Red Alert 3 Uprising Commander's Challenges "Par Time only" - Mission 18th - Cat Fight
Hello ladies and gentlemen! Stimer Games is here! I've finally started cooking some epic content to release. It's Red Alert 3 Uprising Commander's challenges, except with additional rules that i came up this Spring.
Rules of the challenge:
1.Go strictly by the path that is unlocked over time, no skipping and no leaping
2.Finish each secondary mission before coming onto the next primary mission
3.Always go for Par Time, never finishing the mission without par time and then finishing it under with the unlocked unit or the fully unlocked tech
4.OP tactics, AI manipulation and oversight exploits are allowed (Dojo Rush, Empire air units swarm, other map tricks and etc. are allowed)
5.Good luck commando
Number of attempts before the final: 0
Tanya - Medium (1 v 1 v 1 v 1; Allies (Lydia Winters), Soviets (Vera Belova) and Empire (Takara Sato); Open map) [Cat Fight]
Aright, time for some FFA for all factions. It's girls' night, and we're bringing guns! Top right corner of the ring is occupied by Vera, bottom right - Lydia, and bottom left - our Empire girl Takara. While the map itself has no funny stuff going on, it does have an interesting quirk: depending on who's taken out first, either Takara or Vera additionally comment on that. Lydia however shows her cold nature and doesn't comment at all.
The strategy........ Dojo rush... yeah, i know i have 0 imagination. However to spice things up we're gonna add Archer Maidens into our mess. We build 4 Dojos because we need an army AS FAST AS POSSIBLE, or else we'll be dealing not with our girl commanders, but with entire countries.
First to be off - Vera. She's the closest to us out of 3 girls. Archer Maidens not only will provide us with anti-air support, but also with decent anti-building support. After we take down Vera - Lydia is next since she's the closest. We should expect a small army from her, we may as well use Archer Maiden's ability to hit units in AoE area. Dealing with Lydia shouldn't be too much of a problem.
However most of the time she's attacked by the Japanese girl, so you should be prepared for a mirror duel. While dealing with Takara's base remember that she has definitely expanded to the nearest expansion and that one of power plants is on the high ground. So tell Luke that he's losing and divide your attack army into 2 groups: one group will go for the expansion and the other will go for the High Plant... okay that sounds weird xd
Key units - Imperial Warrior, Tank Buster and Archer Maiden. We've talked a lot about first 2, so let's talk about the 3rd. Her anti-air support is optional, but she does deal decent damage against other sources. Only one problem is that all of them tend to overkill targets: say, 10 of them shot into one infantry at once who's killed in, like, 2 shots.
Tanya is useful for fast-clearing the base, but we need a way to actually get her inside without bringing too much attention. Luckly, we'll find it soon.
Used music:
Girls' Frontline - SENTRY.A
Girls' Frontline - INITIALIZE
Girls' Frontline II - Granular Assembly
Red Alert 3 Uprising - Empire Credits theme
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