
Men of Valor w/ 3D spatial sound 🎧 (OpenAL Soft HRTF audio)
TURN YOUR VOLUME UP AND USE HEADPHONES ONLY with any virtual surround like Windows Sonic turned off. Best HRTF effects at 6:39, 11:10, 19:33, and 21:05.
This is Men of Valor with OpenAL Soft's HRTF through DSOAL [IRC_1037]. This was one of the first games I ever recorded for the channel three years ago, and after all this time I felt it was finally time to redo it with DSOAL's vastly improved 3D positional audio. As I said in the CMSS-3D video, Men of Valor does not use OpenAL Soft like other Unreal Engine 2 games, but rather a modified Sensaura .dll called SenAudio. It features a fake software HRTF effect by default (https://www.youtube.com/watch?v=IARBKZWqD7M), but it also supports DirectSound3D. The low-pass filter can be disabled with UseHardwareSound=1 in default.ini. The audio is a little worse than the usual UE2 game, but still passable. No EAX effects, though. There also seem to be some occasional scratchy pops in the audio, noticeable during cutscenes.
As for the game itself, I really wanted to like it. Men of Valor comes just close enough to the threshold of "cult classic", but it has too many strikes against it. I won't go in-depth into this game's problems (you'll see in the footage), but let's just say that whoever thought it was a good idea to force players to wait a minimum of 20 seconds through glorified game over screens before they can continue after dying should've been fired. In spite of MOV's flaws, the level in the footage was my favorite in the whole game. It uses its own flawed AI to create a terrifying atmosphere that recreates that Vietnam feeling more faithfully than any other generic corridor level in the game. I may have gotten through this level on my first attempt on Medium, but playing it on Hard is truly a frustrating nightmare.
HRTF grade:
B+
Settings:
Windows Control Panel: Stereo
Creative Audio Panel: Headphones
ReShade 4.5.3 injected with AdaptiveSharpen [0.5] and SMAA. MXAO works (depth buffer access) but it breaks the fog and smoke effects.
(in default.ini and MenOfValor.ini)
UseHardwareSound=1
Enable2DPositionalDialog=1 (doesn't seem to do anything)
FullscreenViewportX=1920
FullscreenViewportY=1080
ReduceMouseLag=False
LevelOfAnisotropy=16
(in user.ini)
DesiredFOV=115.629997
DefaultFOV=115.629997
HorizSplitFOV=115.629997
VertSplitFOV=115.629997
IRC_1037 HRTF tables placed in %APPDATA%/OpenAL/HRTF
(in alsoft.ini located in %APPDATA%)
channels=stereo
frequency=48000
sources=512
stereo-mode=headphones
cf_level=0
sample-type=float32
periods=3
period_size=1024
output-limiter=off
default-hrtf=irc_1037_48000
hrtf=true
resampler=cubic
hrtf-mode=full
drivers="-dsound,"
Links:
http://openal-soft.org/
(download personalized HRTF presets here)
Credits:
(Logo is copyrighted by 2015 Inc. Use of this logo falls under fair use laws.)
#3dsound #spatialaudio #binaural #3daudio #360audio #8daudio #hrtf #headphones #audiophile #gameaudio #mod #menofvalor
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