Houdini

Houdini

Views:
21,832,003
Subscribers:
141,000
Videos:
2,294
Duration:
35:13:09:30
Canada
Canada

Houdini is a Canadian content creator on YouTube with approximately 141 thousand subscribers. He published approximately 2.29 thousand videos which altogether total more than 21.83 million views.

Created on ● Channel Link: https://www.youtube.com/channel/UCegWLyW4CYzph4dYW-gYy0g





All Videos by Houdini



PublishedVideo TitleDurationViewsCategoryGame
2024-03-12Mardini 2024 Highlights | Week 2 | Lookdev2:351,739
2024-03-12Mardini 2024 | Day 13 | RBD Material Fracture11:062,294
2024-03-11Mardini 2024 | Day 12 | Vellum Configure Grains9:072,660
2024-03-10Mardini 2024 | Day 11 | Vellum Brush7:392,679
2024-03-10Mardini 2024 | Day 10 | Karma Physical Sky7:342,485
2024-03-09Mardini 2024 | Day 9 | Background Plate8:383,201
2024-03-07Mardini 2024 | Day 8 | Karma Fog Box5:422,867
2024-03-06Mardini 2024 | Day 7 | Karma Material Builder8:083,099
2024-03-06Mardini 2024 | Day 6 | Material Linker6:241,568
2024-03-06Mardini 2024 Highlights | Week 1 | Geometry1:151,731
2024-03-04Mardini 2024 | Day 5 | Light Mixer6:473,044
2024-03-03Mardini 2024 | Day 4 | Layout Node7:385,279
2024-03-03Mardini 2024 | Day 3 | Scatter & Align5:324,784
2024-03-01Mardini 2024 | Day 2 | Topobuild Node5:235,863
2024-02-28Mardini 2024 | Day 1 | Spiral Node2:136,710
2024-02-27SideFX Labs | Chaotic Shapes1:156,182
2024-02-26Announcing MLOPs 33:318,359
2024-02-02Tools to Build a World in One Day | Thomas Tobin | GDC 2023 HIVE47:304,851
2024-02-02Accelerating Workflow: Rapid Iteration with Houdini, ZBrush & Substance | Ian Smith | GDC HIVE 202342:057,250
2024-02-02Proceduralism for Games? Short answer is YES. | Christos Stavridis | GDC HIVE 202322:003,076
2024-02-02Axiom for Games and Cinematics | Urban Bradesko | GDC HIVE 202324:112,981
2024-02-02You Asked Me to Make the Flipbook Exporter Better. Let's Do It. | Mai Ao | GDC HIVE 202331:03410
2024-02-02What's Happening in SideFX Labs | Danicka Oglesby | GDC HIVE 202344:186,802
2024-02-02Embark Asset Processor | Erik Hallberg | GDC HIVE 20231:01:493,293
2024-02-02Embark Landscape Creation | Darko Pracic | GDC HIVE 202332:378,094
2024-02-02Embellishing Outcast 2 with Houdini | Quentin Poulaert & Corentin Ambroise | GDC HIVE 202358:33913
2024-02-02Houdini Engine for Unreal: The Road Ahead | Damien Pernuit | GDC HIVE 202335:211,371
2024-01-17Project Pegasus | Flora 2 | A Technical Introduction6:312,329
2024-01-17Project Pegasus | Flora 4 | In-depth Look at Flora1:05:04973
2024-01-17Project Pegasus | Flora | Overview2:203,325
2024-01-17Project Pegasus | Flora 3 | Scots Pine Breakdown48:141,130
2024-01-17Project Pegasus | Flora 1 | What is Flora?5:474,356
2024-01-15From Civil Servant to CG Artist | Kota Sakane | Houdini Connect2:091,423
2024-01-15APEX Rigging | H20 MASTERCLASS1:11:357,861
2024-01-11Project Pegasus | Clouds | Introduction2:431,036
2024-01-11Project Pegasus | Clouds 5 | Render Targets 2 Volumetric Cloud8:54413
2024-01-11Project Pegasus | Clouds 6 | Sparse Volume Textures5:44395
2024-01-11Project Pegasus | Clouds 3 | Nimbostratus Skybox10:58906
2024-01-11Project Pegasus | Clouds 7 | Optimization3:521,341
2024-01-11Project Pegasus | Clouds 1 | Cirrus Skybox10:06840
2024-01-11Project Pegasus | Clouds 2 | Cumulus Skybox9:08422
2024-01-11Project Pegasus | Clouds 4 | Cloud Tools11:30613
2024-01-09How to Simulate a Small Fountain 5 | Sim the Bottom Part of Fountain [46:22]46:22602Tutorial
2024-01-09How to Simulate a Small Fountain 1 | Set up the Flip Sources [21:11]21:12490Guide
2024-01-09How to Simulate a Small Fountain 6 | Combine the Top and Bottom Sims [19:33]19:33372Tutorial
2024-01-09How to Simulate a Small Fountain 7 | Surfacing the Combined Sims [25:00]25:00354Tutorial
2024-01-09How to Simulate a Small Fountain 3 | Set up Wedges for Sticky Collisions [51:10]51:101,517Tutorial
2024-01-09How to Simulate a Small Fountain 9 | Rendering in Solaris [1:24:51]1:24:51973Guide
