2024-08-09 | Project Pegasus | Utility Widgets 2 | Creating HDAs in Unreal | 0:00 | 168 | |
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2024-08-09 | Project Pegasus | Utility Widgets 1 | Editor Utility Widgets vs Scriptable Tools | 0:00 | 212 | |
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2024-08-09 | Commercial Projects | Bacon X | Houdini Connect | 0:00 | 2,614 | |
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2024-08-09 | Project Pegasus | Roads, Tracks and Rivers 1.3 | Discontinuous Paths | 0:00 | 96 | |
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2024-08-09 | Project Pegasus | Roads, Tracks and Rivers 1.2 | Waypoints | 0:00 | 148 | |
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2024-08-09 | Project Pegasus | Create a Landscape Color Map 5.2 | Texture Mask - Save As a Digital Asset | 0:00 | 51 | |
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2024-08-09 | Project Pegasus | Roads, Tracks and Rivers 2.6 | Gizmos! | 0:00 | 88 | |
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2024-08-09 | Project Pegasus | Create a Landscape Color Map 2.2 | Color Layer - Setup | 0:00 | 98 | |
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2024-08-09 | Project Pegasus | Create a Landscape Color Map 3.1 | Color Adjust - Setup | 0:00 | 45 | |
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2024-08-09 | Project Pegasus | Architecture 1 | Overview | 0:00 | 565 | |
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2024-08-09 | Project Pegasus | Utility Widgets 3 | Manipulating Inputs and Parameters of HDAs | 0:00 | 164 | |
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2024-08-09 | Project Pegasus | Roads, Tracks and Rivers 2.8 | Porting Tools and Materials | 0:00 | 77 | |
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2024-08-09 | Project Pegasus | Roads, Tracks and Rivers 2.4 | Managing HDA and Spline State | 0:00 | 87 | |
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2024-08-09 | Project Pegasus | Create a Landscape Color Map 3.2 | Color Adjust - Save As a Digital Asset | 0:00 | 53 | |
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2024-08-09 | Project Pegasus | Roads, Tracks and Rivers 1.8 | Iterations | 0:00 | 148 | |
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2024-08-09 | Project Pegasus | Roads, Tracks and Rivers 2.10 | Advanced River Tool | 0:00 | 159 | |
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2024-08-09 | Project Pegasus | Roads, Tracks and Rivers 1.1 | Paths and Costs | 0:00 | 463 | |
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2024-08-09 | Project Pegasus | Roads, Tracks and Rivers 2.9 | Promoting Parms | 0:00 | 114 | |
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2024-08-09 | Project Pegasus | Roads, Tracks and Rivers 1.7 | HDA | 0:00 | 121 | |
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2024-08-09 | Project Pegasus | Roads, Tracks and Rivers 2.1 | Unreal Landscape Splines | 0:00 | 123 | |
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2024-08-09 | Project Pegasus | Architecture 5 | Understanding Segments | 0:00 | 111 | |
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2024-08-09 | Project Pegasus | Create a Landscape Color Map 4.1 | Occlusion Mask - Setup | 0:00 | 74 | |
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2024-08-09 | Project Pegasus | Architecture 2 | Placing an Object | 0:00 | 118 | |
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2024-08-09 | Project Pegasus | Create a Landscape Color Map 2.5 | Color Layer - Color Tips | 0:00 | 90 | |
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2024-08-09 | Project Pegasus | Create a Landscape Color Map 2.1 | A Quick Introduction To VEX | 0:00 | 42 | |
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2024-08-09 | Project Pegasus | Create a Landscape Color Map 6.2 | Unreal - Importing The Color Map | 0:00 | 235 | |
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2024-08-09 | Project Pegasus | Roads, Tracks and Rivers 2.2 | Intro to Scriptable Tools | 0:00 | 93 | |
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2024-08-09 | Project Pegasus | Create a Landscape Color Map 4.2 | Occlusion Mask - Save As a Digital Asset | 0:00 | 50 | |
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2024-07-27 | Houdini Export from Houdini to PCG in Unreal 3 | Use Alembic Method | 13:08 | 380 | |
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2024-07-27 | Houdini Export from Houdini to PCG in Unreal 1 | Overview | 5:30 | 1,498 | |
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2024-07-27 | Houdini Export from Houdini to PCG in Unreal 4 | Explore Use Cases | 21:14 | 400 | |
