Houdini

Houdini

Views:
21,757,138
Subscribers:
140,000
Videos:
2,284
Duration:
35:13:09:30
Canada
Canada

Houdini is a Canadian content creator on YouTube with approximately 140 thousand subscribers. He published approximately 2.28 thousand videos which altogether total more than 21.76 million views.

Created on ● Channel Link: https://www.youtube.com/channel/UCegWLyW4CYzph4dYW-gYy0g





All Videos by Houdini



PublishedVideo TitleDurationViewsCategoryGame
2024-08-09Project Pegasus | Utility Widgets 2 | Creating HDAs in Unreal0:00168
2024-08-09Project Pegasus | Utility Widgets 1 | Editor Utility Widgets vs Scriptable Tools0:00212
2024-08-09Commercial Projects | Bacon X | Houdini Connect0:002,614
2024-08-09Project Pegasus | Roads, Tracks and Rivers 1.3 | Discontinuous Paths0:0096
2024-08-09Project Pegasus | Roads, Tracks and Rivers 1.2 | Waypoints0:00148
2024-08-09Project Pegasus | Create a Landscape Color Map 5.2 | Texture Mask - Save As a Digital Asset0:0051
2024-08-09Project Pegasus | Roads, Tracks and Rivers 2.6 | Gizmos!0:0088
2024-08-09Project Pegasus | Create a Landscape Color Map 2.2 | Color Layer - Setup0:0098
2024-08-09Project Pegasus | Create a Landscape Color Map 3.1 | Color Adjust - Setup0:0045
2024-08-09Project Pegasus | Architecture 1 | Overview0:00565
2024-08-09Project Pegasus | Utility Widgets 3 | Manipulating Inputs and Parameters of HDAs0:00164
2024-08-09Project Pegasus | Roads, Tracks and Rivers 2.8 | Porting Tools and Materials0:0077
2024-08-09Project Pegasus | Roads, Tracks and Rivers 2.4 | Managing HDA and Spline State0:0087
2024-08-09Project Pegasus | Create a Landscape Color Map 3.2 | Color Adjust - Save As a Digital Asset0:0053
2024-08-09Project Pegasus | Roads, Tracks and Rivers 1.8 | Iterations0:00148
2024-08-09Project Pegasus | Roads, Tracks and Rivers 2.10 | Advanced River Tool0:00159
2024-08-09Project Pegasus | Roads, Tracks and Rivers 1.1 | Paths and Costs0:00463
2024-08-09Project Pegasus | Roads, Tracks and Rivers 2.9 | Promoting Parms0:00114
2024-08-09Project Pegasus | Roads, Tracks and Rivers 1.7 | HDA0:00121
2024-08-09Project Pegasus | Roads, Tracks and Rivers 2.1 | Unreal Landscape Splines0:00123
2024-08-09Project Pegasus | Architecture 5 | Understanding Segments0:00111
2024-08-09Project Pegasus | Create a Landscape Color Map 4.1 | Occlusion Mask - Setup0:0074
2024-08-09Project Pegasus | Architecture 2 | Placing an Object0:00118
2024-08-09Project Pegasus | Create a Landscape Color Map 2.5 | Color Layer - Color Tips0:0090
2024-08-09Project Pegasus | Create a Landscape Color Map 2.1 | A Quick Introduction To VEX0:0042
2024-08-09Project Pegasus | Create a Landscape Color Map 6.2 | Unreal - Importing The Color Map0:00235
2024-08-09Project Pegasus | Roads, Tracks and Rivers 2.2 | Intro to Scriptable Tools0:0093
2024-08-09Project Pegasus | Create a Landscape Color Map 4.2 | Occlusion Mask - Save As a Digital Asset0:0050
2024-07-27Houdini Export from Houdini to PCG in Unreal 3 | Use Alembic Method13:08380
2024-07-27Houdini Export from Houdini to PCG in Unreal 1 | Overview5:301,498
2024-07-27Houdini Export from Houdini to PCG in Unreal 4 | Explore Use Cases21:14400
2024-07-27Houdini Export from Houdini to PCG in Unreal 2 | Use CSV Export Method11:161,605Unreal II: The Awakening
2024-07-18Character Animation in H20.5 | Cristin Barghiel and Warren Leathem | Annecy HIVE 202437:465,123
2024-07-18How to Generate a Brick Wall18:462,606Tutorial
2024-07-18How to Create Complex Patterns with Custom UVs20:395,464Tutorial
2024-07-18How to Make Intricate Mosaics17:552,212Tutorial
2024-07-17Fall of the House of Usher | WeFX | Houdini Connect4:195,700
2024-07-12Ten Years of Tech Art for Marvel's Spider-Man | Xray Halperin | EPC 202436:575,100Let's PlayMarvel's Spider-Man
2024-07-12Mighty Bridge : Procedural Generation using Houdini for Star Citizen | Valentin Caille | EPC 202427:411,453
2024-07-12Monster Factory – PDG in Diablo IV | Daniel Maendel | EPC 202433:101,910Diablo IV
