2022-04-08 | Project Titan Shrub Tool | Overview | 1:16 | 1,781 | |
|
2022-04-06 | Project Titan Train Tool | Part 1 | From Patterns to Models | 20:27 | 1,791 | |
|
2022-04-06 | Project Titan Train Tool | Part 3 | Auto Rigging using KineFX | 17:17 | 962 | |
|
2022-04-06 | Project Titan Train Tool | Part 2 | Improve the Setup | 10:16 | 531 | |
|
2022-04-06 | Project Titan Train Tool | Part 4 | Export to FBX | 4:25 | 932 | |
|
2022-04-06 | Project Titan Train Tool | Overview | 1:36 | 2,212 | |
|
2022-04-05 | Mardini 2022 | Week Five Highlights | 2:04 | 2,459 | |
|
2022-04-01 | Venom 2 | DNEG | Houdini Connect | 3:28 | 5,192 | |
|
2022-03-30 | Mardini 2022 | Week Four Highlights | 2:42 | 1,804 | |
|
2022-03-28 | SideFX Labs 2021-2022 | Servicing Next-Gen Development | Mai Ao | GDC 2022 | 35:25 | 7,373 | |
|
2022-03-28 | Procedural Workflows in Production | Simon Verstraete | GDC 2022 | 53:37 | 5,515 | |
|
2022-03-28 | Procedural Primer for Artists | Robert Magee | GDC 2022 | 23:45 | 4,161 | |
|
2022-03-26 | Houdini 19 | Apple Silicon Tech Preview | 2:35 | 4,474 | Preview |
|
2022-03-24 | Mardini 2022 | Week Three Highlights | 3:16 | 1,659 | |
|
2022-03-23 | Project Titan Cloth Tool | Part 3 | Cloth Tool in Unreal Engine | 12:10 | 1,319 | |
|
2022-03-23 | Project Titan Cloth Tool | Part 1 | Create Cloth Simulation | 14:35 | 2,005 | |
|
2022-03-23 | Project Titan Cloth Tool | Part 2 | Create Digital Asset | 10:56 | 925 | |
|
2022-03-23 | Project Titan Cloth Tool | Overview | 1:25 | 1,971 | |
|
2022-03-15 | Mardini 2022 | Week Two Highlights | 2:49 | 3,959 | |
|
2022-03-10 | Picnic Panic | Houdini Game Jam 2021 | Houdini Connect | 6:46 | 868 | |
|
2022-03-10 | Act Normal! | Houdini Game Jam 2021 | Houdini Connect | 5:09 | 2,128 | |
|
2022-03-10 | Sir Stackems | Houdini Game Jam 2021 | Houdini Connect | 5:05 | 656 | |
|
2022-03-09 | Agent Primitives: Geometry | 0:00 | 4,165 | |
|
2022-03-09 | Agent Primitives: Overview | 0:00 | 3,285 | |
|
2022-03-09 | Agent Primitives: Metadata | 0:00 | 1,885 | |
|
2022-03-08 | Mardini 2022 | Week One Highlights | 0:00 | 3,505 | |
|
2022-03-03 | Creating a Mega Character 5 | Mega Character Workflow | 0:00 | 3,408 | |
|
2022-03-03 | Creating a Mega Character 6 | Rendering with Karma in Solaris | 0:00 | 3,431 | |
|
2022-03-03 | Creating a Mega Character 1 | Modeling the Character | 0:00 | 9,137 | |
|
2022-03-03 | Creating a Mega Character 2 | KineFX Rigging | 0:00 | 9,575 | |
|
2022-03-03 | Creating a Mega Character 3 | KineFX Animation | 0:00 | 5,899 | |
|
2022-03-03 | Creating a Mega Character 4 | Base Character Vellum Workflow | 0:00 | 4,048 | |
|
2022-03-03 | Creating a Mega Character | Introduction | 0:00 | 4,790 | |
|
2022-02-28 | HEXAGONA | Christos Stavridis | TA Challenge | 0:00 | 2,327 | |
|
2022-02-28 | Polyline Creation | Peter Prickarz | TA Challenge | 0:00 | 1,781 | |
|
2022-02-28 | SideFX Labs Tech Art Challenge | 1:22:26 | 7,074 | |
|
2022-02-22 | Space Sweepers | Bottleship | Houdini Connect | 0:00 | 12,750 | |
|
