Games User Research SIG

Games User Research SIG

Views:
122,950
Subscribers:
2,480
Videos:
235
Duration:
6:04:58:02

Games User Research SIG is a YouTube content creator with over 2.48 thousand subscribers, publishing 235 videos which altogether total roughly 122.95 thousand views.

Created on ● Channel Link: https://www.youtube.com/channel/UCJI0-SDgfwxfb_hSADU7UyQ





Top 100 Videos With The Most Comments by Games User Research SIG


Video TitleCommentsCategoryGame
1.Gamer Motivation Profile Findings - #GamesUR US Conference 201614
2.GRUXonline TRACK ONE - Games User Research and User Experience5
3.GRUXonline TRACK TWO - Games User Research and User Experience3
4.Methods in Telemetry and Research at Volition - #GamesUR US Conference 20163
5.Forest Fires: A Usability Post-Mortem of Root | Joshua Yearsley3
6.Keynote: Storytelling with Statistics - #GamesUR US Conference 20173
7.How to playtest Dead by Daylight: an exploratory approach - Émilie Paquin3
8.Deep Representation in Tell Me Why - Deborah Hendersen, Microsoft - GRUXonline3
9.How to get games user research experience without a job, Steve Bromley - GRUX Online 20213Guide
10.What does GUR mean? Asked by a game designer2
11.GRUX Online: Complete Track One • 19th Nov 2021 • Video game user research and UX2
12.Accessible Horror: Everyone is Entitled to One Good Scare - GRUX Online2
13.Building Confidence in Topics of Games User Research2
14.What does GUR mean? Asked by children2
15.Games User Research: A World of Warcraft Case Study - Dan Jenrette2
16.Group Therapy For Old Timers | Jonthan Dankoff2
17.Communicating Research To Teams and Stakeholders - Johan Dorell, EA DICE #GamesUR London 20162Battlefield 1
18.QnA with Celia Hodent, Consultant, hosted by Emma Varjo - GRUXonline2
19.Playtesting in VR: Takeaways - Laura Glibert, Ubisoft Paris - #GamesUR London 20162
20.A reseachers' guide to teaching players (without more tutorials) | Sebastian Long2Guide
21.MindMaps: Get In Front of Game Design Decisions - Steve Bromley - GUR Virtual Summer Camp 20201
22.2015US - Dissecting the Dragon: UX Research in Bioware's Dragon Age Inquisition1Dragon Age: Inquisition
23.Our Foot's In The Door, Now What? - Panel: Ash, Zhou, Dircks, Mixan - GUR Virtual Summer Camp 20201
24.2015US 1.06 Destiny Combatants - Ash1
25.Accessibility User Research in The Last of Us 2 | Kevin Keeker1The Last of Us Part II
26.Diary Studies To Research Long Term Behaviour - Jochen Peketz, Ubisoft Blue Byte - #GamesUR 20161
27.Building UX Process from scratch: Experiences of UX at small & mid-sized studios - GRUXonline Panel1
28.Do I need Technical Knowledge for a career in UX/UI? - Andreia Gonçalves -1
29.Narrative Usability Workshop - Deborah Hendersen, Todd Kelley1Discussion
30.Effectively Using Biosensors In Game Testing - Nam Nguyen - GUR Virtual Summer Camp 20201
31.Thinking outside the lab: case study of a mobile AR game - Minecraft Earth | Olga Zielinska1Minecraft Earth
32.Game Analytics for Game User Research - Anders Drachen, PhD1
33.Games User Research Salary Survey 2019 - Jonathan Dankoff & Seb Long1
34.A Methodological Framework for Eye-tracking - Nicolas Mathieu, Ubisoft Paris - #GamesUR London 20161Vlog
35.A Heuristic Checklist for VR Design - Daniel Smith - GUR Summer Virtual Camp 20201
36.2015US 2.10 Panel Lab Spaces & Setups - Greenwood Erickson1
37.Dark Side of Gaming: Dark Patterns in Games - Swati S1
38.Games User Research Salary Survey 2021 | Dankoff, Long & Menger-Ogle1
39.Presence in Practice: Affinity vs Contrast in Video Game UX - Ahmed Salama1
40.Designer-inspired Maturity Framework for Sustainable Game Design Experiences - Nandhini Giri1
41.Borderlands 3 User Research: Old and new approaches in franchise testing | Jonathan Cohen1
42.Problem-solving strategies and learning in The Witness - Megan Pusey - GRUXonline1
43.What Makes A Great Usability Expert Review? Lessons From My Practice Game Analyses - Seb Long1Review
44.Reaching the Broadest Audience - Jonathan Ehrich0
45.SIG Chair Update - Hannah Murphy0
46.Designing and Building A Games User Research Lab, Revisited - Sebastian Long0
