1. | Gareth Plays: Prospekt FULL Launch Playthrough {Old TIS Playthrough} | 1:58:14 | Let's Play | Half-Life 2
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2. | Gareth Plays: Dark Interval Part 1 (Amazing HL2 Beta Based Mod!) | 1:24:41 | Let's Play | Half-Life 2
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3. | Gareth Plays: Half-Life 2: Raising the Bar: Redux Division 1 (Another Amazing HL2 Beta Based Mod!) | 1:21:22 | Let's Play | Half-Life 2
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4. | Gareth Plays: Half-Life 2: Raising the Bar: Redux Division 2 Part 1 (Escaping City 17 & Meeting Eli) | 1:03:51 | Let's Play | Half-Life 2
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5. | Gareth Plays: Missing Information - Part 13 (Anticitizen One) | 46:44 | Let's Play | Half-Life 2
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6. | Half-Life 2 Beta - Canals (Beta Maps & LeakNet HL2 Beta Chapter Playthrough) | 46:13 | Let's Play | Half-Life 2
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7. | Gareth Plays: Missing Information - Part 8 (Ravenholm) | 44:26 | Let's Play | Half-Life 2
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8. | Valve Source Code 2013 Tutorial (Episode 9): Mathematical Function Visualizer Idea | 42:31 | Tutorial | Half-Life 2
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9. | Gareth Plays: Missing Information - Part 14 (Follow Freeman!) | 41:03 | Let's Play | Half-Life 2
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10. | Gareth Plays: Missing Information - Part 6 (Water Hazard) | 39:00 | Let's Play | Half-Life 2
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11. | Gareth Plays: Half-Life: Alyx [Without VR] Part 6 (The Worst Part?) | 36:46 | Let's Play | Half-Life 2
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12. | Half-Life 2 Beta - Borealis (HL2 Beta Mod Playthrough) | 35:35 | Let's Play | Half-Life 2
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13. | Half-Life 2 Beta - City 17 (HL2 Beta Mod Playthrough) | 35:33 | Let's Play | Half-Life 2
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14. | Half-Life 2 Beta - Depot (Mod Playthrough) | 35:26 | Let's Play | Half-Life 2
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15. | Valve Source Code 2013 Tutorial (Episode 11): Sphere of Sprites P1 [Creating a Sphere of Sprites] | 35:23 | Tutorial | Half-Life 2
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16. | Gareth Plays: Entropy : Zero 2 Part 5 (A Firefight...At Cave Johnson's House!?!) | 35:01 | Let's Play | Half-Life 2
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17. | Gareth Plays: Missing Information - Part 15 (Dark Energy) | 34:10 | Let's Play | Half-Life 2
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18. | Valve Source Code 2013 Tutorial (Episode 10): Creating a Laser Weapon | 34:04 | Tutorial | Half-Life 2
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19. | Gareth Plays: Missing Information - Part 5 (Route Kanal) | 33:28 | Let's Play | Half-Life 2
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20. | Half-Life 2 Beta - Ravenholm (Prototype Maps, E3 2002 Demo & LeakNet HL2 Beta Chapter Playthrough) | 33:22 | Let's Play | Half-Life 2
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21. | Half-Life 2 Beta - Streetwars (Rooftops, sniper_029, e3_strider & Various LeakNet Maps Playthrough) | 33:19 | Let's Play | Half-Life 2
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22. | Gareth Plays: Missing Information - Part 11 (Nova Prospekt) | 31:45 | Let's Play | Half-Life 2
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23. | Gareth Plays: MINERVA: Metastasis Part 4 (A Daring Escape!) | 31:12 | Let's Play | Half-Life 2
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24. | Gareth Plays: Missing Information - Part 9 (Highway 17) | 30:59 | Let's Play | Half-Life 2
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25. | Half-Life 2 Beta - Air Exchange (HL2 Beta Mod Playthrough) | 30:44 | Let's Play | Half-Life 2
