Chex Quest with 3D spatial sound in GZDoom 🎧 (OpenAL Soft HRTF audio)

Subscribers:
2,140
Published on ● Video Link: https://www.youtube.com/watch?v=Ypctbn5sCyA



Game:
Chex Quest (1996)
Duration: 5:44
599 views
12


Use headphones only with any virtual surround features turned off. Best HRTF effect at 4:43. Sorry about the filtering; it was for video playback, I swear.

Next up is perhaps the strangest official add-on for Doom ever released: Chex Quest, with OpenAL Soft's HRTF in GZDoom. In 1996, someone at General Mills had the bright idea to capitalize on the massive success of Doom by creating a Chex cereal tie-in game for it. They hired Digital Cafe to create a 5-level "MegaWAD" (hey, ask Romero about the term, not me) that would be included free in boxes of Chex cereal and thus "Chex Quest" was born. Here's the kicker: Chex Quest wasn't just a Doom engine game, it was literally a modified Ultimate Doom IWAD with all the non-essential assets erased. It is still possible to see inverted crosses with bright cartoony graphics just by using the -map command in the launch parameters.

A year later, a sequel was released that contained another five levels. While Chex Quest inspired a slew of imitators like "Mr Pibb: The 3D Interactive Game" and "Taco Bell Tasty Temple Challenge", the IP would lay in dormancy until it was resurrected in 2008 by Charles Jacobi. The former lead art designer wound up winning a "Cacoaward" for his dedicated work. While it might seem silly for a childish product like Chex Quest 3 to win an award, it just goes to show the lasting effect this advergame had on '90s kids. There were custom mods (99% shit, BTW), a bootleg "Chex Quest 3" with stolen INFINITY.WAD levels and HacX assets, remakes made in IDTech 4, and even an entire fan community. Chex Quest wasn't just a silly cereal game to be laughed at; it was a genuine Doom engine title worthy of being mentioned in the same breath as Heretic, Hexen, and Strife.

Put down your Zorchers: I'll cover Chex Quest 2 and 3 too in the future. For now, I'm only doing the first game because of its relevancy to Doom and its...well, you'll see.


HRTF grade:
B+ (no vertical HRTF)

Settings:
Windows Control Panel: Stereo
HRTF: On
Resampler: Linear
EFX: On
IRC_1037 HRTF tables placed in %APPDATA%/OpenAL/HRTF
(in alsoft.ini located in %APPDATA%)
channels=stereo
frequency=44100
stereo-mode=headphones
cf_level=0
sample-type=float32
periods=3
period_size=128
default-hrtf=irc_1037_44100
hrtf=true
resampler=linear
drivers="-dsound"

Links:
http://openal-soft.org/
https://mega.nz/#!OTpDkQhY!i6NIUTAwopa2pilAiEL-pBxPOzrPLD_vHQMcCRdFLLs
(download personalized HRTF presets here)
https://www.doomworld.com/15years/best3.php
http://www.chucktropolis.com/downloads/ChexQuest3.zip

(Logo copyrighted by General Mills and Digital Cafe. Use of this logo falls under fair use laws for non-profit usage.)



#3dsound #spatialaudio #binaural #3daudio #360audio #8daudio #hrtf #headphones #audiophile #gameaudio #retrogaming #doom #gzdoom #mod #DOOM25 #chexquest
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Tags:
Doom
Chex Quest
Digital Cafe
General Mills
Charles Jacobi
1996
Doom clone
Doom HRTF
GZDoom HRTF
GZDoom
OpenAL Soft
HRTF
3D Sound
3D Audio
3D Headphone Sound
True 3D sound for Headphones
Spatial Sound
Spatial Audio
Spatialized Audio
Spatialized Sound
Spatialization
Binaural
Binaural Audio
Audio Illusion
Headphone Virtualization
Virtual Surround
I Drink Lava