Games User Research SIG

Games User Research SIG

Views:
122,625
Subscribers:
2,470
Videos:
231
Duration:
6:04:58:02

Games User Research SIG is a YouTube content creator with over 2.47 thousand subscribers, publishing 231 videos which altogether total roughly 122.63 thousand views.

Created on ● Channel Link: https://www.youtube.com/channel/UCJI0-SDgfwxfb_hSADU7UyQ





All Videos by Games User Research SIG



PublishedVideo TitleDurationViewsCategoryGame
2016-11-15A Methodological Framework for Eye-tracking - Nicolas Mathieu, Ubisoft Paris - #GamesUR London 201647:39534Vlog
2016-11-15Designing for Gamers with Deafness - Tom Lorusso, Microsoft - #GamesUR London 201642:02581
2016-10-10What does GUR mean? *Extra credits*3:19383
2016-10-10What does GUR mean? Asked by children7:031,010
2016-10-10What does GUR mean? Asked by a CEO9:362,131
2016-10-10What does GUR mean? Asked by a game designer5:272,091
2016-10-10What does GUR mean? Asked by a student9:19406
2016-10-10What does GUR mean? Asked by grandparents9:34238
2016-03-25Assessment of Responses to Narrative in Games - #GamesUR US Conference 201654:51316
2016-03-25Virtual Reality Open RoundTable - #GamesUR US Conference 201643:49123
2016-03-25Methods in Telemetry and Research at Volition - #GamesUR US Conference 201626:54478
2016-03-25Open Discussion - #GamesUR US Conference 201654:55193Discussion
2016-03-25Success Factors as Communication Tools in Mobile - #GamesUR US Conference 201638:41346
2016-03-25Crowdsourcing Player Experience Evaluation - #GamesUR US Conference 201630:49317
2016-03-25How To Easily and Effectively Communicate with Dev Teams - #GamesUR US Conference 201643:55573Guide
2016-03-25Fireside Chat PS3 ♥'s Xbox - #GamesUR US Conference 201644:58285
2016-03-25GURSIG Update - #GamesUR US Conference 201613:34163Vlog
2016-03-25Live Test Experience on Rainbow Six Siege - #GamesUR US Conference 201649:30633Rainbow Six Siege
2016-03-25Designing and Building a Research Lab - #GamesUR US Conference 201643:231,605
2016-03-25Our Subversive Goal in Teaching - #GamesUR US Conference 201626:22170
2016-03-25Biometrics at Ubisoft Montreal - #GamesUR US Conference 201654:391,106
2016-03-25Gamer Motivation Profile Findings - #GamesUR US Conference 201630:3215,423
2016-03-25Gesture Methods The New Sign Language - #GamesUR US Conference 201637:01323
2016-03-25The Evolution of Insight at Riot Games - #GamesUR US Conference 201640:195,747
2015-07-28Welcome to Summoner’s Rift: A look into research at Riot Games - Riot Games - #GamesUR 201544:011,135League of Legends
2015-07-28From Body Signals to Brainy Player Insights - Lennart Nacke - #GamesUR Conference 201545:46321
2015-07-28Playtesting and Data Analysis in Saints Row - Deep-Silver Volition - #GamesUR Conference 201546:59419
2015-07-28Building Ubisoft's Games User Research Machine - Ubisoft Paris - #GamesUR Conference 201525:011,721Guide
2015-07-28Methods for Long Term Engagement & Competitor Research - Big Fish Games - #GamesUR 201540:22427Clash of Clans
2015-07-28Ubisoft’s Narrative Review Process - Ubisoft - #GamesUR Conference 201538:47761ReviewAssassin's Creed
2015-07-28How Sony is approaching accessibility for disabled gamers - Sony (SCEE) - #GamesUR Conference 201541:46513