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26. | I Try Out Lambda Wars (Essentially Half-Life 2 Meets Halo Wars!) | 30:19 | | Half-Life 2
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27. | Gareth Plays: MINERVA: Metastasis Part 3 (The Heart of the Facility) | 29:46 | Let's Play | Half-Life 2
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28. | Valve Source Code 2013 Tutorial (Episode 25): Adding 3 Half-Life 2 Beta Weapons! | 29:44 | Tutorial | Half-Life 2
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29. | Gareth Plays: Missing Information - Part 4 (Point Insertion) | 29:02 | Let's Play | Half-Life 2
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30. | Hammer Tutorial 21 - Combine Wall Crusher | 28:33 | Tutorial | Half-Life 2
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31. | Valve Source Code 2013 Tutorial (Episode 7): Shader Authoring Part 2 [Parallax Corrected Cubemap] | 26:45 | Tutorial | Half-Life 2
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32. | Half-Life 2 RANDOMIZED! [Full] | 26:13 | | Half-Life 2
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33. | Gareth Plays: MINERVA: Metastasis Part 2 (A Disturbing Discovery...) | 25:25 | Let's Play | Half-Life 2
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34. | Gareth Plays: Missing Information - Part 10 (Sandtraps) | 24:14 | Let's Play | Half-Life 2
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35. | Gareth Plays: Half-Life 2: Year Long Alarm (Short & Sweet HL2 Mod!) | 24:08 | Let's Play | Half-Life 2
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36. | Valve Source Code 2013 Tutorial (Episode 17): Adding The Stunstick & Fixing Glow Effects | 23:03 | Tutorial | Half-Life 2
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37. | Hammer Tutorial 15 - Creating a Curved Arch Tunnel + An Idea For Complicated Tunnel Designs | 20:32 | Tutorial | Half-Life 2
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38. | Gareth Plays: MINERVA: Metastasis Part 1 (Infiltrating a Combine Base!) | 20:15 | Let's Play | Half-Life 2
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39. | Valve Source Code 2013 Tutorial (Episode 12): Fixing VGUI Screens [Fixing Functionality] | 20:09 | Tutorial | Half-Life 2
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40. | My Thoughts/Opinions About Playing Half-Life: Alyx Without VR | 20:01 | | Half-Life 2
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41. | Valve Source Code 2013 Tutorial (Episode 15): Shader Authoring Part 3 [Adding The PBR Shader] | 19:57 | Tutorial | Half-Life 2
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42. | Gareth Plays: Missing Information - Part 2 (E3 2003 Demonstration) | 19:11 | Let's Play | Half-Life 2
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43. | Half-Life 2 Beta - Vertigo (Mod Playthrough) | 19:05 | Let's Play | Half-Life 2
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44. | Gareth Plays: Missing Information - Part 7 (Black Mesa East) | 18:04 | Let's Play | Half-Life 2
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45. | Half-Life 2 Beta - Hyperborea (Missing Information Mod Playthrough) | 17:22 | Let's Play | Half-Life 2
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46. | Valve Source Code 2013 Tutorial (Episode 18): Restoring The Molotov Weapon | 16:41 | Tutorial | Half-Life 2
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47. | Dark Interval Old Build Mini Playthrough (Wasteland Train Intro & Kraken Base Map) | 16:36 | Let's Play | Half-Life 2
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48. | Hammer Tutorial 27 - Destructible Breencast Monitors | 16:22 | Tutorial | Half-Life 2
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49. | Hammer Tutorial 23 - Wake Up Sequence From Half-Life 2 And Portal | 16:13 | Tutorial | Half-Life 2
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50. | Half-Life 2 Beta - Palace (d4_palace_01 and d4_palace_02a Maps Playthrough) | 16:01 | Let's Play | Half-Life 2
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51. | Valve Source Code 2013 Tutorial (Episode 19): Adding Dynamic Lights For Weapons & Items | 16:00 | Tutorial | Half-Life 2
