Simutrans Playthrough (Thank you to my 100th subscriber! :-) )

Channel:
Subscribers:
117
Published on ● Video Link: https://www.youtube.com/watch?v=apwBNGb4S4U



Game:
Simutrans (1999)
Category:
Let's Play
Duration: 20:54
115 views
3


Simutrans was originally developed by Hansjörg Malthaner in 1997, although it was not released to the general public until 1999. It was a Transport Tycoon clone of sorts, although it had a number of innovative improvements over the Transport Tycoon series, especially its modelling of individual passengers' consumer behavior. Although I have no proof of a direct connection between this feature in Simutrans, and its adoption and further development in the Transport Fever series, I'm presuming it wasn't a coincidence. For one thing, both development teams were based in German-speaking countries (Germany for Simutrans, Switzerland for Transport Fever), and modelled primarily German prototypes. One of Simutrans's flaws is that it still lacks a completely English language pack, as the current "English" pack (as of version 122) is still partly in German.

What may also interest some people is that Simutrans predated the (arguably more popular) Open Transport Tycoon Deluxe (OpenTTD) by about 5 years (and 7 years if you count Hansjörg Malthaner's private development of the game).

Over the years, Simutrans has been ported to many platforms, including Windows, Mac OS X, Linux, Amiga DOS, and BeOS. At the moment, Windows, Mac OS X, and Linux are the ports supported off of the official website:

https://www.simutrans.com/en/

Incidentally, the official website is maintained by a development team led by Markus Pristovsek, who took over the Simutrans project upon Hansjörg Malthaner's retirement in 2005. Because I never got to my playthrough of OpenTTD for Linux, I figured I would compensate for this by doing my playthrough of Simutrans in Debian 10.9, on a new Debian gaming PC I built for the purpose.

It isn't that I haven't done Linux playthroughs before, as I have already done an OpenBVE playthrough in Ubuntu, a playthrough of Minecraft Pi in Raspberry Pi OS (a.k.a. Raspbian), and a build and playthrough of Antares/Ares in Ubuntu. However, my OpenBVE and Ares videos relied on a virtual machine, whereas this video will be my first playthrough using a "bare metal" x64 PC running Debian natively. To be fair, my Minecraft Pi video was my first that was done entirely on a "bare metal" Linux PC, although not everyone counts the Raspberry Pi as in the same category as a "conventional" x86-64 PC. In any case, for this reason, I give a very brief summary of how I configured my Debian box at the beginning of this video, after a quick thanks for my 100th subscriber.

The one disclaimer that I should put here (which I also include in the video) is that I got the sound working on my Debian box through trial and error. Serious technical questions about Debian's (for the moment) questionable sound support should be referred to the Debian foundation, who are officially called Software in the Public Interest, Inc. Their website is here:

https://www.debian.org/


Also, this video was made over the course of the past week, so some of the dates and times I mention don't make any sense unless you know this.







Tags:
Simutrans
Hansjörg Malthaner
Markus Pristovsek
Linux
Debian
10.9
100th subscriber
transport
strategy
transportation
game
gaming
Let's Play
playthrough
review
open source
transport tycoon clone
jonsearlesvideo



Other Statistics

Simutrans Statistics For Jon Searles

At this time, Jon Searles has 115 views for Simutrans spread across 1 video. His channel published less than an hour of Simutrans content, less than 0.36% of the total video content that Jon Searles has uploaded to YouTube.