1. | What Was Disco Elysium Actually About? | 1:11:06 | | Disco Elysium
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2. | A Comprehensive Reading of Nier Automata [MASSIVE SPOILERS] | 1:00:39 | | Nier: Automata
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3. | What is a Sonic anyway? A Sonic The Hedgehog retrospective | 47:10 | | Sonic the Hedgehog
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4. | What Was Undertale Actually About? | 46:55 | | Undertale
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5. | RPGs Were Never About Roleplaying | 26:30 | | Final Fantasy VII Remake
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6. | Videogames Will Never Escape The Elements (and neither will you) | 25:59 | | Final Fantasy VII Remake
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7. | Clones Aren't Killing Gaming - They're Saving It | 25:42 | | Dark Souls
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8. | You Can Never Play The Same Game Twice | 25:41 | | The Legend of Zelda: Breath of the Wild
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9. | How YOU Wrote Rimworld's Best Story | 25:24 | | RimWorld
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10. | How "Good Design" Ruins Games | 25:13 | |
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11. | Can A Game Be Too Realistic? | 24:59 | | No Man's Sky
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12. | How Dark Souls (accidentally) Taught You Cowardice | 24:59 | | Counter-Strike 2
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13. | H.P. Lovecraft Lives Inside Your Computer | 24:42 | | Five Nights at Freddy's: Security Breach
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14. | Why Do We STILL Hate Tutorials? | 24:11 | Tutorial | Far Cry 3: Blood Dragon
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15. | The Forbidden Fun of Breaking Games | 24:03 | | Final Fantasy VII Remake
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16. | Why Atomic Heart Fails To Live Up To Its Inspiration | 24:02 | | Counter-Strike 2
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17. | Why Is It So Easy To Break Videogame Economies? | 23:43 | | The Legend of Zelda: Breath of the Wild
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18. | Lethal Company Isn't a Horror Game - It's a Comedy | 23:39 | |
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19. | Vampire Survivors Only Works Because We're Stupid | 23:33 | | Deus Ex: Mankind Divided
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20. | 20(23) Games You Should Have Played | 23:25 | | Pseudoregalia
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21. | Why Videogames Want You To Fail | 23:24 | | Dark Souls
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22. | Why Classes Are D&D's Best Idea | 23:21 | | Final Fantasy VII Remake
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23. | What's So Difficult About Alternate Endings? | 23:20 | | The Legend of Zelda: Breath of the Wild
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24. | Videogames Have A Creativity Problem (and it's not the one you think) | 23:17 | | Minecraft
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25. | How Nostalgia Is Holding Games Back | 22:57 | | The Legend of Zelda: Breath of the Wild
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26. | Terra Nil Claims It's A Reverse Citybuilder. It Isn't. | 22:52 | | Terra Nil
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27. | How Tears Of The Kingdom Keeps You Playing Forever | 22:49 | | The Legend of Zelda: Tears of the Kingdom
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28. | How To Make NPCs That Aren't Completely Annoying | 22:23 | Guide | The Elder Scrolls V: Skyrim
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29. | How The Best Game of 2021 Respects Your Time By Ending Too Soon | 21:59 | | Final Fantasy VII Remake
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30. | Why The Hell Are There So Many Fishing Minigames? | 21:41 | | The Legend of Zelda: Link's Awakening
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31. | How To Design An Unsolvable Problem | 21:41 | Guide | Cities: Skylines
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32. | 20(22) Games You Should Have Played | 21:32 | | FTL: Faster Than Light
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33. | What Does "Immersion" Actually Mean? | 21:19 | | No Man's Sky
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34. | Why Tunic Hides Its Tutorial | 21:18 | Tutorial | Tunic
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35. | Why Do We Love Hostile Worlds? | 21:12 | | Deus Ex: Mankind Divided
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36. | How "Bad" Balance Can Be A Good Thing | 21:05 | | Final Fantasy VII Remake
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37. | When Great Games Have Terrible Beginnings | 21:01 | | Xenoblade Chronicles 2
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38. | Why The Best Open World Is A (slightly) Closed World | 21:01 | | Elden Ring
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39. | Why Hitman Isn't A Stealth Game | 20:47 | | Deus Ex: Human Revolution
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40. | Why The Longing Takes Four Hundred Days to Play | 20:45 | | The Longing
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41. | 20(20) Games You Should Have Played | 20:44 | | Final Fantasy VII Remake
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42. | How Spelunky 2 Fixes Difficulty Levels | 20:32 | | Spelunky 2
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43. | Is It Possible To Make Feeling Weak Fun? | 20:31 | | Dark Souls
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44. | Why Can Master Chief Only Carry Two Guns? | 20:29 | | The Legend of Zelda: Ocarina of Time
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45. | 20(21) Games You Should Have Played | 20:11 | | Genesis Noir
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46. | 20(19) Games You Should Have Played | 20:01 | | Nier: Automata
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47. | Why Wildermyth's Best Story Wasn't Written By Anyone | 19:52 | | Wildermyth
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48. | What Does It Mean To Be A Metroidvania? | 19:46 | | Super Metroid
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49. | Why Do So Many Games Have Tanks, Healers and DPS? | 19:41 | | Guild Wars 2
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50. | The Secret To Resident Evil's Success | 19:38 | | Resident Evil Village