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2024-07-27 | Houdini Export from Houdini to PCG in Unreal 2 | Use CSV Export Method | 11:16 | 1,605 | | Unreal II: The Awakening
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2024-07-18 | Character Animation in H20.5 | Cristin Barghiel and Warren Leathem | Annecy HIVE 2024 | 37:46 | 5,123 | |
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2024-07-18 | How to Generate a Brick Wall | 18:46 | 2,606 | Tutorial |
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2024-07-18 | How to Create Complex Patterns with Custom UVs | 20:39 | 5,464 | Tutorial |
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2024-07-18 | How to Make Intricate Mosaics | 17:55 | 2,212 | Tutorial |
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2024-07-17 | Fall of the House of Usher | WeFX | Houdini Connect | 4:19 | 5,700 | |
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2024-07-12 | Ten Years of Tech Art for Marvel's Spider-Man | Xray Halperin | EPC 2024 | 36:57 | 5,100 | Let's Play | Marvel's Spider-Man
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2024-07-12 | Mighty Bridge : Procedural Generation using Houdini for Star Citizen | Valentin Caille | EPC 2024 | 27:41 | 1,453 | |
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2024-07-12 | Monster Factory – PDG in Diablo IV | Daniel Maendel | EPC 2024 | 33:10 | 1,910 | | Diablo IV
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2024-07-12 | Lidar to Level | Andy Footman & George Pennyfather | EPC 2024 | 37:51 | 1,466 | |
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2024-07-12 | Everything Procedural Conference | Houdini Connect | 2:46 | 1,323 | | Everything
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2024-07-12 | Building a Scalable Terrain Biome Pipeline | Twan de Graaf | EPC 2024 | 2:07:50 | 2,169 | |
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2024-07-12 | 2024 Houdini Games Reel | 2:04 | 2,000 | |
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2024-07-11 | Commercial Projects | The Marmalade | Houdini Connect | 3:37 | 2,835 | |
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2024-07-11 | How to Generate Dirt with Geometry Rasterization | 23:06 | 3,772 | Tutorial |
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2024-07-11 | How to Scatter and Point Stamp Grass | 19:57 | 3,221 | Tutorial |
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2024-07-11 | How to Generate Rock Features using Noises | 21:33 | 5,090 | Tutorial |
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2024-07-03 | Simon Holmedal: Minimalism, Maximized | Forward Festival | 40:12 | 17,092 | |
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2024-07-03 | Will MacNeil: Found the Perfect Mixture of Houdini, Generative Design or AI | Forward Festival | 41:15 | 6,179 | |
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2024-07-03 | League of Legends | Sauvage.TV | Houdini Connect | 3:59 | 5,636 | |
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2024-07-01 | Why Animators will Love Houdini! | Magnus Møller & Jesper Andkjæ | Houdini 20.5 HIVE Paris | 59:23 | 5,541 | |
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2024-07-01 | Procedural Character Rigging Techniques in APEX | Esther Trilsch | Houdini 20.5 HIVE Paris | 41:06 | 7,597 | |
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2024-07-01 | Baking Sexy Recipes | Attila Torok | Houdini 20.5 HIVE Paris | 57:41 | 6,738 | |
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2024-07-01 | Don't Run from COPs | Nikola Damjanov | Houdini 20.5 HIVE Paris | 58:26 | 14,827 | |
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2024-07-01 | Bird Plumage Grooming | Andriy Bilichenko | Houdini 20.5 HIVE Paris | 48:47 | 1,585 | |
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2024-07-01 | Character Animation Workflow | Warren Leathem | Houdini 20.5 HIVE Paris | 32:05 | 3,161 | |
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2024-07-01 | Pillow Talk | Fianna Wong | Houdini 20.5 HIVE Paris | 31:01 | 2,969 | |
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2024-06-30 | Every Node, Every Where, all in LOPS | Rob Pieké | Houdini 20.5 HIVE Paris | 41:40 | 3,597 | |
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2024-06-27 | SideFX Labs Nodebook | Lightning | 6:54 | 1,977 | |
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2024-06-27 | SideFX Labs Nodebook | Mapbox | 8:29 | 1,873 | |
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2024-06-27 | SideFX Labs Nodebook | Settlement Connections | 11:01 | 2,374 | |
