12 Minutes: Defining The Looping Game
There’s been a lot of discourse around 12 Minutes, in particular about its story. But to focus on the narrative is to overlook the intricate mechanics that keep the game moving like an elaborate piece of clockwork. It’s a looping game, but what does that mean?
We’re going to break that down in this video. Looping games have a lot in common with other genres like roguelikes, but some distinct mechanics and rules help set them apart. 12 Minutes has many moving parts, and we can learn a lot by examining how they both work independently and affect each other.
12 Minutes is out now for PC, Xbox Series X/S, and Xbox One. It’s available to play on Game Pass for PC and Xbox.
00:00 -- Intro
00:34 -- Title Card
00:49 -- Introducing Looping Games
2:05 -- Accumulated Knowledge
3:53 -- Fixed Maps, Objects, & Events
6:34 -- Screw-Ups & Shortcuts
8:53 -- A Cinematic Experience
10:20 -- The Looping Game, Defined
11:42 -- Like, Comment, & Subscribe!
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Sources:
Talking 12 Minutes With Willem Dafoe For 12 Minutes [GameInformer]
https://www.gameinformer.com/interview/2021/08/12/talking-12-minutes-with-willem-dafoe-for-12-minutes
Interview: Luis Antonio On The Ambitious Creation Of 12 Minutes [TheGamer]
https://www.thegamer.com/interview-luis-antonio-on-the-ambitious-creation-of-12-minutes/
Twelve Minutes interview: Luis Antonio talks design choices, development, and more [PC Invasion]
https://www.pcinvasion.com/twelve-minutes-interview-development-design-choices/
Other Videos By FrameWork
Other Statistics
12 Minutes Statistics For FrameWork
At present, FrameWork has 358 views spread across 1 video for 12 Minutes, and less than an hour worth of 12 Minutes videos were uploaded to his channel. This is 1.08% of the total watchable video on FrameWork's YouTube channel.