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52. | Air Exchange Retail Mod: Behind The Scenes (Sticky Launcher Detonation Issue With No Ammo) | 15:56 | | Half-Life 2
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53. | Valve Source Code 2013 Tutorial (Episode 0 Alt): Downloading and Compiling the Code [Linux Edition!] | 15:51 | Tutorial | Half-Life 2
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54. | Half-Life 2 Beta - Sewers (Beta Maps and Streetwar Revision Playthrough) | 15:02 | Let's Play | Half-Life 2
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55. | Valve Source Code 2013 Tutorial (Episode 21): Adding The Flaregun & Fixing a Game-Breaking Bug | 14:54 | Show | Half-Life 2
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56. | Gareth Showcases: Non-Euclidean Geometry Demo | 14:51 | Show | Half-Life 2
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57. | Hammer Tutorial 13 - How to Import Half-Life 2 Beta Maps Into Retail Half-Life 2 | 14:27 | Tutorial | Half-Life 2
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58. | Valve Source Code 2013 Tutorial (Episode 14): Fixing Burst Fire Weapons | 14:18 | Tutorial | Half-Life 2
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59. | Hammer Tutorial 24 - Setting Up Dropships | 13:57 | | Half-Life 2
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60. | Valve Source Code 2013 Tutorial (Episode 0.5/1): Debugging the Code and Coding Console Messages | 13:49 | Tutorial | Half-Life 2
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61. | Valve Source Code 2013 Tutorial (Episode 13.5): Coded Factorial Method & Variable Limitations | 12:55 | Tutorial | Half-Life 2
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62. | Hammer Tutorial 19.5 - How To Import Half-Life 2 Beta Viewmodels Into Retail Half-Life 2 | 12:55 | Tutorial | Half-Life 2
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63. | Hammer Tutorial 25 - Pseudorandom Razor Train Setup | 12:34 | Tutorial | Half-Life 2
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64. | Valve Source Code 2013 Tutorial (Episode 24): Shader Authoring Part 4 [Adding a Dynamic Sky Effect] | 12:21 | Show | Half-Life 2
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65. | Valve Source Code 2013 Tutorial (Episode 26): Adding a Full Holster Sequence Feature | 12:12 | Tutorial | Half-Life 2
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66. | Gareth Plays: Missing Information - Part 3 (Depot, Terminal & Rooftops with James) | 11:55 | Let's Play | Half-Life 2
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67. | Valve Source Code 2013 Tutorial (Episode 16): Adding The SLAM & Floating Tripmine Fix | 11:54 | Tutorial | Half-Life 2
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68. | Valve Source Code 2013 Tutorial (Episode 0): Downloading and Compiling the Code | 11:49 | Tutorial | Half-Life 2
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69. | Half-Life 2 Beta - Eli's Lab (Prototype Map & LeakNet HL2 Beta Chapter Playthrough) | 11:42 | Let's Play | Half-Life 2
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70. | Valve Source Code 2013 Tutorial (Episode 20): Adding The Hopwire [Black Hole] Grenade & Issues! | 11:14 | Show | Half-Life 2
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71. | Internet Exploration: Wanna Be Friends?/XimerTracks/Cash App Spam Comments/Channels on YouTube | 11:02 | | Half-Life 2
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72. | Valve Source Code 2013 Tutorial (Episode 6 Alt): Shader Authoring Part 1.5 [Using SCell555s Version] | 10:49 | Show | Half-Life 2
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73. | Hammer Tutorial 19 Alternative - Using The mdlconverter Tool | 10:36 | Tutorial | Half-Life 2
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74. | Valve Source Code 2013 Tutorial (Episode 22): Adding Dynamic Render-to-Texture (RTT) Shadows | 9:37 | Tutorial | Half-Life 2
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75. | Valve Source Code 2013 Tutorial (Episode 2): Fixing the Physgun | 9:28 | Tutorial | Half-Life 2
