Games for Change

Games for Change

Views:
1,002,488
Subscribers:
7,010
Videos:
1,136
Duration:
22:16:09:01
United States
United States

Games for Change is an American YouTube content creator with approximately 7.01 thousand subscribers, publishing over 1.14 thousand videos which altogether total more than 1 million views.

Created on ● Channel Link: https://www.youtube.com/channel/UCiB1wrd61EQqw1I6Jn6lSbw





All Videos by Games for Change



PublishedVideo TitleDurationViewsCategoryGame
2016-07-15Workshop - Transformational Experiences18:2774
2016-07-15From Fantasy to Empathy: Changing Game Dialogue For the Real World31:49270VlogStar Wars: The Old Republic
2016-07-15A Global Community for Global Change17:17216
2016-07-15How We Bridged the Gap Between Science Fiction and Reality38:2846
2016-07-15Heal Thyself: What Makes Health Games Work?38:0961
2016-07-15Gaming for Good: A Disruptive Innovation16:32112
2016-07-15Video Games as Meditation36:061,874
2016-07-15Comedy, Games, and Social Change14:081,974
2016-07-15Show, Don't Tell: Making Personal Games11:04807
2016-07-15Case Study: The Meaning of BEEP18:41518
2016-07-15Edu-Larps: Live Roleplay in the Classroom19:35888The Classrooms
2016-07-1521st-Century Armageddon: Why Nuclear Weapons are Too Important NOT to Play With22:0699
2016-07-15Panel - Community of Interest: Comics for Impact59:1049
2016-07-15Pro Tips for Breaking into the Education Market15:15283
2016-07-15Virtual Worlds, Real Results29:19135
2016-07-15Is Hacking the Brain The Future of Gaming?15:0993
2016-07-15Rewiring the Brain: Anxiety Treatment Through Gameplay45:04539
2016-07-15Games and Governance: Designing Games with International Organizations27:3399
2016-07-15Increasing Social Impact: Tools to Design Across Sectors32:0578
2016-07-15The White House Call: Games for Grand Challenges32:41134
2016-07-15Panel - Community of Interest: Violence and Games45:13301
2016-07-15Playing Medical Minecraft with IBM Watson23:25257Minecraft
2016-07-15Panel - More Than Child's Play: Games for Early Learners44:2884
2016-07-15Panel - From Player to Developer: Girls in Gaming33:3593
2016-07-15Panel - Rethinking Assessment: Mastery Doesn't Require a Bubble Sheet39:14118
2016-07-15Failing to Change21:55249
2016-07-122016 G4C Student Challenge3:16823
2016-05-10[ 2016 ] G4C Industry Circle: Amplify Games45:07159
2016-04-12Playing for Change: Games for Change's first charity game-a-thon0:451,928
2016-03-14Games for Change Climate Challenge trailer0:302,684
2016-03-01Save the Park1:077,272
2016-02-25[ 2016 ] G4C Industry Circle: Schell Games49:31303
2016-02-09[ 2016 ] G4C Industry Circle: Global Gaming Initiative's Jukko22:16465
2015-11-23G4C Industry Circle: GlassLab Games36:01110
2015-10-02[ 2016 ] G4C Industry Circle: BrainPOP46:57318Changes
2015-09-17[ 2016 ] G4C Industry Circle: Filament Games47:11441
2015-08-24[ 2016 ] Industry Circle: Hangout with Kognito46:061,069
2015-06-03G4L15: Games for Learning Summit recap4:19570Changes
2015-05-27G4C15: N Square Game Challenge25:25135
2015-05-27G4C15: Industry Circle1:20:35276
2015-05-22G4C15: Funders Panel: Adjusting to a Moving Target41:15205
2015-05-22G4C15: Speaking Each Other's Language30:52222
2015-05-22G4C15: Choose Your Own: New Hybrid Platforms49:2178
2015-05-22G4C15: Jim Munroe / Machinima Across a Decade: the Pros and Cons of Games as Linear Story Spaces25:2872
2015-05-22G4C15: Cross-Platform Integration to Scale: The Spiral17:2687
2015-05-22G4C15: Documentary Interactions31:31132Fort McMoney
2015-05-22G4C15: Lance Weiler / Story Driven Innovation26:35237
2015-05-22G4C15: Nick Fortugno / Opening Keynote29:48432
2015-05-22G4C15 Mini-Talk: A Federal Perspective on Incorporating Social Emotional Learning in Game Dev.16:59290Changes
2015-05-22G4C15 Mini-Talk: Social-Emotional Learning Games10:16220Changes
2015-05-22G4C15 Mini-Talk: Building Games for Schools10:47113
