101. | Why Does Celeste Make Us Feel Anxious? | 321 | | Celeste
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102. | What Makes HITMAN's Sapienza So Memorable? | 314 | | Donkey Kong Country: Tropical Freeze
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103. | How Platinum Design a Combat System | 306 | | Nier: Automata
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104. | How Storytelling Saved Psychonauts | 298 | | Psychonauts
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105. | The Endless Novelty Of Blasting Wizards Through Windows | 298 | |
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106. | Do Interesting Decisions Create Interesting Games? Breaking Down Sid Meier | 295 | | Civilization VI
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107. | How YOU Wrote Rimworld's Best Story | 295 | | RimWorld
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108. | The Life and Times of the Immersive Sim | 275 | | The Elder Scrolls IV: Oblivion
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109. | The Secret To Resident Evil's Success | 259 | | Resident Evil Village
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110. | What Makes Video Game Stories Special? | 244 | | The Legend of Zelda: Breath of the Wild
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111. | How Games Communicate, Without Saying Anything | 205 | | Metroid Prime
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112. | 20(17) Games You Should Have Played | 205 | | What Remains of Edith Finch
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113. | The Hollow Hardcore- Mastering the Art of Flow | 193 | | Cuphead
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114. | The Best Boys- Designing FF15's NPCs | 179 | | Final Fantasy XV
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115. | Let's Talk About Talking- Fixing Mass Effect 2 | 172 | Discussion | Mass Effect 2
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116. | Graphing games- The Power of the Narrative Arc | 151 | | The Legend of Zelda: Breath of the Wild
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117. | Puzzles Vs Problems: A Two-Sided Genre | 146 | | Portal
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118. | The Architect of Games Q&A Extravaganza! | 127 | | FTL: Faster Than Light
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119. | The Architect of Games Q&A Extravaganza 2: Electric Boogaloo | 116 | | World of WarCraft
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120. | How rats made PUBG memorable | 109 | | PLAYERUNKNOWN'S Battlegrounds
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121. | The Selloutening | 97 | |
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122. | Expressive Mechanics- Playing The Nintendo Way | 94 | | Super Mario Galaxy 2
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123. | How Pyre fuses mechanics and storytelling | 73 | | Pyre
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124. | What Makes a Great Secret? | 0 | | Shadow of the Colossus
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125. | Adam Millard - The Architect of Games Live Stream | 0 | |
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126. | The Greatest Videogame Genre You Didn't Know Existed | 0 | | The Legend of Zelda
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127. | Videogames Have Terrible Worldbuilding | 0 | |
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128. | Blue Prince Is Pretending To Be Difficult | 0 | |
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129. | The Most Annoying Phrase in Videogames | 0 | | The Legend of Zelda: Echoes of Wisdom
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130. | How Monster Hunter Mastered Progression | 0 | | Monster Hunter: World
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131. | 20(24) Games You Should Have Played | 0 | |
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132. | Factorio Fixed My Broken Brain | 0 | | The Legend of Zelda: Echoes of Wisdom
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