2024-01-09How to Simulate a Small Fountain 2 | Set up the Top Fountain [31:20]31:20264Tutorial
2024-01-09How to Simulate a Small Fountain 8 | Adding Bubbles to the Sim [43:23]43:23211Tutorial
2024-01-09How to Simulate a Small Fountain 4 | Apply Sticky Collisions to the Top Fountain [9:45]9:45138Tutorial
2024-01-09How to Simulate a Small Fountain | Introduction0:331,397
2023-12-20Project Pegasus | Object Generation 4 | Stone Fence27:39646
2023-12-20BONUS: PCG Terrain Sampler14:12425
2023-12-20Project Pegasus | Architecture 1 | HDA Setup8:13743
2023-12-20Project Pegasus | Object Generation | Introduction0:41516
2023-12-20Project Pegasus | Architecture | Introduction6:591,306
2023-12-20Project Pegasus | Architecture 4 | Placement21:24413
2023-12-20Project Pegasus | Architecture 3 | Slicing24:53299
2023-12-20Project Pegasus | Architecture 2 | Boolean Preparation9:38300
2023-12-20Project Pegasus | Object Generation 1 | Stone Generator24:50697
2023-12-20Project Pegasus | Object Generation 3 | Unreal Data Tables20:15278
2023-12-20Project Pegasus | Object Generation 2 | Creating Variety23:011,848
2023-12-12Project Pegasus | Nanite Props | PDG 5 | Baking Maps with COPs17:14945
2023-12-12Project Pegasus | Cliff Generation 8 | Creating TOP Net HDA16:54300
2023-12-12Project Pegasus | Landscape Material 6 | Functions13:17807
2023-12-12Project Pegasus | Cliff Generation 11 | Importing File Pattern HDA8:04754
2023-12-12Project Pegasus | Landscape Material | Introduction0:47621
2023-12-12Project Pegasus | Pile Tool | Overview1:02720
2023-12-12Project Pegasus | Cliff Generation 1 | Project Files5:41444
2023-12-12Project Pegasus | Nanite Props | PDG 1 | Base Mesh Setup6:36254
2023-12-12Project Pegasus | Nanite Props | PDG 7 | Setting Up TOPs Network25:50136
2023-12-12Project Pegasus | Cliff Generation 5 | Tile Split16:14117
2023-12-12Project Pegasus | Cliff Generation 4 | Placeholder Material8:12134
2023-12-12Project Pegasus | Landscape Material 2 | Reading the ID Map in Unreal19:16137
2023-12-12Project Pegasus | Cliff Generation 10 | Creating File Pattern HDA16:3992
2023-12-12Project Pegasus | Nanite Props | PDG 3 | Procedural Metal6:41275
2023-12-12Project Pegasus | Pile Tool 5 | Pile Tool in Unreal26:51246
2023-12-12Project Pegasus | Cliff Generation | Overview3:51424
2023-12-12Project Pegasus | Nanite Props | PDG 4 | Polyreduce and UVs11:10216
2023-12-12Project Pegasus | Pile Tool 1 | Create Simulation10:45163
2023-12-12Project Pegasus | Landscape Material 1 | IDMap Authoring25:47155
2023-12-12Project Pegasus | Nanite Props | PDG | Overview2:22287
2023-12-12Project Pegasus | Cliff Generation 2 | Extract Cliffs11:44167
2023-12-12Project Pegasus | Cliff Generation 12 | Increasing Detail and Managing Memory16:37113
2023-12-12Project Pegasus | Nanite Props | PDG 8 | Unreal Import and Material58:30303
2023-12-12Project Pegasus | Pile Tool 4 | Create Digital Asset20:3692
2023-12-12Project Pegasus | Landscape Material 3 | Bilinear Blending22:33181
2023-12-12Project Pegasus | Cliff Generation 3 | Generating Cliffs22:40185
2023-12-12Project Pegasus | Cliff Generation 13 | Cliff Material38:19110
2023-12-12Project Pegasus | Cliff Generation 7 | Creating TOP Network27:4295
2023-12-12Project Pegasus | Landscape Material 4 | IDMap Digital Asset24:17270
2023-12-12Project Pegasus | Cliff Generation 14 | Conclusion1:31116
2023-12-12Project Pegasus | Cliff Generation 9 | Importing HDA into Unreal16:01122
2023-12-12Project Pegasus | Cliff Generation 6 | Create Houdini Digital Assets12:09104
2023-12-12Project Pegasus | Pile Tool 3 | Collision Input7:47110
2023-12-12Project Pegasus | Nanite Props | PDG 6 | Preparing Base Meshes18:54136
2023-12-12Project Pegasus | Pile Tool 2 | Piece Attribute21:37291
2023-12-12Project Pegasus | Nanite Props | PDG 2 | Procedural Stone34:15205
2023-12-12Project Pegasus | Landscape Material 5 | Tint Tables24:59111