision 2017 - Film Festivals and VR: Sundance Institute and the Future of Interactive Media | 29:57 | 607 | |
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2017-05-17 | Vision 2017 - XR for Kids | 32:43 | 525 | |
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