Metroid Fusion (GBA) Playthrough Part 12 - Nightmare
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Shame that Sector 5, ARC is near, completely void of frozen environments, I rather enjoyed the serene ambiance of those rooms. It can't even live up to it's name anymore lol.
The hidden passageway between Sector 5 and Sector 3, is the ONLY one with an item upgrade so don't bother trying to scour the remaining ones for anything else.
I recall having a lot of trouble with this beast back during my first run, I guess I didn't think enough to pelt it with as many missiles as possible after exposing it's horrendous face. WHO THE HELL MADE THIS FOR THE FEDERATION? Charged Beam shots will only work on it's first phase, don't even bother with Missiles, if you're fortunate to even successfully lob one at it. The worst part comes during the second phase when it starts charging, and since this thing takes up like 60% of the screen (hence the sole reason for the DAMN MASSIVE LAG), it can really hurt a lot if you cannot dodge the collisions. His projectiles are pretty much fodder, so don't worry about them.
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