2022-02-22 | Project Titan Stacking Tool | Part 3 | Packing Assets | 0:00 | 3,754 | |
|
2022-02-22 | Project Titan Stacking Tool | Part 4 | Stacking Assets | 0:00 | 2,442 | |
|
2022-02-22 | Project Titan Stacking Tool | Part 2 | Setting up the HDA | 0:00 | 3,582 | |
|
2022-02-22 | Project Titan Stacking Tool | Part 1 | Unreal Engine Setup | 0:00 | 5,733 | | Unreal
|
2022-02-22 | Project Titan Stacking Tool | Part 5 | Simulation | 0:00 | 1,407 | |
|
2022-02-22 | Project Titan Stacking Tool | Overview | 0:00 | 4,913 | |
|
2022-02-16 | Project Titan Cable Tool | Part 3 | Create the Small Cables | 0:00 | 6,820 | |
|
2022-02-16 | Project Titan Cable Tool | Part 4 | Build the Digital Asset | 0:00 | 4,452 | |
|
2022-02-16 | Project Titan Cable Tool | Part 5 | Open in Unreal | 0:00 | 4,886 | |
|
2022-02-16 | Project Titan Cable Tool | Part 6 | Use Trimsheet Textures | 0:00 | 4,128 | |
|
2022-02-16 | Project Titan Cable Tool | Part 2 | Create the Main Cables | 0:00 | 8,483 | |
|
2022-02-16 | Project Titan Cable Tool | Part 1 | Introduction | 0:00 | 11,303 | |
|
2022-02-08 | Amazon Hyena | The Mill | Houdini Connect | 0:00 | 12,290 | |
|
2022-02-07 | SESI-Snacks V2 | 15 Comping | 0:00 | 3,464 | |
|
2022-02-07 | SESI-Snacks V2 | 02 Awesome Animatic | 0:00 | 8,893 | |
|
2022-02-07 | SESI-Snacks V2 | 08 Assemble Mojito | 0:00 | 2,124 | |
|
2022-02-07 | SESI-Snacks V2 | 07 Twirly Swirly | 0:00 | 3,717 | |
|
2022-02-07 | SESI-Snacks V2 | 09 Solaris | 0:00 | 3,294 | |
|
2022-02-07 | SESI-Snacks V2 | 05 Resolving Rain | 0:00 | 4,313 | |
|
2022-02-07 | SESI-Snacks V2 | 04 Droplets | 0:00 | 4,077 | |
|
2022-02-07 | SESI-Snacks V2 | 13 Swirly! | 0:00 | 1,303 | |
|
2022-02-07 | SESI-Snacks V2 | 14 Magic! | 0:00 | 1,239 | |
|
2022-01-27 | Project Titan | Trailer | 1:48 | 45,772 | |
|
2022-01-18 | Houdini Game Jam 2021 Games Reel | 1:57 | 5,021 | |
|
2021-12-15 | backspacetokyo | Remaking of the Battle of Sekigahara (Crowd Animation Using Houdini) | Houd... | 30:29 | 6,490 | |
|
2021-12-15 | Jan Trubac | Deserted - Building the World with Houdini | Houdini HIVE SIGGRAPH Asia 2021 | 31:43 | 13,154 | |
|
2021-12-15 | Mayhem Mirror Studios | KineFX to Unreal Engine 5: From Combat Systems to Cinematics | Houdi... | 21:01 | 4,259 | |
|
2021-12-15 | Animal Logic | A Glimpse into USD ALab and Asset Building at Animal Logic | Houdini HIVE SI... | 30:19 | 4,354 | |
|
2021-12-15 | Entagma | Generative 3D: The Art, Science and Bendology of Using Algorithms in 3D Design | H... | 25:54 | 8,707 | |
|
2021-12-15 | Japan Medical Company Inc. | Medical Research & Product Design with Houdini | Houdini HIVE S... | 27:43 | 1,484 | |
|
2021-12-15 | Carl Drifter | My thoughts on Simulation in Houdini | Houdini HIVE SIGGRAPH Asia 2021 | 34:37 | 1,421 | |
|
2021-12-15 | Tencent Games | Procedural Generation of Urban Traffic System | Houdini HIVE SIGGRAPH Asia 2021 | 22:20 | 5,637 | |
|
2021-12-15 | Luma Pictures | Using Acceleration For Smoother Particle Simulations | Houdini HIVE SIGGRAPH... | 30:06 | 7,105 | |
|
2021-12-15 | Houdini HIVE: SIGGRAPH Asia 2021 | 4:13:03 | 8,096 | |
