2022-11-17 | Games for Change Around the World | 52:10 | 72 | |
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2022-11-17 | Fake or Break: The Current Landscape of Fake News Games | 52:26 | 113 | |
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2022-11-17 | Deafverse: How a Game Teaches Deaf Teens to Level Up in Life | 43:28 | 96 | |
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2022-11-17 | Epic Quest? Engaging Gamers on Climate Change | 30:18 | 73 | |
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2022-11-17 | Discovery Tour: The Impact of Stories in Educational Video Games | 51:37 | 39 | | Changes
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2022-11-17 | Green Games: How Video Games Can Inspire Players to Act on Climate Change | 49:39 | 113 | |
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2022-11-17 | From the Classroom and Afterschool to the Studio | 40:16 | 38 | |
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2022-11-17 | Social Video in XR | 45:51 | 83 | |
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2022-11-17 | The Neglected Role of Reflection in Digital Educational Games | 19:40 | 103 | |
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2022-11-17 | Keynote - Leveraging Virtual Reality to Understand and Promote Child Development | 29:55 | 54 | |
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2022-11-17 | Developing and Evaluating a VR Wheelchair Locomotion Interface | 8:57 | 42 | |
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2022-11-12 | On the Morning You Wake | Critical Issues Forum Speaker Series | 1:14:45 | 38 | |
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2022-11-07 | Goliath: Playing with Reality | 8:32 | 87 | | Goliath: Playing With Reality
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2022-11-07 | Impact with Urgency: Gaming Bootcamps to Change the World | 8:43 | 40 | |
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2022-11-07 | Looking Like Me: Inducing Positive Attitudes Through Virtual Avatars | 8:46 | 42 | |
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2022-11-07 | Let the Magic Circle Bleed: Bridging the Gap Between Games and Reality | 20:13 | 45 | | The Magic Circle
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2022-11-07 | Making Magic Moments: How Accessible and Fun AR Can Lead To Real Impact | 24:18 | 19 | |
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2022-11-07 | Keynote - Sparkle and Joy: Transformative Design to Combat Burnout and Burden | 18:20 | 32 | |
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2022-11-07 | Keynote - Simulating the Future | 19:57 | 79 | |
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2022-11-07 | Can Play Build Peace? | 19:06 | 181 | |
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2022-11-07 | Playful Resilience | 57:46 | 48 | |
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2022-11-07 | Mission-Driven Creation: How Next-Gen Developers Redefine the Industry | 49:19 | 63 | |
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2022-11-07 | Mental Fitness Through Play | 38:23 | 83 | |
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2022-11-07 | The NFT Question: Can In-Game NFTs Create Value for Players AND Developers | 34:21 | 126 | |
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2022-11-07 | Listen Up! Kids’ Audio at Home, at School, and Beyond | 53:16 | 54 | |
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2022-10-31 | GOLIATH: PLAYING WITH REALITY Emmy Celebration Event | 37:59 | 63 | | Goliath: Playing With Reality
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2022-10-18 | Beyond Gaming: Virtual Reality for Neurological Rehabilitation | 19:29 | 84 | Vlog |
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2022-10-18 | Crafting Meaningful Gaming with Minecraft | 45:01 | 44 | |
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2022-10-18 | Keynote - The Future of Education | 21:28 | 126 | |
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2022-10-18 | Keynote - Empowering Active Citizens with Minecraft Education | 31:00 | 41 | |
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2022-10-18 | Designing Games for Essential Civics Skills: The Power of Co-Creation | 19:25 | 33 | |
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2022-10-18 | Connecting Humanity: XR’s Accessibility as a Feature | 20:10 | 17 | |
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2022-10-18 | Research for the Health and Wellness of Gamers | 19:56 | 17 | |
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2022-10-18 | XR for GLAM: Join Us in Public | 19:10 | 33 | |
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2022-10-18 | Keynote - Tilting Games for Change: Tiltfactor Lab at 19 | 26:35 | 37 | |
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2022-10-18 | What Do Our Machines Know About Mental Health Disparities That We Don’t? | 18:35 | 13 | |
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2022-10-18 | The Metaverse: A Brave, New (Virtual) World | 16:07 | 31 | |
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2022-09-30 | On The Morning You Wake | SXSW Activation Recap | 1:21 | 52 | |
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2022-09-16 | On The Morning You Wake | Doc Edge Festival | VR Activation | 1:26 | 51 | |
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2022-09-15 | On The Morning You Wake | ICAN Nuclear Ban Forum Panel | 37:09 | 108 | |
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2022-09-15 | On The Morning You Wake | ICAN Nuclear Ban Forum VR Activation | 1:53 | 97 | |
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2022-09-15 | On The Morning You Wake | Nobel Peace Center VR Activation | 1:40 | 172 | |
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2022-09-14 | On The Morning You Wake | Amnesia Atómica NYC VR Activation | 1:23 | 214 | |
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2022-09-14 | On The Morning You Wake | Trailer | 1:27 | 322 | Preview |
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2022-09-14 | Breaking Barriers: Expanding Health Equity Through Games and XR | 44:35 | 22 | |
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2022-09-14 | Receptivity and Empathy to Ill-Mental Health in Games with a Purpose | 8:15 | 36 | |
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2022-09-14 | Bridging the Synaptic Gap: A Call for a More Learner-Centric XR | 9:48 | 21 | |
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2022-09-14 | Cat Park: A Noir Adventure to Inoculate Players Against Disinformation | 8:41 | 1,700 | Guide | The Elder Scrolls Online
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2022-09-14 | Promoting Empathy Through Decentralized Live Immersive Theater in VR | 10:18 | 75 | |
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2022-09-14 | Keynote- Games and Play to Engage Research Participants in Projects About Change | 29:16 | 32 | |
