2014-06-09 | G4C14: 15 OMG Moments: Critical Design for Impact Play (Lindsay Grace) | 9:52 | 609 | |
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2014-05-02 | G4C14: Pitch Event | 59:27 | 449 | |
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2014-05-02 | G4C14: Designing for Impact | 35:14 | 529 | |
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2014-05-02 | G4C14: Block by Block: Minecraft In Urban Planning Projects | 20:39 | 9,079 | | Minecraft
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2014-05-02 | G4C14: Turning Fantasy Into Reality Building Games That Schools Need | 57:26 | 226 | | Changes
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2014-05-02 | G4C14: Remaking Learning Live From Pittsburgh | 56:44 | 306 | | Changes
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2014-05-02 | G4C14: CoLab's Vertical Accelerator as a Model for Promoting Startups for Social Change | 27:18 | 115 | |
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2014-05-02 | G4C14: Dean Karlan / Prediction Games | 28:24 | 844 | |
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2014-05-02 | G4C14: G4C Awards Ceremony & Game Changer Award | 21:18 | 212 | |
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2014-05-02 | G4C14: National STEM Challenge Awards | 15:59 | 245 | |
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2014-05-02 | G4C14: Gender Inequality in Games: Beyond the Grim Statistics | 34:51 | 901 | |
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2014-05-02 | G4C14: GlassLab / Collaborating for Change | 29:03 | 226 | |
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2014-05-02 | G4C14: Noah Falstein / Evolving Games for Change | 26:49 | 318 | |
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2014-05-02 | G4C14: Deborah Estrin / Small, n=me, data | 23:25 | 136 | |
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2014-05-02 | G4C14: A Conversation on Games, Film, and Innovation | 31:48 | 179 | |
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2014-05-02 | G4C14: Josh Larson / Transformative Game Design Through Grace | 31:04 | 5,539 | | That Dragon, Cancer
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2014-05-02 | G4C14: Closing Remarks | 3:43 | 17 | |
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2014-05-01 | G4C14: Zoran Popović / Fact or Fiction? | 36:56 | 879 | |
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2014-05-01 | G4C14: Shoot For the Moon Game Design Contest Finals | 56:41 | 201 | |
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2014-05-01 | G4C14: Tracy Fullerton / Well Played Series (Gone Home) | 31:22 | 347 | | Gone Home
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2014-05-01 | G4C14: Jesse Schell / The Challenge of Authentic Caring | 28:12 | 529 | |
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2014-05-01 | G4C14: Impact From Games? Pick the Right Field First! | 34:28 | 255 | |
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2014-05-01 | G4C14: Mary Flanagan / Games for Change 2.0 | 30:38 | 2,660 | |
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2014-05-01 | G4C14: Nick Fortugno / Well Played Series (Papers, Please) | 32:43 | 813 | | Papers, Please
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2014-05-01 | G4C14: Dan Ariely / Who Put the Monkey In the Driver's Seat? | 33:54 | 13,427 | |
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2014-05-01 | G4C14: Dr. Adam Gazzaley / Games and the Future of Cognitive Enhancement | 38:55 | 809 | |
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2014-05-01 | G4C14: Jenova Chen / Blank Canvas Designing A New Era of Emotional Storytelling Through Games | 45:33 | 5,452 | |
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2014-05-01 | G4C14: Paolo Pedercini Making Games in an F****d Up World | 30:39 | 3,794 | |
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2014-05-01 | G4C14: State of the Indie + State of the Industry | 31:12 | 186 | |
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2014-05-01 | G4C14: Jane McGonigal / Games for Change in the Year 2024 | 38:25 | 2,802 | |
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2014-05-01 | G4C14: Welcome & Introduction | 8:02 | 136 | |
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2013-07-02 | G4C13: Stronger Together: Helping Ethiopian Girls Help Themselves | 20:33 | 551 | Let's Play |
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2013-07-02 | G4C13: Games at the Core: Transformative Promise or Publishers Pablum? (Joan Ganz Cooney Center) | 1:13:00 | 172 | |
