1. | How Dead Space's Scariest Scene Almost Killed the Game | War Stories | Ars Technica | 9,074,733 | | Resident Evil 4
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2. | How Crash Bandicoot Hacked The Original Playstation | War Stories | Ars Technica | 4,119,865 | Let's Play | Crash Bandicoot
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3. | Markiplier Reacts To His Top 1000 YouTube Comments | 3,854,955 | |
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4. | How Gamers Killed Ultima Online's Virtual Ecology | War Stories | Ars Technica | 3,018,162 | Vlog | Ultima I: The First Age of Darkness
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5. | Fighter Pilot Breaks Down Every Button in an F-15 Cockpit | Ars Technica | 2,605,158 | |
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6. | How Myst Almost Couldn't Run on CD-ROM | War Stories | Ars Technica | 1,655,757 | | Myst
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7. | Sunspring | A Sci-Fi Short Film Starring Thomas Middleditch | 1,408,600 | |
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8. | Linus "Tech Tips" Sebastian Reacts to His Top 1000 YouTube Comments | Ars Technica | 1,225,188 | |
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9. | How Prince of Persia Defeated Apple II's Memory Limitations | War Stories | Ars Technica | 1,222,201 | | Prince of Persia
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10. | Why Do Flat Earth Believers Still Exist? | Ars Technica | 1,204,844 | |
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11. | How Command & Conquer: Tiberian Sun Solved Pathfinding | War Stories | Ars Technica | 1,067,777 | | Command & Conquer: Tiberian Sun
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12. | Warframe's Rebecca Ford Reviews Your Characters | Ars Technica | 1,013,997 | Review | Warframe
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13. | Blizzard's Ben Brode Answers Unsolved Hearthstone Mysteries | Ars Technica | 953,251 | | Hearthstone
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14. | How One Gameplay Decision Changed Diablo Forever | War Stories | Ars Technica | 942,667 | | Diablo
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15. | How Sid Meier Almost Made Civilization a Real-Time Strategy Game | War Stories | Ars Technica | 935,636 | | Civilization
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16. | Blizzard Answers Unsolved Mysteries of the Overwatch Universe | Ars Technica | 929,707 | | Overwatch 2
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17. | How Thief's Stealth System Almost Didn't Work | War Stories | Ars Technica | 800,829 | | Thief: The Dark Project
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18. | How Amnesia: The Dark Descent Tricked Players Into Scaring Themselves | War Stories | Ars Technica | 797,140 | | Amnesia: The Dark Descent
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19. | Warframe Developers Answer Unsolved Warframe Mysteries | Ars Technica | 782,536 | | Warframe
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20. | Cruising with Tesla's Autopilot in Houston traffic | Ars Technica | 761,000 | |
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21. | How Mind Control Saved Oddworld: Abe's Oddysee | War Stories | Ars Technica | 714,856 | | Oddworld: Abe's Oddysee
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22. | Bina48 Robot Talks to Siri | 618,149 | |
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23. | How Subnautica Succeeded Without Weapons | War Stories | Ars Technica | 521,880 | | Subnautica
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24. | How Blade Runner Reinvented Adventure Games | War Stories | Ars Technica | 508,043 | | Blade Runner
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25. | How Aliens versus Predator's Late Design Change Made It a Classic | War Stories | Ars Technica | 488,398 | | Aliens vs. Predator
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26. | Unsolved League of Legends Mysteries With Lead Designer Greg Street | Ars Technica | 471,922 | | League of Legends
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27. | How Serious Sam's Demo Saved the Game From Extinction | War Stories | Ars Technica | 467,747 | | Serious Sam 4
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28. | How NBA JAM Became A Billion-Dollar Slam Dunk | War Stories | Ars Technica | 443,430 | | NBA Jam
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29. | Astronaut Chris Hadfield Breaks Down His 'Space Oddity' Video | Ars Technica | 404,366 | |
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30. | How Homeworld Almost Got Lost in 3D Space | War Stories | Ars Technica | 404,349 | | Homeworld: Deserts of Kharak
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31. | How Does the Large Hadron Collider Work? | Ars Technica | 366,962 | |
