Games User Research SIG

Games User Research SIG

Views:
122,786
Subscribers:
2,470
Videos:
231
Duration:
6:04:58:02

Games User Research SIG is a YouTube content creator with over 2.47 thousand subscribers, publishing 231 videos which altogether total roughly 122.79 thousand views.

Created on ● Channel Link: https://www.youtube.com/channel/UCJI0-SDgfwxfb_hSADU7UyQ





All Videos by Games User Research SIG



PublishedVideo TitleDurationViewsCategoryGame
2020-06-01Immersion, Flow and Usability in Games - Raphael Leroy - GUR Virtual Summer Camp 202028:57302
2020-06-01MindMaps: Get In Front of Game Design Decisions - Steve Bromley - GUR Virtual Summer Camp 202030:371,036
2020-05-29Design Barriers for Deaf & Hard-of-Hearing Gamers - Jasmine Granados - GUR Virtual Summer Camp 202026:12239
2019-10-29#games UR Summit: Hannah Murphy on the value of speaking at the summit0:32151
2019-10-22#games UR Summit: Tom Lorusso on the value of presenting at the Summit1:0888
2019-10-14#games UR Summit: Randy Pagulayan shares his thoughts on being last year's keynote speaker0:45123
2019-10-09#games UR Summit: Advice for getting your talk accepted with Jonathan Dankoff1:10152
2019-09-03Games Research and User Experience SIG Chair Update - Ben Lewis-Evans12:3281Vlog
2019-09-03Games User Research Salary Survey 2019 - Jonathan Dankoff & Seb Long16:02345
2019-09-02A Fireside chat with John & Mike - John Hopson & Mike Ambinder44:13348
2019-09-02Blending UR in the Design Cycle to Maximize Impact - Julien Huguenin41:37317
2019-09-02The Good, The Bad and The Ugly. UX Research in Pre-Production - Molly Sirota & Nick Livingston46:19314
2019-09-02Why You Don’t Need an Army to Run Long Term Diary Studies - Lanie Dixon59:20572Rainbow Six Siege
2019-09-02How to Create a Quality Research Budget and Schedule for You Game Project - Microtalk37:05388Guide
2019-08-25Leveling Up Your Skills as a Student User Researcher: Working with Local Devs and More - Panel43:17739
2019-08-21Ask Us (Almost) Anything So We Can Argue About It - Panel39:2177
2019-08-21Rapport and participant interaction in games user research - Bob Tilford30:36247
2019-08-21What Makes A Great Usability Expert Review? Lessons From My Practice Game Analyses - Seb Long53:482,466Review
2019-08-21Player Interviews 101: What Questions to Ask and How to Ask Them - Harvey Owen26:23521Guide
2019-08-21Survey Design in the Wild: Lessons to be Learned from Bad Survey Questions - Elizabeth Zelle38:37863
2019-08-05Including the User Voice in Algorithm World - Lauren White, Devesh Tiwari28:1176
2019-08-05Diary of a Playtest Recruiter - You Want Me to do What Now? (And by When?) - Santino Garcia39:48273
2019-08-05Games User Research: A World of Warcraft Case Study - Dan Jenrette51:113,197
2019-08-05Narrative Usability Workshop - Deborah Hendersen, Todd Kelley30:22965Discussion
2019-08-05You Play Like a GURL: Perspectives from Female-Identifying Researchers - Panel45:37247
2019-08-05Shaping Wastrels into Proper Citizens: Impacts of UR on We Happy Few - Jon Cohen30:47107
2019-08-05A Golden Age of Research: A Framework for Advancement - Randy Pagulayan53:07577
2019-08-05Kick-Off: #gamesUR US Summit 2019 - Nicolaas VanMeerten4:33248
2019-03-18GRUX SIG Live Stream0:000
2018-12-13Starting a UX revolution (One New Game at a Time) - Carmen Hevia, King43:21915
2018-12-13Ghost Recon: Wildlands Analytics Success Stories - Yossef Benzeghadi, Ubisoft38:501,508Ghost Recon Wildlands
2018-12-13Lessons on User Research with Gaming Robots - Kieron Kirkland, Reach Robotics32:47169
2018-12-13The Business of User Research - Matt Streit, Scopely39:24888
2018-12-13UX as a Competence Center for Collaboration: Workshop Methods - Steven Mathiesen, Travian Games35:55176
2018-12-13Developing a Research Strategy and Budget - Jonathan Dankoff, Warner Bros.42:57720
2018-12-13Leveraging the Player Life Cycle with Data - Inês Santa Ana & Daniela Cunha, Miniclip37:06401
2018-10-10Context and Game Analytics: Hearthstone and Overwatch Gotchas26:33490
2018-10-10Researching League of Legends' Largest Update55:58778VlogLeague of Legends
2018-10-10Solving the Mystery Using the Wizard of Oz Method42:06500
2018-10-10Building Confidence in Topics of Games User Research57:251,763
2018-10-10VR Play: Usability and Playability Guidelines for VR Games23:17359Guide
2018-10-10Keynote: How to Win Friends and Influence Developers45:24196Guide
2018-10-10Player Segmentation: A Practical Mixed Method Approach41:041,429
2018-10-10Games User Research Salary Survey 201810:25275
2018-10-10Your Survey Sucks: Exposing Truths to Mobile Games Dev Teams Through Better Quant24:23299
2018-10-10Roundtable: Constructive Conversations about Racism and Sexism58:3373