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2013-07-02 | G4C13: Reach for the Sun | 15:56 | 514 | |
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2013-07-02 | G4C13: ESA State of the Industry | 17:31 | 54 | |
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2013-07-01 | G4C13: Amplify Learning: Introduction by Justin Leites | 5:37 | 249 | |
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2013-07-01 | G4C13: Amplify Learning: Schell Games | 6:58 | 500 | |
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2013-07-01 | G4C13: Amplify Learning (Preloaded, Fay Games, Zachtronics, Strange Loop, Bossa Studio + panel) | 56:37 | 414 | | Changes
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2013-07-01 | G4C13: Sex Etc. Game Design Presentation (Part 1): Safe Sex with Friends | 24:06 | 1,553 | |
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2013-07-01 | G4C13: Sex Etc. Game Design Presentation (Part 2): Sex Ed Super Task Force and Check/Mate | 18:31 | 1,026 | |
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2013-07-01 | G4C13: Sex Etc. Finalists Announced! | 6:44 | 113 | |
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2013-07-01 | G4C13: Sex Etc. Game Design Presentation (Part 3): Check/Mate | 15:47 | 394 | |
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2013-07-01 | G4C13 Game Verbs for Change | 18:29 | 1,400 | |
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2013-07-01 | G4C13: A Quandary of Sorts | 14:47 | 38 | | Changes
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2013-07-01 | G4C13: Games as Instruments of Societal Coercion | 24:55 | 174 | |
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2013-07-01 | G4C13: Neuroscience, learning, play and games: What's the connection? | 34:07 | 643 | |
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2013-07-01 | G4C13: Babycastles | 14:21 | 54 | |
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2013-07-01 | G4C13: Mobile Congress | 33:53 | 83 | |
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2013-07-01 | G4C13: Plenary Response: Games 2020 — Expecting the Unexpected! | 1:03:03 | 214 | |
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2013-07-01 | G4C13: The Rejected: The Censorship of Social Impact Games | 32:05 | 319 | |
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2013-07-01 | G4C13: Play to Plan: How Games Can Change Public Participation in Urban Planning | 33:12 | 579 | | Changes
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2013-07-01 | G4C13 MinecraftEdu: Digging in a Virtual Sandbox for the Future of Education | 20:12 | 443 | |
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2013-07-01 | G4C13: Uplifted: A Game About Happiness | 22:54 | 86 | |
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2013-07-01 | G4C13: Futurebound | 21:31 | 99 | |
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2013-07-01 | G4C13: A Game to Build Human Networks | 16:54 | 131 | |
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2013-07-01 | G4C13: Citizen Social Science Games | 15:41 | 335 | |
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2013-06-28 | G4C13: Story Design: A New Tool for Audience Engagement | 30:45 | 104 | |
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2013-06-28 | G4C13 Spotlight on Half the Sky: The Game, part 1 (Rob Aseron, Zynga) | 26:55 | 127 | |
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2013-06-28 | G4C13 Half the Sky Spotlight, Part One: Gabriel Lefebvre | 14:04 | 124 | |
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2013-06-28 | G4C13 Half The Sky Spotlight, Part One: Asi Burak | 23:42 | 90 | |
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2013-06-28 | G4C13: Conversation with Stacey Childress of Gates Foundation | 36:55 | 275 | |
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2013-06-28 | G4C13: Global Gaming Initiative: Using Smartphone Games To Affect Global Change | 24:09 | 328 | |
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2013-06-27 | G4C13: Half The Sky Spotlight, Part Two (Panel) | 49:10 | 203 | |
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2013-06-27 | G4C13: The Art and Science of a Multistakeholder Partnership for Games and Impact | 31:46 | 55 | |
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2013-06-26 | G4C13: Sanitation: A Massive Opportunity For Games In India & Africa | 14:39 | 173 | |
