1. | Why The Longing Takes Four Hundred Days to Play | 219,895 | | The Longing
|
2. | How Subnautica Uses TERROR | 66,176 | | Subnautica
|
3. | How Great Games Beat The Grind | 53,180 | | Stardew Valley
|
4. | What Was Undertale Actually About? | 48,411 | | Undertale
|
5. | How Terraria Makes You Feel Like A Master | 46,452 | | Terraria
|
6. | Why Do So Many Games Have Tanks, Healers and DPS? | 43,077 | | Guild Wars 2
|
7. | Why The Best Open World Is A (slightly) Closed World | 40,923 | | Elden Ring
|
8. | When Great Games Have Terrible Beginnings | 38,291 | | Xenoblade Chronicles 2
|
9. | Building Better Crafting Systems | 37,677 | | Minecraft
|
10. | How To Make RPG Combat More Interesting | 31,551 | | Final Fantasy VII Remake
|
11. | Why Hitman Isn't A Stealth Game | 31,491 | | Deus Ex: Human Revolution
|
12. | Why We're Wrong About Violence In Games | 31,026 | | No Man's Sky
|
13. | Are Morality Systems Making Us Less Moral? | 29,458 | | Frostpunk
|
14. | Engineering The Perfect Enemy | 28,647 | | The Legend of Zelda: Breath of the Wild
|
15. | Vampire Survivors Only Works Because We're Stupid | 36,461 | | Deus Ex: Mankind Divided
|
16. | Is It Possible To Make Feeling Weak Fun? | 26,306 | | Dark Souls
|
17. | A Comprehensive Reading of Nier Automata [MASSIVE SPOILERS] | 25,526 | | Nier: Automata
|
18. | How Outer Wilds Makes Running Out of Stuff Fun | 25,258 | | Outer Wilds
|
19. | Terra Nil Claims It's A Reverse Citybuilder. It Isn't. | 25,877 | | Terra Nil
|
20. | Leveling Up Progression Systems | 24,470 | | Dark Souls
|
21. | How To Create A Legendary Sword Fighting Game | 21,583 | Guide | The Legend of Zelda: Breath of the Wild
|
22. | 20(20) Games You Should Have Played | 21,043 | | Final Fantasy VII Remake
|
23. | 6 Lessons from Hollow Knight's immersive tutorial | 20,663 | Tutorial | Hollow Knight
|
24. | How Satisfactory Makes Work Fun | 20,197 | | Factorio
|
25. | 20(22) Games You Should Have Played | 20,595 | | FTL: Faster Than Light
|
26. | Why Is It So Easy To Break Videogame Economies? | 20,107 | | The Legend of Zelda: Breath of the Wild
|
27. | What's So Difficult About Alternate Endings? | 19,766 | | The Legend of Zelda: Breath of the Wild
|
28. | Why Do We Love Hostile Worlds? | 19,731 | | Deus Ex: Mankind Divided
|
29. | The Anatomy of a Bossfight | 19,553 | | Deus Ex: Human Revolution
|
30. | What Does "Immersion" Actually Mean? | 19,294 | | No Man's Sky
|
31. | Why We Need Weird Games | 19,168 | | Far Cry 5
|
32. | Why The Hell Are There So Many Fishing Minigames? | 18,606 | | The Legend of Zelda: Link's Awakening
|
33. | 20(19) Games You Should Have Played | 18,475 | | Nier: Automata
|
34. | What Was Disco Elysium Actually About? | 18,234 | | Disco Elysium
|
35. | The Hidden Purpose of Hub Worlds | 18,107 | | The Legend of Zelda: Breath of the Wild
|
36. | Finding True Freedom In Videogames | 17,913 | | The Elder Scrolls V: Skyrim
|
37. | Is It Possible To Fix Gaming Toxicity? | 16,980 | | Hearthstone
|
38. | How Nostalgia Is Holding Games Back | 16,582 | | The Legend of Zelda: Breath of the Wild
|
39. | How Videogames Make The Ultimate Sacrifice | 16,510 | | Darkest Dungeon
|
40. | What Happened to Dawn of War 3?- When Good Sequels Go Bad | 15,814 | | Warhammer 40,000: Dawn of War III
|
41. | What Among Us Has In Common With Soviet Psychology | 15,588 | Vlog | Among Us
|
42. | RPGs Were Never About Roleplaying | 18,219 | | Final Fantasy VII Remake
|
43. | In Defence Of Randomness | 15,373 | | XCOM: Chimera Squad
|
44. | Why Games Lie to You- The Fallacy of Fairness | 15,089 | | XCOM 2
|
45. | Difficulty By Design- X-COM 2's Endless Arms Race | 15,046 | | XCOM 2
|
46. | Why Videogames Want You To Fail | 15,167 | | Dark Souls
|
47. | How Spelunky 2 Fixes Difficulty Levels | 14,824 | | Spelunky 2
|
48. | Putting The Players Back In Multiplayer | 14,322 | | Golf With Your Friends
|
49. | How Dark Souls (accidentally) Taught You Cowardice | 15,359 | | Counter-Strike 2
|
50. | 20(23) Games You Should Have Played | 16,007 | | Pseudoregalia
|
51. | Rediscovering the Joy of Exploration | 14,061 | | Deus Ex: Mankind Divided