2024-07-12Lidar to Level | Andy Footman & George Pennyfather | EPC 202437:511,466
2024-07-12Everything Procedural Conference | Houdini Connect2:461,323Everything
2024-07-12Building a Scalable Terrain Biome Pipeline | Twan de Graaf | EPC 20242:07:502,169
2024-07-122024 Houdini Games Reel2:042,000
2024-07-11Commercial Projects | The Marmalade | Houdini Connect3:372,835
2024-07-11How to Generate Dirt with Geometry Rasterization23:063,772Tutorial
2024-07-11How to Scatter and Point Stamp Grass19:573,221Tutorial
2024-07-11How to Generate Rock Features using Noises21:335,090Tutorial
2024-07-03Simon Holmedal: Minimalism, Maximized | Forward Festival40:1217,092
2024-07-03Will MacNeil: Found the Perfect Mixture of Houdini, Generative Design or AI | Forward Festival41:156,179
2024-07-03League of Legends | Sauvage.TV | Houdini Connect3:595,636
2024-07-01Why Animators will Love Houdini! | Magnus Møller & Jesper Andkjæ | Houdini 20.5 HIVE Paris59:235,541
2024-07-01Procedural Character Rigging Techniques in APEX | Esther Trilsch | Houdini 20.5 HIVE Paris41:067,597
2024-07-01Baking Sexy Recipes | Attila Torok | Houdini 20.5 HIVE Paris57:416,738
2024-07-01Don't Run from COPs | Nikola Damjanov | Houdini 20.5 HIVE Paris58:2614,827
2024-07-01Bird Plumage Grooming | Andriy Bilichenko | Houdini 20.5 HIVE Paris48:471,585
2024-07-01Character Animation Workflow | Warren Leathem | Houdini 20.5 HIVE Paris32:053,161
2024-07-01Pillow Talk | Fianna Wong | Houdini 20.5 HIVE Paris31:012,969
2024-06-30Every Node, Every Where, all in LOPS | Rob Pieké | Houdini 20.5 HIVE Paris41:403,597
2024-06-27SideFX Labs Nodebook | Lightning6:541,977
2024-06-27SideFX Labs Nodebook | Mapbox8:291,873
2024-06-27SideFX Labs Nodebook | Settlement Connections11:012,374
2024-06-27SideFX Labs Nodebook | Building from Patterns16:582,174
2024-06-27SideFX Labs Nodebook | Volume Loop8:061,473
2024-06-27SideFX Labs Nodebook | Snow Buildup4:201,427
2024-06-27SideFX Labs Nodebook | Tree Toolset5:44887
2024-06-26Houdini 20.5 Keynote2:13:1241,009
2024-06-17Lighting Nodebook | Geometry Light4:512,816
2024-06-17Terrain Nodebook | HeightField Mask by Feature10:19771
2024-06-17Terrain Nodebook | Heightfield Project5:50121
2024-06-17Lighting Nodebook | Light Linker5:021,033
2024-06-17Terrain Nodebook | Shallow Water Solver13:534,305
2024-06-17Terrain Nodebook | HeightField Erode14:401,461
2024-06-17Terrain Nodebook | Heightfield Scatter16:24428
2024-06-17Lighting Nodebook | LPE Tags6:26202
2024-06-17Lighting Nodebook | Light Filter Library6:572,159
2024-06-17Lighting Nodebook | Light7:39725
2024-06-13Houdini 20.5 Sneak Peek8:1155,605
2024-05-31Houdini Fur Lookdev | 12 Fur Pattern Textures2:37888
2024-05-31Houdini Fur Lookdev | Render 061:281,695
2024-05-31Houdini Fur Lookdev | Getting Started8:171,464
2024-05-31Houdini Fur Lookdev | Render 051:031,164
2024-05-31Houdini Fur Lookdev | 10 Grooming Fur6:2627
2024-05-31Houdini Fur Lookdev | 11 Melanin Value Adjustments9:5980
2024-05-31Houdini Fur Lookdev | 02 Melanin Research6:33118
2024-05-31Houdini Fur Lookdev | 08 Scene Setup and Layout12:4839
2024-05-31Houdini Fur Lookdev | 14 Presentation Setup9:0911
2024-05-31Houdini Fur Lookdev | Overview1:45160
2024-05-31Houdini Fur Lookdev | 09 Rendering Properties and Camera Setup8:368
2024-05-31Houdini Fur Lookdev | Render 041:0323
2024-05-31Houdini Fur Lookdev | 07 Lookdev Tool Overview12:5710
2024-05-31Houdini Fur Lookdev | 13 Melanin Layering Using Textures13:2512
2024-05-31Houdini Fur Lookdev | 15 Presentation Renders7:0332
2024-05-31Houdini Fur Lookdev | 06 Karma Fur Shading Properties7:001
2024-05-31Houdini Fur Lookdev | Render 031:540
2024-05-31Houdini Fur Lookdev | 04 Melanin Node Setup8:1324
2024-05-31Houdini Fur Lookdev | Render 010:50161
2024-05-31Houdini Fur Lookdev | 05 Fur Layer Node Setup13:0024
2024-05-31Houdini Fur Lookdev | 01 Photo Reference4:57107
2024-05-31Houdini Fur Lookdev | 03 Hair Structure2:4436