(Doom II) Scythe X: Map 06 - New Arrivals (UV-Max Speedrun in 0:50)
Runner: D0M0
Date: 2022-11-25
IWAD: Doom2.wad
PWAD: scythex.wad
Category: UV-Max
Map: 06 (New Arrivals)
Source Port: DSDA-Doom v0.24.3
Time: 0:50.89
Episode 2 is finally here, and this kicks ass for a starter map. As you can tell the difficulty definitely spikes up (trust me, it does get a bit harder). However to get this run, it only took an hour of practice.
This is a very short map, which kinda limits what I have to say about it, but the one thing I definitely struggled with in this map was the cacodemons. The fact I had to manage my rockets whilst trying to kill off the cacodemons (hoping i'd get lucky and kill a few stragglers too) was probably what caused me the most trouble. Although there were a few tricks I managed to optimise which did save a lot of time, like the subtle wall run at the start.
I feel as if after this run, I have seen a massive improvement at my speedrunning skills. It is taking me relatively less attempts to beat these maps, and on casual playthroughs, I have been acing the much harder wads (Sunlust). One of my main goals for this channel was to be able to get better at the game, and thanks to these speedruns, I have vastly improved!
Solid start to the episode, this was definitely a short and action packed map, which I am very happy to play. However it does leave me with curiosity as to how the other levels play out. Guess there's only one way to find out!
Link to wad: https://www.doomworld.com/idgames/levels/doom2/Ports/s-u/scythex
Link to sourceport (DSDA): https://github.com/kraflab/dsda-doom
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