|
52. | What Makes a Great Secret? | 14,000 | | Shadow of the Colossus
|
53. | Why Are Explosive Barrels Always Red? | 13,899 | | The Legend of Zelda: Breath of the Wild
|
54. | How "Bad" Balance Can Be A Good Thing | 13,755 | | Final Fantasy VII Remake
|
55. | Refactionizing 4x: The Civilization Problem | 13,658 | | Civilization VI
|
56. | Why Wildermyth's Best Story Wasn't Written By Anyone | 13,571 | | Wildermyth
|
57. | Why Are Games So Hard To Balance? | 13,323 | | Hearthstone
|
58. | 20(21) Games You Should Have Played | 13,246 | | Genesis Noir
|
59. | The Ugliest Videogame Ever Made | 13,237 | | The Legend of Zelda: Ocarina of Time
|
60. | How Videogames Keep You Playing Forever | 13,016 | | Deus Ex: Mankind Divided
|
61. | How to Fix Borderlands 3's Villains | 12,952 | | Borderlands 3
|
62. | How Gameplay Loops Keep You Playing | 12,855 | | Deus Ex: Mankind Divided
|
63. | Frog Fractions Is A Game About Fractions (And Nothing Else) | 12,583 | | Frog Fractions
|
64. | 20(18) Games You Should Have Played | 12,308 | | Deltarune
|
65. | What Does It Mean To Be A Metroidvania? | 12,217 | | Super Metroid
|
66. | The Four Fundamental Quests | 11,860 | | Guild Wars 2
|
67. | Lethal Company Isn't a Horror Game - It's a Comedy | 14,460 | |
|
68. | How To Design An Unsolvable Problem | 11,318 | Guide | Cities: Skylines
|
69. | Why Classes Are D&D's Best Idea | 10,980 | | Final Fantasy VII Remake
|
70. | Clones Aren't Killing Gaming - They're Saving It | 15,658 | | Dark Souls
|
71. | What Makes Doom Eternal Different? | 10,300 | | Doom Eternal
|
72. | Fixing Genre Fusions | 10,191 | | Mass Effect 3
|
73. | Finding the Fun in Failure | 10,117 | | RimWorld
|
74. | How Tears Of The Kingdom Keeps You Playing Forever | 10,503 | | The Legend of Zelda: Tears of the Kingdom
|
75. | What We Can Learn From A 2000 Year Old Puzzle | 10,017 | | The Witness
|
76. | What Is a System? And How Did They Save Zelda? | 9,999 | | The Legend of Zelda: Breath of the Wild
|
77. | Why Can Master Chief Only Carry Two Guns? | 9,912 | | The Legend of Zelda: Ocarina of Time
|
78. | How The Best Game of 2021 Respects Your Time By Ending Too Soon | 9,758 | | Final Fantasy VII Remake
|
79. | How DOOM became DUSK | 9,738 | | Doom
|
80. | Why Does Celeste Make Us Feel Anxious? | 9,644 | | Celeste
|
81. | Why Tunic Hides Its Tutorial | 9,561 | Tutorial | Tunic
|
82. | Why Perfect Difficulty Is Impossible | 9,476 | | Monster Hunter: World
|
83. | Why Don't Mystery Games Need Mechanics? | 9,463 | | Tangle Tower
|
84. | Should Games Always Be Accessible? | 9,342 | | Enter the Gungeon
|
85. | Why Do We STILL Hate Tutorials? | 10,791 | Tutorial | Far Cry 3: Blood Dragon
|
86. | Videogames Have A Creativity Problem (and it's not the one you think) | 9,969 | | Minecraft
|
87. | What is a Sonic anyway? A Sonic The Hedgehog retrospective | 8,935 | | Sonic the Hedgehog
|
88. | The Secret To Resident Evil's Success | 8,158 | | Resident Evil Village
|
89. | Why Atomic Heart Fails To Live Up To Its Inspiration | 8,437 | | Counter-Strike 2
|
90. | What Makes a Great Deckbuilder? | 8,041 | | Deus Ex: Human Revolution
|
91. | Does Into The Breach Really Have Perfect Information? Why RNG Matters. | 7,889 | Guide | Into the Breach
|
92. | Do Interesting Decisions Create Interesting Games? Breaking Down Sid Meier | 7,724 | | Civilization VI
|
93. | Videogames Will Never Escape The Elements (and neither will you) | 8,510 | | Final Fantasy VII Remake
|
94. | How Games Communicate, Without Saying Anything | 7,203 | | Metroid Prime
|
95. | How To Make NPCs That Aren't Completely Annoying | 7,317 | Guide | The Elder Scrolls V: Skyrim
|
96. | The Forbidden Fun of Breaking Games | 7,998 | | Final Fantasy VII Remake
|
97. | How Storytelling Saved Psychonauts | 6,796 | | Psychonauts
|
98. | The Hollow Hardcore- Mastering the Art of Flow | 6,752 | | Cuphead
|
99. | H.P. Lovecraft Lives Inside Your Computer | 7,420 | | Five Nights at Freddy's: Security Breach
|
100. | How Platinum Design a Combat System | 6,643 | | Nier: Automata
|