#649 Tekken 1 (ARC) Bosses (2/9): Lee Chaolan playthrough.
A playthrough of the potential sub-boss Lee Chaolan in the arcade version of Namco's Tekken 1.
Lee is the silver-haired adopted brother of Kazuya. Heihachi adopted him solely to be a rival to Kazuya, which explains why he is the sub-boss of Kazuya here.
I'm going to end up saying this ad nauseum, but Tekken has insanely good character design for the better part. That has dampened somewhat in recent years (cough Lucky Chloe cough), but it's just so strange to me that the guys who worked on the decent though ultimately dull designs of Virtua Fighter have been able to create such a varied, unique and recognisable-looking cast. If you ever need a 101 on character design for whatever reason, study the Tekken series for a while, they've absolutely got it down to a tee. Unique facial designs intermixed with monochromatic and dichromatic clothes makes for a huge variety of characters which are unique but not overdesigned, and it's really pretty insanely impressive on the whole. Lee's a great example of this, being a silver-haired man, being clad in blue and black attire, at least in his first costume. He's a model swap of Law, utilising a variant of Jeet-Kune Do, the fighting style pioneered by Bruce Lee himself.
Most of these model swaps have incredibly sparse movesets compared to their PS1 port counterparts, so there isn't too much to say about it. Indeed, the sub-bosses and their mystique really does rely on them being unplayable, as with the hidden ninjas in the early Mortal Kombat games. Despite Lee being probably one of the better characters in the game, I really struggle with him here, mainly due to his moveset being somewhat limited. He's a great character on the whole, a fan favourite of many people (including my fellow boss enthusiast Torentsu), and he's one of those characters who I certainly enjoy playing as in the later titles when his moveset is a bit more fleshed out. Here however, he's just a bit too basic to really say much about. As I've said many times before though, like most fighting game series Tekken 1 is mostly just here to set up the premise of the series, while its sequels flesh it out considerably better.
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