Sonic 2 with different music/remixes - Episode 10/Replaythrough

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Published on ● Video Link: https://www.youtube.com/watch?v=zG_oN2eGbxw



Duration: 1:14:16
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==== Began uploading on 2022, May, 4th, 15:20 ====

*Canon to XCOM Season 1 WOTC timeline*

Hello again.

Timeline of video:
0:00 - Beginning
0:29 - Emerald Hill
12:08 - Chemical Plant
19:01 - Aquatic Ruin
25:03 - Casino Night
32:36 - Hill Top
37:51 - Mystic Cave
42:46 - Oil Ocean
49:33 - Metropolis
1:00:28 - Sky Chase
1:02:38 - Wing Fortress
1:06:39 - Death Egg and game credits
1:12:41 - List of used music and credits for the LP

Well, this is something that I did talk about a long time ago, but didn't announce it until now - a Super Sonic-less playthrough of Sonic 2 with different music/remixes.
To prevent Super forms, I used Tails this time.

You might think that this is exactly the same as my 2020's attempt, but nope, I went further with replacing the soundtrack. Less Sonic, more "Different music" part. Consider this the "definitive" edition of Sonic 2 with different music/remixes playthrough.

To prevent this being another 9-episodes-long series, I did this as a single video. Expect problems though - Sony Vegas Pro was very angry about the footage (very apparent with some lags and especially Aquatic Ruin part). I tried my best to fix what I can.

And about the cover art - this is the originally intended cover art for the series which got unused as I used SFM then. I decided to actually use it this time. The ROM used is the exactly same one as in 2020's LP.

So, what's with the music?

==== Unchanged music ====
Emerald Hill Act 1
Chemical Plant Act 2
Casino Night Act 2
Metropolis Act 2
Boss theme on uneven levels (Emerald Hill, Aquatic Ruin, Hill Top, Oil Ocean)
Invincibility
Special Stage 1
Special Stage 2
Special Stage 7
Act Complete (regular levels only)
==== Changed music ====
Oil Ocean Act 1 - cut out every lyric of "living tissue of the machine", "serving the memory of Kane" and such to make the song more fitting for the zone instead of making it straight out of Command and Conquer
Wing Fortress cutscene - more upbeat version used
Death Egg Robot - music starts later, leading to fight being slightly more fast-paced
Ending cutscene - bridges Sonic 2 LP with Sonic 3 LP
==== New music ====
Title screen - theme is calmer
Options - less Sonic music
Boss theme on even levels (Chemical Plant, Casino Night, Mystic Cave, Metropolis + Wing Fortress): to be more in style of Sonic 3 LP with various boss tracks + this is a dedicated boss track
Emerald Hill Act 2: more adventury-type of song
Chemical Plant Act 1: I decided to make Chemical Plant a mechanized, yet quite somber zone, instead of "Yeah, come on, let's run and blow stuff up" + fits Act 2 more
Aquatic Ruin, both acts: I decided to make this zone be ancient, yet welcoming - in contrast to peaceful ambient of 2020's LP or tense music of Sonic 3 LP
Casino Night Act 1: fits Act 2 more
Hill Top, both acts: decided to make this zone be beautiful, yet quiet, giving a sense of airy space around Tails
Mystic Cave, both acts: Mudethcalypse + I wanted the zone to be aggressive, yet still mystical
Oil Ocean Act 2: fits Act 1 more
Metropolis Acts 1 and 3: Quake 3 track was a placeholder, so I went back and used Quake 2 tracks for every three acts
Sky Chase: a much more action-y song, because the adventure isn't over
Wing Fortress: the zone should be tense - the originally picked song was great, but at this point I could over-abuse Twisted Insurrection's OST, so I had to use another song
Death Egg (Pre-Final): a very tense song for fighting Silver Sonic is necessary
Special Stage 3: Sonic All-Stars Transformed homage for inspiration
Special Stage 4: Sonic All-Stars Transformed homage for inspiration
Special Stage 5: Sonic All-Stars Transformed homage for inspiration
Special Stage 6: Sonic All-Stars Transformed homage for inspiration
Ending cutscene - added Act on Instinct part to bridge this LP with Sonic 3 with different music/remixes one
Credits song - bridges Sonic 2 LP with Sonic 3 LP; Act on Instinct is de facto theme of both Sonic 3 LP and Sonic 4 LP, so...

Every song and credits are in after-episode part.

And sorry, this is a special episode, so no SASRT 2 Fan Edition moments. The inside-game storyline is absolutely the same as in 2020 LP, but from the point of view from Tails.







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