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32. | How Star Control II Was Almost TOO Realistic | War Stories | Ars Technica | 366,585 | | Star Control II
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33. | Lenovo Yoga 910 convertible laptop review | Ars Technica | 345,244 | Review |
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34. | How MechWarrior 5's Team Fixed Their Player-Killing Level Generator | War Stories | Ars Technica | 338,916 | | MechWarrior 5: Mercenaries
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35. | Garmin vívoactive 3: Top 5 features | Ars Technica | 338,836 | Review |
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36. | How Netflix's "Extraction" Engineered a 12-Minute, One-Shot Action Scene | War Stories | 328,633 | |
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37. | How The Callisto Protocol's Gameplay Was Perfected Months Before Release | Ars Technica | 318,638 | | The Callisto Protocol
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38. | How Slay the Spire’s Original Interface Almost Killed the Game | War Stories | Ars Technica | 314,703 | | Slay The Spire
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39. | Customizing Mini 4WD Racers For High Speeds On A Small Scale | Ars Technica | 311,689 | |
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40. | Bioware Answers Unsolved Mysteries of the Mass Effect Universe | Ars Technica | 301,043 | | Mass Effect 3
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41. | How Alan Wake Was Rebuilt 3 Years Into Development | War Stories | Ars Technica | 290,191 | | Alan Wake
|
42. | How Total War: Rome II's Ambition Was Almost Its Undoing | War Stories | Ars Technica | 265,697 | Guide | Total War: Rome II
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43. | How Localizing Return of the Obra Dinn Nearly Sunk the Game | War Stories | Ars Technica | 246,731 | | Return of the Obra Dinn
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44. | Unsolved Mysteries Of Quantum Leap With Donald P. Bellisario | Unsolved Mysteries | Ars Technica | 240,157 | | The Unsolved
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45. | How Stardock's Elemental: War of Magic Failed | War Stories | Ars Technica | 235,117 | | Elemental: War of Magic
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46. | Looking for a swim tracking device? We compared a few. | 232,778 | Review |
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47. | How Dead Cells Cheated to Make the Game More Fun | War Stories | Ars Technica | 231,478 | | Dead Cells
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48. | Unsolved Mysteries Of Warhammer 40K With Author Dan Abnett | Ars Technica | 229,493 | |
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49. | rubenstein9 2 | 224,411 | |
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50. | The reMarkable paper tablet: An e-reader you can write on | Ars Technica | 224,325 | |
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51. | Unsolved Tetris Mysteries With Creator Alexy Pajitnov & Designer Henk Rogers | Ars Technica | 214,916 | | Tetris
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52. | Astronaut Scott Kelly teaches orbital mechanics with Kerbal Space Program | Ars Technica | 213,073 | | Kerbal Space Program
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53. | Zone Out | A Sci-Fi Short Film Starring Thomas Middleditch | 198,629 | |
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54. | Lorne Lanning of Oddworld Inhabitants: Extended Interview | Ars Technica | 195,301 | | Inhabitants
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55. | Testing the Tobii eye tracker with Deus Ex: Mankind Divided | Ars Technica | 193,450 | | Deus Ex: Mankind Divided
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56. | Reviewing the Maxim 9 from SilencerCo | 190,892 | |
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57. | Dead Space Creator Glen Schofield: Extended Interview | Ars Technica | 187,501 | |
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58. | How Deus Ex Blended Genres To Change Shooters Forever | War Stories | Ars Technica | 185,436 | Review | Deus Ex
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59. | LGR's Clint Basinger Reacts To His Top 1000 YouTube Comments | Ars Technica | 175,293 | Review |
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60. | A visit to 42, the free US coding school | Ars Technica | 168,959 | |
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61. | It's No Game | A Sci-fi Short Film Starring David Hasselhoff | 166,408 | |
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62. | Crash Bandicoot Co-Creator Andy Gavin: Extended Interview | Ars Technica | 163,979 | | Crash Bandicoot
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63. | First Look: Warframe for Nintendo Switch | Ars Technica | 162,028 | First Impressions | Warframe
