The Lost Episodes of Doom w/ 3D spatial sound in GZDoom 🎧 (OpenAL Soft HRTF audio)

Subscribers:
2,140
Published on ● Video Link: https://www.youtube.com/watch?v=cQ0ykfNqWnE



Doom
Game:
Doom (1993)
Category:
Show
Duration: 8:32
214 views
3


Use headphones only with any virtual surround features turned off. Best HRTF effects at 3:53. I'm playing this with Per Kristian's hi-def soundpack as well as MarphitimusBlackimus's Doom 2 Minor Sprite Fixing Project v1.9 for better-than-vanilla gameplay. Sorry about the filtering; it was for video playback, I swear.

This is "The Lost Episodes of Doom" with OpenAL Soft's HRTF in GZDoom. In 1995, a man named Jonathan Mendoza contacted Christen David Klie (of Master Levels, Outlaws, and Rogue Squadron fame) and Bob Carter in order to publish their previously free PWADs as a commercial product with a tie-in strategy guide. They agreed, and the first-ever commercial MegaWAD for Doom was released all without the permission of id themselves. Now, this footage isn't really the product itself, but rather CHRIS_K.WAD which contains half the levels. Only E3M7 hasn't been located anywhere on the web.

For those of you unfamiliar with this man, Chris Klie represents all the worst aspects of retro FPS game design. He had this irresistable urge to fill all his maps with the most needlessly drawn-out puzzles ever designed. Often times, this was to the exclusion of engaging monster encounters. Even in his Outlaws "Historical Missions", you really get the sense that Chris Klie did not enjoy anything that was fun or straightforward. On the other hand, he did have the sense to quit Daikatana so maybe he does have some taste after all.

If you ever want to reconsider your love for retro FPS games, then give BF_THUD! a try someday. You will regret it when you see that MAP06 minimap.


HRTF grade:
B+ (no vertical HRTF)

Settings:
Windows Control Panel: Stereo
HRTF: On
Resampler: Linear
EFX: On
IRC_1037 HRTF tables placed in %APPDATA%/OpenAL/HRTF
(in alsoft.ini located in %APPDATA%)
channels=stereo
frequency=44100
stereo-mode=headphones
cf_level=0
sample-type=float32
periods=3
period_size=128
default-hrtf=irc_1037_44100
hrtf=true
resampler=linear
drivers="-dsound"

Links:
http://openal-soft.org/
https://mega.nz/#!OTpDkQhY!i6NIUTAwopa2pilAiEL-pBxPOzrPLD_vHQMcCRdFLLs
(download personalized HRTF presets here)
http://www.perkristian.net/game_doom-sfx.shtml
https://www.doomworld.com/idgames/graphics/sprfix19
https://doomwiki.org/wiki/DMX
https://www.doomworld.com/idgames/levels/doom/a-c/chris_k

Credits:
https://dl.dropboxusercontent.com/s/bbjw9hs2px7b4s1/jptrbook.jpg
(Logo copyrighted by Sybex. Use of this logo falls under fair use laws for non-profit usage.)



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Tags:
The Lost Episodes of Doom
Doom
id Software
Sybex
Chris Klie
Bob Carter
Jonathan Mendoza
1995
Doom HRTF
GZDoom HRTF
GZDoom
OpenAL Soft
HRTF
3D Sound
3D Audio
3D Headphone Sound
True 3D sound for Headphones
Spatial Sound
Spatial Audio
Spatialized Audio
Spatialized Sound
Spatialization
Binaural
Binaural Audio
Audio Illusion
Headphone Virtualization
Virtual Surround
I Drink Lava



Other Statistics

Doom Statistics For I Drink Lava - 3D Game Audio

I Drink Lava - 3D Game Audio presently has 3,277 views for Doom across 7 videos, with the game making up 1 hour of published video on his channel. This is 1.47% of the total watchable video for Doom on I Drink Lava - 3D Game Audio's YouTube channel.