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76. | Hammer Tutorial 18 - Using The func_reflective_glass Entity To Create RTX-Style Floors in Source | 9:28 | Tutorial | Half-Life 2
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77. | Hammer Tutorial 19 - How to Import Half-Life 2 Beta Models Into Retail Half-Life 2 | 8:58 | | Half-Life 2
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78. | Valve Source Code 2013 Tutorial (Episode 5): Modifying The Concussive Blast Entity To Alter Damage | 8:57 | Tutorial | Half-Life 2
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79. | Valve Source Code 2013 Tutorial (Episode 6): Shader Authoring Part 1 [Setting Up Perl & DirectX SDK] | 8:51 | Show | Half-Life 2
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80. | Half-Life 2 Cut Stream Moment (because of a game bug, I guess?) | 8:50 | | Half-Life 2
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81. | Valve Source Code 2013 Tutorial (Episode 3): Sniper Scope-In Bug After Level Transition Fix | 8:47 | Tutorial | Half-Life 2
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82. | Half-Life 2 Beta - Kraken Base (deep_01_011 & proto_deep002b Maps Playthrough) | 8:30 | Let's Play | Half-Life 2
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83. | Valve Source Code 2013 Tutorial (Episode 4): Changing FOV Bounds | 8:19 | Tutorial | Half-Life 2
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84. | Destiny 2: Well of Stars LOST Area -- Investigations Episode #3 | 7:57 | Show | Half-Life 2
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85. | Valve Source Code 2013 Tutorial (Episode 3.5): Scope-In Colour Overlay & Beta Binoculars Similar Fix | 7:42 | Tutorial | Half-Life 2
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86. | Black Mesa's HIDDEN Xen Dev Level -- Investigations Episode #1 | 7:25 | Show | Half-Life 2
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87. | Valve Source Code 2013 Tutorial (Episode 23): Fixing Viewmodel Bobbing Issues | 6:59 | Tutorial | Half-Life 2
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88. | Source Shorts #7 - Fixing Jeep/Magnet Game Crash (Mapbase) | 6:05 | | Half-Life 2
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89. | Source Shorts #2 - Fixing a Shotgun Reload Glitch (Source 2013 MP) | 5:50 | | Half-Life 2
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90. | Reviewing The First Four Episodes -- Investigations Follow-Up Episode #1 | 5:32 | Show | Half-Life 2
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91. | Valve Source Code 2013 Tutorial (Episode 17.5): Fixing Metrocop Functionality [That I Broke!] | 5:10 | Tutorial | Half-Life 2
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92. | Half-Life 2 Drivable APCs? -- Investigations Episode #4 | 5:07 | Show | Half-Life 2
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93. | Hammer Tutorial 1: Black Hole Grenade...in Portal? | 5:02 | Tutorial | Half-Life 2
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94. | Hammer Tutorial 26 - Setting Up a Bombing Hunter-Chopper | 4:21 | Tutorial | Half-Life 2
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95. | Half-Life 2 Beta - Wasteland Train Introduction (Possible Level Development Concept I Thought Up) | 3:34 | | Half-Life 2
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96. | A Bumpy Ride in Half-Life 2 | 0:32 | | Half-Life 2
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97. | Project Borealis: Prologue Playthrough (Exploring Wintery Ravenholm!) | 0:00 | | Half-Life 2
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98. | Valve Source Code 2013 Tutorial (Episode 27): Miscellaneous Flashlight Features | 0:00 | | Half-Life 2
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99. | Source Mod Showcase #4: Beta-Life 2 | 0:00 | | Half-Life 2
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100. | Valve Source Code 2013 Tutorial (Episode 33): Adding a Custom Loading Image Dependent On The Map | 0:00 | | Half-Life 2
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