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2013-06-26 | G4C13 Keynote: Eric Zimmerman | 41:45 | 1,400 | |
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2013-06-26 | G4C13 Keynote: Brenda Romero | 23:12 | 963 | |
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2013-06-26 | G4C13 Keynote: Jesse Schell | 30:17 | 1,238 | |
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2013-06-26 | G4C13 Keynote: Leigh Alexander | 30:14 | 462 | |
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2013-06-26 | G4C13 Keynote: Robin Hunicke | 29:18 | 407 | |
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2013-06-26 | G4C13 Keynote: Ian Bogost | 19:54 | 1,887 | |
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2013-06-26 | G4C13 Keynote: Michael Jones of Google & Opening Remarks | 1:00:03 | 427 | |
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2013-06-25 | Games for Change Festival on NY1 | 1:58 | 196 | |
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2013-06-17 | G4C13 Awards Nominees: Most Significant Impact | 1:00 | 97 | |
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2013-06-17 | G4C13 Awards Nominees: Most Innovative | 0:56 | 151 | | Nevermind
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2013-06-17 | G4C13 Awards Nominees: Best Gameplay | 0:55 | 389 | | The Republia Times
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2013-01-28 | Global Game Jam: Jesse Schell Keynote for G4C Locations | 5:29 | 1,282 | |
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2012-10-01 | NTV Kenya - "New video games offer vital health tips" | 2:03 | 214 | |
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2012-09-06 | #G4C12: Game Design 101 with Gamestar Mechanic | 35:44 | 1,880 | |
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2012-08-17 | #G4C12: Integrating Development and Research on Games at G4LI | 30:08 | 50 | |
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2012-08-17 | #G4C12: Lucien Vattel, GameDesk | 37:46 | 243 | |
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2012-08-16 | #G4C12: Possible Worlds | 21:38 | 37 | |
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2012-08-16 | #G4C12: Engaging Physics Learning Beyond Going Through the Motions | 20:29 | 77 | |
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2012-08-15 | #G4C12: Learning Mathematics & Acquiring 21st Century Skills in the Hong Kong Classroom | 18:56 | 302 | | The Classrooms
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2012-08-13 | #G4C12: Demo Spotlight | 1:02:59 | 130 | |
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2012-08-13 | #G4C12: Designing Change | 30:08 | 92 | |
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2012-08-13 | #G4C12: Deconstructing and Rebuilding the Next Evolution in Games | 28:08 | 160 | |
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2012-08-13 | #G4C12: USS Rivet City | 14:22 | 13 | |
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2012-08-13 | #G4C12: Deepak Chopra's Leela | 15:25 | 670 | | Deepak Chopra's Leela
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2012-08-13 | #G4C12: Gamers with a Civic Life? | 16:13 | 24 | |
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2012-08-10 | #G4C12: Playful Learning, Disrupting Education One Living Room at a Time | 18:56 | 37 | |
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2012-08-10 | #G4C12: From John Locke to Leapfrog | 24:38 | 65 | |
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2012-08-10 | #G4C12: Activate! Making Games the Active Way | 1:11:27 | 66 | |
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2012-08-02 | #G4C12: Games for Change International: Australia and New Zealand | 20:09 | 23 | |
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2012-08-01 | #G4C12: International Development | 54:15 | 27 | |
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2012-08-01 | #G4C12: Games for Unlearning Biases & Stereotypes, Part 1 | 8:41 | 1,403 | |
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2012-08-01 | #G4C12: What do teachers REALLY think about using video games in the classroom? | 18:16 | 135 | | The Classrooms
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2012-08-01 | #G4C12: Good Games Belong in Schools | 19:29 | 104 | |
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2012-07-31 | #G4C12: Game-Changing Marketing | 38:02 | 91 | |
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2012-07-31 | #G4C12: Founders Microtalks | 26:35 | 124 | |
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