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2022-09-14 | Helping Afghan and Ukrainian Kids to Learn in Their Mother Language | 7:56 | 22 | Let's Play |
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2022-09-14 | Authenticity, Realism, Gameplay: How to Pick 3 | 19:16 | 23 | |
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2022-09-14 | HACKOUT BL4CKOUT: A Student Engagement Game Changer | 9:08 | 25 | |
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2022-09-14 | Diversity is Good for Business | 17:39 | 33 | |
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2022-09-14 | Games from the Favelas | 16:42 | 14 | |
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2022-09-14 | Find the Birds: A Mobile Game's Positive Conservation Education Impact | 11:41 | 36 | |
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2022-09-14 | Neurodiversity and Games | 10:13 | 265 | |
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2022-09-14 | Black Games: African Diasporic Work and Social Impact | 47:30 | 70 | |
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2022-09-14 | Why Some Future Teachers Don’t Want to Use Games in the Classroom | 18:43 | 38 | | The Classrooms
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2022-09-14 | How Games Deliver Critical Health Outcomes in Teens | 22:36 | 60 | |
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2022-09-14 | Finding Common Ground: Resolving Conflict in Games | 44:50 | 34 | |
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2022-09-14 | Keynote - XR and VA: Defining a New Reality | 29:28 | 51 | |
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2022-09-02 | Breonna's Garden: The Power and Responsibility of the Metaverse | 22:45 | 64 | |
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2022-09-02 | #CODEMedicalHeroes: Driving Systemic Change in the Pandemic | 21:21 | 20 | |
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2022-09-02 | Teaching the Next Generation of Games for Change Developers | 44:42 | 132 | |
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2022-09-02 | Metaverse Healthcare: Accelerating Community Wellbeing and Quality of Life | 41:14 | 32 | |
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2022-09-02 | Place-Based Games for Social Impact and Communities | 45:59 | 29 | |
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2022-09-02 | Keynote - Video Games: A Force for Good | 20:14 | 55 | |
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2022-09-02 | Bringing Accountability and Repair to the Game Industry | 18:14 | 61 | |
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2022-09-02 | #RepresentationMatters: How It Supports Learning and Applies to Design | 19:29 | 76 | |
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2022-09-02 | How Blockchain Gaming Can Invert the Traditional Power Structure In Game Development | 22:06 | 85 | |
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2022-09-02 | Keynote - Peabody Awards in a Shifting Field: Rethinking Interactivity | 29:42 | 64 | |
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2022-09-02 | How Do We Awaken: A Deep Dive into the Impact Campaign of On the Morning You Wake | 49:51 | 72 | |
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2022-08-25 | Keynote - Augmented Activism: Preserving History and Culture in the Metaverse | 26:36 | 30 | |
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2022-08-25 | Preparing Today's Youth for the Careers of Tomorrow, with Games | 21:48 | 166 | |
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2022-08-25 | Keynote - Toxicity and Extremism in Online Games | 30:26 | 305 | |
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2022-08-25 | The Global Strategic Adoption of XR in Health and Wellbeing | 19:20 | 29 | |
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2022-08-25 | Keynote - What Did We Change with Games? | 23:20 | 105 | | Changes
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2022-08-25 | Keynote - How Sensing Affect Will Transform Gaming and Healthcare | 30:41 | 26 | |
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2022-08-25 | Keynote - Change Matters. Games Matter. You Matter. | 24:55 | 271 | |
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2022-08-25 | Envisioning a New Kind of Healing Space in Games | 21:34 | 96 | |
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2022-08-25 | Keynote - Building The Mindful Metaverse | 31:25 | 137 | |
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2022-06-09 | STORY MODE: Ziba Scott on Creating a Community of Kindness | 1:07 | 113 | |
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2022-06-09 | STORY MODE: Jenova Chen on Games as an Art Form | 1:29 | 146 | | Sky: Children of the Light
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2022-06-09 | STORY MODE: Defining Games with Ziba Scott | 1:00 | 42 | |
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2022-06-09 | STORY MODE: Eddie Martucci on the Future of Digital Medicine | 1:21 | 145 | |
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2022-05-04 | STORY MODE: Jenova Chen on the Future of Games | 1:37 | 328 | | Sky: Children of the Light
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2022-04-20 | STORY MODE: Eddie Martucci on Prescribing Video Games as Medicine | 1:02 | 66 | |
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2022-04-19 | STORY MODE: Eddie Martucci on Science and Entertainment in Gaming | 1:06 | 129 | |
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2022-04-19 | STORY MODE: Jenova Chen on In-Game Friendships | 0:58 | 219 | | Sky: Children of the Light
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2022-04-19 | STORY MODE: Allison Matthews on Why Games in the Classroom Matter | 1:08 | 179 | | The Classrooms
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2022-04-19 | STORY MODE: Ziba Scott on Who is a Gamer | 1:03 | 79 | |
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2022-03-03 | STORY MODE: Allison Matthews on Games in Education | 1:07 | 584 | | Minecraft
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2021-08-26 | Aesthetics and Empathy: Why Art Matters | 44:58 | 385 | |
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2021-08-26 | Ambient Play When Our Fiction Becomes Our Reality | 26:58 | 162 | |
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2021-08-26 | A Multiplayer Dating Game to Empower Black Teen Girls | 18:46 | 147 | |
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2021-08-26 | Beyond Visibility Ways, Wants, and Wins | 45:29 | 58 | |
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2021-08-26 | Mental Health in Gaming AMA with Take This - Day 3 | 1:00:20 | 23 | |
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2021-08-26 | Mental Health in Gaming AMA with Take This - Day 2 | 1:00:21 | 38 | |
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2021-08-26 | Crossing Borders In/With Play | 10:53 | 54 | |
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