Laura Beyer's Doom w/ 3D spatial sound in GZDoom 🎧 (OpenAL Soft HRTF audio) MOST OBSCURE ADD-ON?

Subscribers:
2,140
Published on ● Video Link: https://www.youtube.com/watch?v=301f9CS8_ro



Doom
Game:
Doom (1993)
Duration: 7:15
315 views
4


Use headphones only with any virtual surround features turned off. Best HRTF effect at 2:26. Sorry about the filtering; it was for video playback, I swear.

https://archive.org/details/lbdoom
This is Laura Beyer's Doom with OpenAL Soft's HRTF in GZDoom. Laura Beyer and her $20 episode are perhaps the most obscure footnotes in all of Doom's history, but they did in fact exist. Several notable PWADs ranging from Nukemine to Eternal motherfucking Doom took sound effects directly from this abomination. Surely that should be enough to warrant a page, Doom Wiki editors?

Basically, in 1994, a bunch of Canadians decided to cash in on the newfound Doom mapping craze by hiring two guys (Kody Zander and Darryl Dewald) to shit out the worst FPS levels imaginable. It wasn't enough to desecrate every design principle John Romero and Sandy Petersen stood for, though. No, they also had to steal a bunch of licensed MIDIs and make digitized sprites out of some dude in overalls and literal action figures to replace the enemies. While the finished product probably sold like 2 copies, the name "Laura Beyer" wasn't whispered in legends until a single "haunted house" demo filled with advertisements was uploaded to the internet. Between the incomprehensible level design (this demo map makes the MOST sense of the episode) and the digitized toys, this episode feels like it was made by 9-year olds. The fact that it was made by two grown men is very, very sad.

...Anybody else get Dilbert3 vibes from Doomguy's new voice samples?


HRTF grade:
B+ (no vertical HRTF)

Settings:
Windows Control Panel: Stereo
movebob "0"
FOV "100"
HRTF: On
Resampler: Linear
EFX: On
in_mouse "3"
IRC_1037 HRTF tables placed in %APPDATA%/OpenAL/HRTF
(in alsoft.ini located in %APPDATA%)
channels=stereo
frequency=44100
stereo-mode=headphones
cf_level=0
sample-type=float32
periods=3
period_size=128
default-hrtf=irc_1037_44100
hrtf=true
resampler=linear
drivers="-dsound"

Links:
https://www.zdoom.org/downloads
http://openal-soft.org/
https://mega.nz/#!OTpDkQhY!i6NIUTAwopa2pilAiEL-pBxPOzrPLD_vHQMcCRdFLLs
(download personalized HRTF presets here)
https://onemandoom.blogspot.com/2012/04/laura-beyers-doom-lbdoomwad.html
(you're the real hero of this story, KMX E XII)
https://www.doomworld.com/idgames/levels/doom/g-i/hauntedp
(choice quote from FunDuke: "It's very atmospheric and original.")

Credits:
https://images.launchbox-app.com/2b8587f8-4bf6-4bd9-9ec2-c04cf8a4d847.png
(Logo copyrighted by id Software. Use of this logo falls under fair use laws for non-profit usage.)



#3dsound #spatialaudio #binaural #3daudio #360audio #8daudio #hrtf #headphones #audiophile #gameaudio #retrogaming #doom #gzdoom #mod #shovelware #DOOM25
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Tags:
Doom
Laura Beyer's Doom
Laura Beyer
Kody Zander
Darryl Dewald
Queen MIDI
Doom HRTF
GZDoom HRTF
1994
PC
FPS
GZDoom
OpenAL Soft
HRTF
3D Sound
3D Audio
3D Headphone Sound
True 3D sound for Headphones
Spatial Sound
Spatial Audio
Spatialized Audio
Spatialized Sound
Spatialization
Binaural
Binaural Audio
Audio Illusion
Headphone Virtualization
Virtual Surround
I Drink Lava



Other Statistics

Doom Statistics For I Drink Lava - 3D Game Audio

I Drink Lava - 3D Game Audio presently has 3,277 views for Doom across 7 videos, with the game making up 1 hour of published video on his channel. This is 1.47% of the total watchable video for Doom on I Drink Lava - 3D Game Audio's YouTube channel.