|
2021-12-06 | Applications of Houdini in Game Production Workflow | Worldwide HUG | Beijing | 1:30:58 | 4,214 | |
|
2021-12-06 | Terrain Handbook 02 | Heightfields | Basics | 31:12 | 34,965 | |
|
2021-12-06 | Terrain Handbook 12 | Fiery Biome | Shaders & Rendering | 10:08 | 4,264 | |
|
2021-12-06 | Terrain Handbook 06 | Fiery Biome | HF Breakdown | 17:11 | 6,747 | |
|
2021-12-06 | Terrain Handbook 13 | Icy Biome | Shaders & Rendering | 7:08 | 5,659 | |
|
2021-12-06 | Terrain Handbook 11 | Dusty Biome | Shaders & Rendering | 17:43 | 9,834 | |
|
2021-12-06 | Terrain Handbook 03 | Dusty Biome | Making the Heightfield | 36:42 | 23,993 | |
|
2021-12-06 | Terrain Handbook 10 | Icy Biome | Scattered Trees | 9:52 | 4,926 | |
|
2021-12-06 | Terrain Handbook 09 | Icy Biome | COPs Texture Breakdown | 12:19 | 5,635 | |
|
2021-12-06 | Terrain Handbook 08 | Icy Biome | HF Breakdown | 16:34 | 5,639 | |
|
2021-12-06 | Terrain Handbook 04 | Dusty Biome | Textures in COPs | 49:37 | 21,951 | |
|
2021-12-06 | Terrain Handbook 07 | Fiery Biome | COPs Texture Breakdown | 11:49 | 4,761 | |
|
2021-12-06 | Terrain Handbook 05 -|Dusty Biome | Scattering Details | 12:56 | 8,255 | |
|
2021-12-06 | Terrain Handbook 01 | Introduction | Brief Overview | 1:09 | 36,171 | |
|
2021-12-06 | Worldwide HUG | Shenzhen | 2:47:33 | 2,469 | |
|
2021-12-03 | Unity Session | Getting Started | 59:28 | 8,171 | |
|
2021-12-03 | Unity Session | Building Levels Procedurally & Vertex Animation Textures | 59:53 | 5,127 | |
|
2021-12-02 | Challenges of Online Teaching | Houdini.School | Houdini Education/Studio HIVE | 27:55 | 717 | |
|
2021-12-02 | Don’t Hide Your Troubleshooting, Highlight It | WETA Digital & Yoobee Colleges | Houdini Educati... | 41:53 | 661 | |
|
2021-12-02 | Entry Level FX Reel 101 | Jorge Razon / Centennial College & Soho VFX | Houdini Education/Studio... | 22:37 | 1,804 | |
|
2021-12-02 | Staying Versatile and Optimizing Opportunities for Development | Seneca College VFX & MARZ | Hou... | 34:25 | 248 | |
|
2021-12-02 | Making the Most of your Education | Folks VFX & Ecole NAD | Houdini Education/Studio HIVE | 25:12 | 251 | |
|
2021-12-02 | Meaningful Problem-Solving in Games Creation and Beyond | Rockstar & Texas A&M | Houdini Educati... | 37:12 | 354 | |
|
2021-12-02 | Effective Houdini for Aspiring Beginners | Nelson Lim / University of Texas at Dallas | Houdini ... | 36:03 | 1,204 | |
|
2021-12-02 | Getting Over the Fear of Asking Questions Comes with Time | Klaudia Kowalczuk | Houdini Educatio... | 24:55 | 304 | |
|
2021-12-02 | How Houdini's Flexibility Motivates New Artists | HELha | Houdini Education/Studio HIVE | 17:18 | 327 | |
|
2021-12-02 | Fostering Confidence in Your Work & Advocating for Yourself | Fiftyeight 3D & Darmstadt Uni | Ho... | 32:12 | 213 | |
|
2021-12-02 | Balancing the Education of Soft and Hard Skills in a Houdini-Centered Production | BYU | Houdini... | 16:38 | 573 | |
|
2021-12-02 | DAE-Research and its Ecosystem | Howest DAE | Houdini Education/Studio HIVE | 19:23 | 514 | |
|