47.#games UR Summit: Advice for getting your talk accepted with Jonathan Dankoff0
48.Flighting & UR: A retrospective from Age of Empires IV - Todd Kelley & Savannah Harrison0
49.Player Interviews 101: What Questions to Ask and How to Ask Them - Harvey Owen0Guide
50.Accessibility Versus Difficulty, Ian Hamilton, Consultant - GRUX Online 20210
51.Including the User Voice in Algorithm World - Lauren White, Devesh Tiwari0
52.Hold on to your Butts: A debate on teaching teams to do research | Ian Livingston & Tom Lorusso0Discussion
53.Experimental Research Showcase0
54.Immersion, Flow and Usability in Games - Raphael Leroy - GUR Virtual Summer Camp 20200
55.2015US 2.05 Forza Skill & Progression - Debeauvais0
56.Chasing Rabbits - Tom Lorusso - GUR Virtual Summer Camp 20200
57.Live Test Experience on Rainbow Six Siege - #GamesUR US Conference 20160Rainbow Six Siege
58.Context and Game Analytics: Hearthstone and Overwatch Gotchas0
59.Communicating with Creatives: How to Build Influence When Stakes are High - Kirk Rodgers0
60.Guidelines for Inclusive and Accessible Games - #GamesUR US Conference 20170
61.User Research vs. Data Science - #GamesUR US Conference 20170
62.A Fireside chat with John & Mike - John Hopson & Mike Ambinder0
63.From Body Signals to Brainy Player Insights - Lennart Nacke - #GamesUR Conference 20150
64.A Framework for the Fine-grained Evaluation of the Interactive Narrative Experience0
65.Play time is over: Running games user research on non-games - Lauren White & Tom Lorusso, Microsoft0
66.How to Communicate with 41+ Dev Studios - Maria Amirkhanyan & Ekaterina Lisovskaia0
67.Games Research and User Experience SIG Chair Update - Ben Lewis-Evans0Vlog
68.Opening Address: GamesUR US Summit 20180
69.Methods for Long Term Engagement & Competitor Research - Big Fish Games - #GamesUR 20150Clash of Clans
70.Analyzing Longitudinal Studies - Drake Levere0
71.GRUX SIG Live Stream0
72.I Need More Mana! Cognitive Accessibility Considerations in Digital Card Games, Stacey Jenkins0
73.Ghost Recon: Wildlands Analytics Success Stories - Yossef Benzeghadi, Ubisoft0Ghost Recon Wildlands
74.2015US 1.11 Closing Update - Tisserand0
75.Research Sprints for Gaining Trust - Nordeus0
76.8 Ways To Bring Research Strategy To Your Research Organisation, Sarah Romoslawski -GRUX Online 20210
77.2015US 2.01 Rage Quitting - Schmidlin0
78.Social Experiences In Single Player Puzzle Games - Megan Pusey - GUR Virtual Summer Camp 20200
79.Player Segmentation: A Practical Mixed Method Approach0
80.Debating Return on Investment for Games User Research - #GamesUR US Conference 20170
81.Ladders in Games User Research: A Flexible Framework to Unify Stakeholders - Bill Hardin0
82.How to Create a Quality Research Budget and Schedule for You Game Project - Microtalk0Guide
83.How to save the forest when all the trees are on fire - #GamesUR US Conference 20170
84.Solving the Mystery Using the Wizard of Oz Method0
85.2015US 2.08 Demo Usability by UX Consultant - Schklar0
86.Open Discussion - #GamesUR US Conference 20160Discussion
87.IGDA GRUX SIG Update 2021 | James Berg0Vlog
88.Developing a Research Strategy and Budget - Jonathan Dankoff, Warner Bros.0
89.Our Subversive Goal in Teaching - #GamesUR US Conference 20160
90.2015US 2.09 Demo PlayStation Lab Tour - Tanimura0
91.Fireside Chat PS3 ♥'s Xbox - #GamesUR US Conference 20160
92.Success Factors as Communication Tools in Mobile - #GamesUR US Conference 20160
93.The Future of E-Sports is the Future of GUR - Levy, Medler, & Harris - GUR Virtual Summer Camp 20200
94.2015US 1.05 Mobile Diaries - Leroy0
95.Hexbin Maps as a Tool in GUR, Guenter Wallner, Johannes Kepler Uni - GRUX Online 2021 Microtalk0
96.Quantum Break: A Tour of Methods We Used To Test This Rather Odd Product - #GamesUR US 20170
97.Why You Don’t Need an Army to Run Long Term Diary Studies - Lanie Dixon0Rainbow Six Siege
98.GURSIG Update - #GamesUR US Conference 20160Vlog
99.Design Barriers for Deaf & Hard-of-Hearing Gamers - Jasmine Granados - GUR Virtual Summer Camp 20200
100.Building Ubisoft's Games User Research Machine - Ubisoft Paris - #GamesUR Conference 20150Guide