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51. | How To Make RPG Combat More Interesting | 19:38 | | Final Fantasy VII Remake
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52. | Why Don't Mystery Games Need Mechanics? | 19:37 | | Tangle Tower
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53. | Why We're Wrong About Violence In Games | 19:19 | | No Man's Sky
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54. | How Videogames Make The Ultimate Sacrifice | 19:03 | | Darkest Dungeon
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55. | Finding True Freedom In Videogames | 18:45 | | The Elder Scrolls V: Skyrim
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56. | What We Can Learn From A 2000 Year Old Puzzle | 18:36 | | The Witness
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57. | What Makes a Great Deckbuilder? | 18:28 | | Deus Ex: Human Revolution
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58. | Building Better Crafting Systems | 18:24 | | Minecraft
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59. | Frog Fractions Is A Game About Fractions (And Nothing Else) | 18:18 | | Frog Fractions
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60. | What Among Us Has In Common With Soviet Psychology | 18:14 | Vlog | Among Us
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61. | What Makes Doom Eternal Different? | 18:13 | | Doom Eternal
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62. | How Videogames Keep You Playing Forever | 18:09 | | Deus Ex: Mankind Divided
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63. | How Storytelling Saved Psychonauts | 18:07 | | Psychonauts
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64. | Starcraft 2- The Greatest RTS Ever | 17:51 | | StarCraft II
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65. | In Defence Of Randomness | 17:49 | | XCOM: Chimera Squad
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66. | Is It Possible To Fix Gaming Toxicity? | 17:32 | | Hearthstone
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67. | 20(17) Games You Should Have Played | 17:23 | | What Remains of Edith Finch
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68. | 20(18) Games You Should Have Played | 17:19 | | Deltarune
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69. | How To Create A Legendary Sword Fighting Game | 17:18 | Guide | The Legend of Zelda: Breath of the Wild
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70. | Why Does Celeste Make Us Feel Anxious? | 17:16 | | Celeste
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71. | Why Games Lie to You- The Fallacy of Fairness | 17:16 | | XCOM 2
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72. | The Ugliest Videogame Ever Made | 16:58 | | The Legend of Zelda: Ocarina of Time
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73. | How Games Communicate, Without Saying Anything | 16:56 | | Metroid Prime
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74. | How Batman Takes Stealth Back to Basics | 16:50 | | Batman: Arkham Asylum
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75. | What Is a System? And How Did They Save Zelda? | 16:46 | | The Legend of Zelda: Breath of the Wild
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76. | Let's Talk About Talking- Fixing Mass Effect 2 | 16:40 | Discussion | Mass Effect 2
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77. | Rediscovering the Joy of Exploration | 16:12 | | Deus Ex: Mankind Divided
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78. | How Satisfactory Makes Work Fun | 16:10 | | Factorio
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79. | Why Perfect Difficulty Is Impossible | 16:05 | | Monster Hunter: World
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80. | The Life and Times of the Immersive Sim | 16:04 | | The Elder Scrolls IV: Oblivion
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81. | How Outer Wilds Makes Running Out of Stuff Fun | 16:00 | | Outer Wilds
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82. | Fixing Genre Fusions | 15:56 | | Mass Effect 3
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83. | The Anatomy of a Bossfight | 15:55 | | Deus Ex: Human Revolution
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84. | Engineering The Perfect Enemy | 15:52 | | The Legend of Zelda: Breath of the Wild
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85. | How Platinum Design a Combat System | 15:51 | | Nier: Automata
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86. | How to Fix Borderlands 3's Villains | 15:45 | | Borderlands 3
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87. | Expressive Mechanics- Playing The Nintendo Way | 15:31 | | Super Mario Galaxy 2
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88. | Do Interesting Decisions Create Interesting Games? Breaking Down Sid Meier | 15:30 | | Civilization VI
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89. | Why Are Games So Hard To Balance? | 15:20 | | Hearthstone
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90. | Why Are Explosive Barrels Always Red? | 15:20 | | The Legend of Zelda: Breath of the Wild
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91. | The Four Fundamental Quests | 15:15 | | Guild Wars 2
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92. | Leveling Up Progression Systems | 15:12 | | Dark Souls
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93. | What Happened to Dawn of War 3?- When Good Sequels Go Bad | 14:59 | | Warhammer 40,000: Dawn of War III
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94. | The Hidden Purpose of Hub Worlds | 14:57 | | The Legend of Zelda: Breath of the Wild
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95. | Are Morality Systems Making Us Less Moral? | 14:54 | | Frostpunk
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96. | Puzzles Vs Problems: A Two-Sided Genre | 14:40 | | Portal
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97. | Difficulty By Design- X-COM 2's Endless Arms Race | 14:39 | | XCOM 2
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98. | Should Games Always Be Accessible? | 14:27 | | Enter the Gungeon
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99. | What Makes Video Game Stories Special? | 14:24 | | The Legend of Zelda: Breath of the Wild
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100. | How Gameplay Loops Keep You Playing | 14:16 | | Deus Ex: Mankind Divided
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