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2024-06-27 | SideFX Labs Nodebook | Building from Patterns | 16:58 | 2,174 | |
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2024-06-27 | SideFX Labs Nodebook | Volume Loop | 8:06 | 1,473 | |
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2024-06-27 | SideFX Labs Nodebook | Snow Buildup | 4:20 | 1,427 | |
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2024-06-27 | SideFX Labs Nodebook | Tree Toolset | 5:44 | 887 | |
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2024-06-26 | Houdini 20.5 Keynote | 2:13:12 | 41,009 | |
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2024-06-17 | Lighting Nodebook | Geometry Light | 4:51 | 2,816 | |
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2024-06-17 | Terrain Nodebook | HeightField Mask by Feature | 10:19 | 771 | |
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2024-06-17 | Terrain Nodebook | Heightfield Project | 5:50 | 121 | |
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2024-06-17 | Lighting Nodebook | Light Linker | 5:02 | 1,033 | |
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2024-06-17 | Terrain Nodebook | Shallow Water Solver | 13:53 | 4,305 | |
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2024-06-17 | Terrain Nodebook | HeightField Erode | 14:40 | 1,461 | |
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2024-06-17 | Terrain Nodebook | Heightfield Scatter | 16:24 | 428 | |
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2024-06-17 | Lighting Nodebook | LPE Tags | 6:26 | 202 | |
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2024-06-17 | Lighting Nodebook | Light Filter Library | 6:57 | 2,159 | |
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2024-06-17 | Lighting Nodebook | Light | 7:39 | 725 | |
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2024-06-13 | Houdini 20.5 Sneak Peek | 8:11 | 55,605 | |
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2024-05-31 | Houdini Fur Lookdev | 12 Fur Pattern Textures | 2:37 | 888 | |
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2024-05-31 | Houdini Fur Lookdev | Render 06 | 1:28 | 1,695 | |
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2024-05-31 | Houdini Fur Lookdev | Getting Started | 8:17 | 1,464 | |
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2024-05-31 | Houdini Fur Lookdev | Render 05 | 1:03 | 1,164 | |
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2024-05-31 | Houdini Fur Lookdev | 10 Grooming Fur | 6:26 | 27 | |
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2024-05-31 | Houdini Fur Lookdev | 11 Melanin Value Adjustments | 9:59 | 80 | |
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2024-05-31 | Houdini Fur Lookdev | 02 Melanin Research | 6:33 | 118 | |
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2024-05-31 | Houdini Fur Lookdev | 08 Scene Setup and Layout | 12:48 | 39 | |
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2024-05-31 | Houdini Fur Lookdev | 14 Presentation Setup | 9:09 | 11 | |
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2024-05-31 | Houdini Fur Lookdev | Overview | 1:45 | 160 | |
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2024-05-31 | Houdini Fur Lookdev | 09 Rendering Properties and Camera Setup | 8:36 | 8 | |
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2024-05-31 | Houdini Fur Lookdev | Render 04 | 1:03 | 23 | |
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2024-05-31 | Houdini Fur Lookdev | 07 Lookdev Tool Overview | 12:57 | 10 | |
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2024-05-31 | Houdini Fur Lookdev | 13 Melanin Layering Using Textures | 13:25 | 12 | |
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2024-05-31 | Houdini Fur Lookdev | 15 Presentation Renders | 7:03 | 32 | |
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2024-05-31 | Houdini Fur Lookdev | 06 Karma Fur Shading Properties | 7:00 | 1 | |
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2024-05-31 | Houdini Fur Lookdev | Render 03 | 1:54 | 0 | |
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2024-05-31 | Houdini Fur Lookdev | 04 Melanin Node Setup | 8:13 | 24 | |
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2024-05-31 | Houdini Fur Lookdev | Render 01 | 0:50 | 161 | |
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2024-05-31 | Houdini Fur Lookdev | 05 Fur Layer Node Setup | 13:00 | 24 | |
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2024-05-31 | Houdini Fur Lookdev | 01 Photo Reference | 4:57 | 107 | |
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2024-05-31 | Houdini Fur Lookdev | 03 Hair Structure | 2:44 | 36 | |
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