(Doom II) Scythe X: Map 02 - Garbage Disposal (UV-Max Speedrun in 1:06)
Runner: D0M0
Date: 2022-11-03
IWAD: Doom2.wad
PWAD: scythex.wad
Category: UV-Max
Map: 01 (Garbage Disposal)
Source Port: DSDA-Doom v0.24.3
Time: 1:06.40
I told you i'd redeem myself! Didn't come last on the leaderboard, however this run was still a bit of a sham. I think i've decided that I will take Scythe X easy in speedrunning, afterall it's a side-project.
I have recently been planning on doing a specific map for UV-Max, seeing as it's a special occasion (Hint: NNN). Hopefully I can claim the world record for it!
Now, onto this speedrun. This run wasn't really hard at all, the difficulty of it was actually obtaining the first 2 secrets. The first one is right at the start annoyingly, meaning that many runs ended within 2 seconds, yet it's not so much of a problem if you see the amount of attempts I did. Doing runs for this took less than 2 hours.
Yet again, I find a trend of the runs being very luck based, however I believe it's because there has already been an optimal strategy found for all these maps. Unsurprisingly, my laziness and lack of speedrunning skills is what got me second to last, but I will not waste my time and be so bitter about it. Infact I am actually quite happy about it this time!
The map itself was very interesting, I liked the part where the floor opened to a tunnel with crushers. It definitely got the adrenaline going with all the barrels around and funny enough I could've done a faster run if I were able to manipulate where I shot the barrels, as it could've killed many monsters in a much quicker time!
I have nothing more to say about this map, and this phobia will most likely carry on throughout the rest of scythe X. In my opinion, I wish the maps were far longer!
Link to wad: https://www.doomworld.com/idgames/levels/doom2/Ports/s-u/scythex
Link to sourceport (DSDA): https://github.com/kraflab/dsda-doom
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