Craig Perko

Craig Perko

Views:
2,341,345
Subscribers:
15,400
Videos:
1,483
Duration:
13:14:09:49

Craig Perko is a content creator on YouTube with more than 15.4 thousand subscribers. His content totals at least 2.34 million views views across at least 1.48 thousand videos.

Created on ● Channel Link: https://www.youtube.com/@CraigPerko





Top 300 Most Liked Videos by Craig Perko


Video TitleRatingCategoryGame
201.Unreal Tutorial: Interactive Levels56TutorialUnreal
202.Pixel Art Level Design56
203.Exposition Techniques55
204.Buying In and Losing Control55
205.Concrete Play #5: Limiting Techniques55
206.Stormworks: Building Jets Is Easy54Stormworks: Build and Rescue
207.Stormworks Deep Sea Sub: Mariana54
208.Elea: Building Good Interior Modules54Subnautica
209.Realistic VR Characters: Setting Up Animators and IK Passes54Second Life
210.Reparative Play54
211.Writing (Dialog) Sequences for Video Games54
212.Character Customization Discussion: Let's Design the Galactic Line54DiscussionSecond Life
213.Light and Shadow in Indie Games61
214.Concrete Play #12: Vibrant Worldbuilding53
215.City Design: Bloodlines53
216.Don't Design by the Numbers53
217.Concrete Play #8: 1 of N53
218.Minecraft Mech #15: Let's Program53Minecraft
219.Stormworks Glitch Sub: The Genie52
220.Chore-Centric Construction Game Design52
221.Concrete Play #7: What's a Stat?52
222.Choosing Conflict Patterns52
223.Designing Protagonists52
224.Survival Sci Fi and Using Concepts52
225.Adventure Game Example Progress!51
226.Designing Interior Volumes51
227.Visual Progression: Building Narratives51
228.Monster of the Week Writing51
229.Math Time! Vectors and Dot Products51
230.Concrete Play: Vignettes50
231.Tyr: Cool AI in Space Engineers50Space Engineers
232.Deep Analysis: Life Is Strange 2650Life Is Strange
233.IK and hand animation50
234.Weather Intro50
235.Detailed Analysis: Life Is Strange 0849Life Is Strange
236.Character Design & Themes49
237.When To Create Characters49
238.Concrete Play #16: Agency!49
239.Minecraft Mech #12: Let's Program49Minecraft
240.Minecraft Mech #14: Let's Program49Minecraft
241.Magic Systems!53
242.Gris: Art Games and Pacing49
243.Construction Forever48
244.Writing Inhuman Agents48
245.Procgen People: Thought Experiment48
246.BrĂ¼tal Legend: Concept Design Yes, Level Design No48Discussion
247.Creating in Unity #3: Raycasts and Refactoring48
248.Space Engineers: Grasshopper48Space Engineers
249.Blender Blockout Tutorial48
250.Character Design: Crowd Control48
251.Generating Random Stories47
252.Yakuza 0: Narrative Flow and Sidequests47Yakuza 0
253.Tensegrity in Stormworks47
254.Stormworks: Skyscanner47
255.Let's Analyze Control! 0247
256.Concrete Play: Responding to Randomness46
257.Focus Transitions46
258.Polishing Writing: Edge of Eternity46Edge Of Eternity
259.RPGMaker and Unity Scripting45
260.New Unity UI and UnityEvent Tutorial45Tutorial
261.Video Games as Theme Park Rides45
262.Concrete Play #15: Content Creation45
263.Detailed Analysis: Life Is Strange 0545Life Is Strange
264.Minecraft Mech #19: Let's Program45Minecraft
265.Let's Mod Space Engineers: Block Mod #345Space Engineers
266.Concrete Play: Pacing Mechanics45
267.Build for Builds: Game Design45
268.Concrete Play: Context Generation45
269.Stormworks: Deep Sea Submarine45Stormworks: Build and Rescue
270.Easiest full control rigs in Unreal45
271.Functional Character Introductions45
272.Early Game State: Don't Get Discouraged44
273.Construction Contexts!44
274.Heliodor's Bad Part: Dragon Quest 11 Level Design44Dragon Quest XI
275.NieR: Automata: Story Structure and Themes44Nier: Automata
276.Concrete Play #11: Play Depth44
277.Outer Wilds Design 01: Tutorial44Outer Wilds
278.Space Engineers: Freya Power Management Script44Space Engineers
279.Why Themes?43
280.CRPG Mechanics and Narrative Reach43
281.Writing: Ingredients vs Chef43
282.Let's Mod Space Engineers: Block Mod #243Space Engineers
283.Environmental Storytelling in Deliver Us The Moon43
284.Fleetbreakers #13: Programming Finale43Space Engineers
285.What the Heck is Composition?52
286.Stormworks Damage Modeling Discussion43Discussion
287.Creating Dialog Context43Vlog
288.Investigation Mechanics43
289.Expressive Construction43
290.Minecraft Mech #6.5: Let's Program43Minecraft
291.Writing Structural Characters43
292.Minecraft Mech #16: Let's Program42Minecraft
293.UI Lists #6: Let's Program Unity42
294.Writing Visual Novels91
295.Traction Puzzles42
296.Minecraft Mech #59: Let's Program42Minecraft
297.03: Reusable Modules with Agents of Mayhem!42Agents of Mayhem
298.Unreal Basics: Reference Fishing42
299.Minecraft Mech #17: Let's Program42Minecraft
300.Galactic Line: Release A10!42