2015-05-22G4C15 Mini-Talk: Learning by Design8:59182
2015-05-22G4C15 Mini-Talk: Building Community for LGBTQ Gamers11:3469
2015-05-22G4C15 Mini-Talk: Press XY Presents: Transgender Issues In Gaming10:04192
2015-05-22G4C15 Mini-Talk: Refugees Learning through Gameplay11:20112
2015-05-22G4C15 Mini-Talk: Partners Not Clients11:32122
2015-05-22G4C15 Mini-Talk: Transmedia = Creativity, Reach, Impact11:08198
2015-05-22G4C15 Mini-Talk: Social impact Through Exhibition9:52234
2015-05-22G4C15 Mini-Talk: Dungeons & Drama: Gamifying Theater9:44142
2015-05-22G4C15 Mini-Talk: Nevermind Case Study10:46115Nevermind
2015-05-22G4C15 Mini-Talk: Designing Games with Scientists11:39160
2015-05-22G4C15 Mini-Talk: PoLAR: Climate Change9:52121
2015-05-22G4C15 Mini-Talk: Scientific Exploration with NOVA Labs10:32120
2015-05-20G4C15: Optimizing for Impact and Creativity47:06149
2015-05-13G4C15: Colleen Macklin / Creating Games With and for The Red Cross30:0280
2015-05-13G4C15: 2015 Games for Change Award Ceremony31:26357
2015-05-13G4C15: Michael D. Gallagher / President & CEO, The Entertainment Software Association31:13209
2015-05-13G4C15: Jesse Schell / Attack from All Directions; Building Games With Multiple Paths26:53623World of WarCraft
2015-05-13G4C15: Doris Rusch / Well Played Series: Zoo U28:13104
2015-05-13G4C15: Frank Lantz / eSports29:01929
2015-05-13G4C15: Michael Abrash and Jacquelyn Ford Morie / The Future of VR29:33488
2015-05-13G4C15: Adriaan De Jongh / Games and Social Interaction24:42565Bounden
2015-05-13G4C15: Odyssé: Nordic LARP for Social Change30:22233
2015-05-13G4C15: Rovio Fun Learning / Angry Birds Transforming Education31:02351Angry Birds
2015-05-13G4C15: Nicholas Kristof and Sheryl WuDunn: Keynote Conversation31:1390
2015-05-13G4C15: Rami Ismail: gamedev.world28:53825
2015-05-13G4C15: Manuel Marcano and Brian Upton / Well Played Series: Never Alone28:43162Never Alone
2015-05-13G4C15: Twine: A Tool for Changing Games30:101,551
2015-05-13G4C15: Reclaiming Culture Through Game Design30:12369
2015-05-13G4C15: Culture War & Video Games: Art During Wartime30:55630
2015-05-12G4C15: Morgan Spurlock / Impact Media30:18304
2015-05-12G4C15: HH Prince Fahad Al Saud / The Arab World and Its Digital Now / Q&A31:318,331
2015-05-12G4L15: Games for Learning Summit (Afternoon keynotes)1:30:1055Changes
2015-05-01G4C15 Games for Learning Summit (Morning Keynotes)1:34:23229Changes
2014-08-212014 G4C Public Arcade @ Tribeca Family Festival Street Fair2:10798
2014-06-30G4C14: Game On? The Parents Perspective (Common Sense Media)30:4579
2014-06-30G4C14: Creating Games and Interactive Media for the Precocious Preschooler30:07160
2014-06-30G4C14: Biggest Math Class Ever (Jean-Baptiste Huynh)10:29101
2014-06-30G4C14: Karl Rohnke, Old-School Game Changer (Pete Vigeant)11:21297
2014-06-13G4C14:Minecraft Experience25:3783Minecraft
2014-06-13G4C14: Do Parents, Designers, and Researchers Agree on What's "Educational"? / Azadeh Jamalian12:3070Changes
2014-06-13G4C14: Raising Innovation Disruptors (Globaloria, The Young Women's Leadership School of Astoria)12:12168
2014-06-13G4C14: Driving Behavioral Change Among Teens (Planned Parenthood, Threespot)12:3055
2014-06-13G4C14: Minecraft and World Peace: Promoting Conflict Resolution with Multiplayer Games11:03131Minecraft
2014-06-12G4C14: Games and Gender-Based Violence (Mary Flanagan, Heidi Boisvert)14:29183
2014-06-12G4C14: Walking With Death (Greg Trefry, Mattia Romero, and Marco Williams)10:1958
2014-06-12G4C14: Making Child-Driven Learning a Global Reality (Tinsley Galyean and Stephanie Gottwald)25:42158
2014-06-12G4C14: Gamers 2.0 -- Girls and the Next Generation of Gaming Culture (Rajal Pitroda)11:17105
2014-06-12G4C14: A Serious Game: New Media, Censorship, and the Spectacle (Benjamin Poynter)12:1986
2014-06-12G4C14: Can Talking with Virtual Humans Change your Behavior? (Ron Goldman, Glenn Albright)13:40228