2018-10-10A Player-centered Look at Spending and Advertising in Mobile Games36:08136Cognition: An Erica Reed Thriller
2018-10-10Challenges in the Game Analytics Pipeline45:48165
2018-10-10Games User Research SIG Chair Update6:3659Vlog
2018-10-10Opening Address: GamesUR US Summit 20186:37232
2018-10-10Experimental Research Showcase44:31329
2018-06-122015US 2.09 Demo PlayStation Lab Tour - Tanimura24:1144
2018-06-122015US 2.10 Panel Lab Spaces & Setups - Greenwood Erickson47:4855
2018-06-122015US 1.06 Destiny Combatants - Ash27:08154
2018-06-122015US 2.03 Panel Recruiting Tactics - Vorlick26:2142
2018-06-122015US 1.08 User Profiling - Drachen47:24112
2018-06-122015US 1.03 Panel Education & Training - Greenwood Erickson55:2479
2018-06-122015US 1.07 Panel Destiny GUR - Ash23:3341
2018-06-122015US 2.06 Demo Usability Approach by Academic - Dubbels1:05:4216
2018-06-122015US 2.01 Rage Quitting - Schmidlin29:0749
2018-06-122015US 1.11 Closing Update - Tisserand7:5222
2018-06-122015US 1.05 Mobile Diaries - Leroy26:2675
2018-06-122015US 1.04 Review Analysis - Livingston20:5989Review
2018-06-122015US 1.12 Keynote UX & Developer Collaboration - Hodent48:0680
2018-06-122015US 2.08 Demo Usability by UX Consultant - Schklar35:3349
2018-06-122015US - Dissecting the Dragon: UX Research in Bioware's Dragon Age Inquisition59:53317Dragon Age: Inquisition
2018-06-122015US 2.05 Forza Skill & Progression - Debeauvais29:3928
2017-12-29High Impact Opportunities For User Research With Mobile F2P Games - Rovio39:34307
2017-12-29A Framework for the Fine-grained Evaluation of the Interactive Narrative Experience38:44205
2017-12-29An Introduction to Sony London’s User Research Team17:451,202
2017-12-29Appreciation Combining Qualitative and Quantitative Lenses - Massive Entertainment48:54847
2017-12-29The In-House Tools Of A Small Games User Research Team - Paradox Interactive38:57675
2017-12-29All Your Methods Are Belong To Us: Lessons GamesUR Can Learn From ‘Mainstream’ User Research41:41541
2017-12-29Game Analytics for Game User Research - Anders Drachen, PhD29:511,198
2017-12-29Research Sprints for Gaining Trust - Nordeus29:43344
2017-12-29Ghost Recon: Wildlands Case Study: Looking through the lens of self-determination theory - Ubisoft43:31905Ghost Recon Wildlands
2017-04-19Testing Story and Character: Process, Learnings, and Results - #GamesUR US Conference 201739:41766
2017-04-10Debating Return on Investment for Games User Research - #GamesUR US Conference 201727:26166
2017-04-10Quantum Break: A Tour of Methods We Used To Test This Rather Odd Product - #GamesUR US 201737:14527
2017-04-10Opening Remarks - #GamesUR US Conference 20177:21340
2017-04-10Keynote: Storytelling with Statistics - #GamesUR US Conference 201744:23635
2017-04-10Guidelines for Inclusive and Accessible Games - #GamesUR US Conference 201753:35661
2017-04-10Qualitative Research: Why We Hired a Tax Researcher to Work on a Baseball Game26:02158
2017-04-10Games User Research SIG Chair Update - #GamesUR US Conference 201715:3052
2017-04-10GUR Lessons from Mars and the Last Star (DOOM & Battleborn) - #GamesUR US Conference 201754:53276
2017-04-10The Gamer Motivation Profile: New Findings & Analytic Techniques - #GamesUR US Conference 201731:40549
2017-04-10Reducing biases in User Research - #GamesUR US Conference 201748:33895
2017-04-10Panel: Breaking into GUR - #GamesUR US Conference 201722:42142
2017-04-10How to save the forest when all the trees are on fire - #GamesUR US Conference 201727:07148
2017-04-10Testing in VR: Practicalities and considerations - #GamesUR US Conference 201753:20181
2017-04-10Accessibility – Your Questions Answered - #GamesUR US Conference 201739:1477
2017-04-10Microtalks - #GamesUR US Conference 201741:47223
2017-04-10SWaGUR – Training the Next Generation of Games User Researchers - #GamesUR US Conference 201721:55144
2017-04-10User Research vs. Data Science - #GamesUR US Conference 201729:21231
2016-11-15Preparing Students to be Game User Researchers - Dr. Kelly Boudreau, Brunel - #GamesUR London 201618:37432
2016-11-15Lessons Learnt in User Research for Indie Studios - Pejman Mirza-Babaei - #GamesUR London 201643:12240
2016-11-15Playtesting in VR: Takeaways - Laura Glibert, Ubisoft Paris - #GamesUR London 201644:08775
2016-11-15Communicating Research To Teams and Stakeholders - Johan Dorell, EA DICE #GamesUR London 201642:59343Battlefield 1
2016-11-15Diary Studies To Research Long Term Behaviour - Jochen Peketz, Ubisoft Blue Byte - #GamesUR 201637:34921
2016-11-15Careers: Forging a Career in #GamesUR - Sebastian Long, Player Research - #GamesUR 2016 London13:121,119