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64. | How Lighting Design In The Callisto Protocol Elevates The Horror | Ars Technica | 161,506 | | The Callisto Protocol
|
65. | Fitbit Ionic smartwatch full review - every feature detailed | Ars Technica | 159,815 | Review |
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66. | How Forza's Racing AI Uses Neural Networks To Evolve | War Stories | Ars Technica | 154,939 | | Forza Motorsport 5
|
67. | How a Painter Became Dead Space's Game Designer | Ars Technica | 152,499 | | Dead Space
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68. | How Does Radiometric Dating Work? | Ars Technica | 150,732 | |
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69. | How This War of Mine Plays on Your Emotions | War Stories | Ars Technica | 142,003 | Let's Play | This War of Mine
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70. | NAIAS 2017: the future of EV motors with Bosch | Ars Technica | 141,543 | |
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71. | How Can People Believe Dowsing Is Real? | Ars Technica | 141,242 | |
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72. | Mini Countryman S 4WD: big Mini, great in snow | Ars Technica | 130,473 | Review |
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73. | Withings Steel HR Review | Ars Technica | 121,736 | Review |
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74. | How The Callisto Protocol's Animations Came To Life With Motion Capture | Ars Technica | 120,107 | | The Callisto Protocol
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75. | What Is Dark Matter? An Astrophysicist Explains | Edge Of Knowledge | Ars Technica | 115,232 | | Dark Matter
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76. | Star Wars Kinect | 112,116 | | Kinect Star Wars
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77. | Steve Burke of GamersNexus Reacts To Their Top 1000 Comments On YouTube | Ars Technica | 108,925 | Review |
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78. | DIY: How to make a laptop hammock, for a dollar | 108,701 | Guide |
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79. | Myst Co-Creator Rand Miller: Extended Interview | Ars Technica | 106,167 | | Myst
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80. | How The NES Conquered A Skeptical America In 1985 | War Stories | Ars Technica | 104,919 | | Super Mario Bros.
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81. | HP Elitebook x360 convertible review | Ars Technica | 104,064 | Review |
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82. | Vive, Rift, PSVR, or Gear: What's the best VR headset? | Ars Technica | 102,878 | |
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83. | Hands on with Tesla's Autopilot | 101,768 | Preview |
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84. | Boeing Starliner launch animation | Ars Technica | 99,602 | |
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85. | Garmin Vivoactive HR activity tracker | 99,473 | Review |
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86. | Fortnite UX Designer Breaks Down Fortnite's UI / UX | Ars Technica | 97,580 | | Fortnite
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87. | How to Play Valve's Artifact | Ars Technica | 95,931 | Guide | Artifact
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88. | Looking to buy a dash cam? We reviewed four | Ars Technica | 95,707 | Review |
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89. | First Look: Xbox Adaptive Controller | Ars Technica | 93,047 | First Impressions |
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90. | Ars talks about Fossil's line of Q wearables | 91,167 | |
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91. | Good (and bad) ways to take down a rogue drone | 90,968 | |
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92. | lava | 86,247 | |
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93. | PS4 Slim revealed: A smaller, sexier console with few comprimises | Ars Technica | 85,804 | Let's Play |
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94. | Fitbit Ionic Smartwatch: First Impressions | Ars Technica | 82,861 | First Impressions |
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95. | Ars Review: Samsung's Gear Fit 2 | 82,618 | Review |
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96. | Fitbit Charge 2 review | Ars Technica | 79,373 | Review |
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97. | nak explosions v4 | 78,740 | |
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98. | Battlefield 3 Fault Line Series Episode 1: Bad Part of Town | 72,481 | | Battlefield 3
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99. | Ars talks with the creator of Belter Creole from "The Expanse" | 72,041 | |
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100. | First Look: Nintendo Ring Fit Adventure | Ars Technica | 71,956 | First Impressions | Ring Fit Adventure
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