Let's Play Binary Domain | Episode 2: Rendezvous | Chapter 1: Hit and Run | Infiltrating the Slums

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Binary Domain
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Welcome back to Binary Domain, a futuristic Sci-Fi Third Person Shooter Developed by SEGA that takes place in Japan in the year 2080. Cybernetics have advanced and androids are being used as the predominant force in the world. In order to maintian laws and peace, the New Geneva Convention has been signed and a special task force named RUST has been prepared to deal with international violations in the field of robotics and robotic warfare. Our protagonist, Daniel Marshall, belongs to RUST and has been tasked with infiltrating Japan and arresting Amada, a genius in the field of Robotics, for his transgressions. To that effect, other members of RUST will also be joining them. The game focuses primarily on shootouts, but it also has RPG mechanics with gear and upgrades. It also features a trust system for all your allies that determines how favourably they follow you or respond to your commands. The game also has a voice command feature for deeper immersion, but we have kept that turned off since we are employing commentary.

Having managed to score a knockdown on the Grand Lancer, and build an exit from the Seawall, Dan and Big Bo find themselves in another pinch where they're surrounded on all sides. One side has a steep drop in the form of the steep, sloping wall of the Seawall. The other has a Grand Lancer that is getting back up for Round Two. And finally, there's the ensuing battle between the Resistance and the Robots raging in the slums right below them. With no alternative left, they opt to fight their way into the Slums in hopes of meeting the British team at the Rendezvous Point in Roppongi.

They manage to hold their own amidst snipers and shielded enemies just fine and even take care of a Shock Trooper or two. However, what startles them is a masked weapons scavenger who uses children to gether his weapons for him and threatens to shoot if the RUST operators don't hand over their weapons peacefully. In the face of the horrors of war, one of the robots manage to grab one of the children, who they rescue. The scavenger now owing them one, lets them go.

They proceed onwards to find the Bathhouse where the meeting was supposed to take place only to come face to face with the same Grand Lancer. They jump into the Bathhouse to avoid its rockets and get ready for a fight when the British team launches their own rockets right at the titan, toppling it for good.

With almost everybody in the right spot, they hold a little meet and greet and understand the plan further before marching on towards their mission.

Here's how Dan and Big Bo infiltrated the slums of Roppongi to reach the rendezvous point:

00:00 Recent Events
05:01 Sliding down the Seawall
07:33 Giving the Resistance a hand
11:35 Infiltrating through the slums
23:06 The casualities of war
27:16 Approaching the Rendezvous Point
30:10 Meeting the rest of the RUST Crew
34:15 History

Stay tuned to find out what happens next on Binary Domain!




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