2022-10-17 | BGHUG | Igor Žanić | 35:51 | 9,813 | |
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2022-10-11 | Commercial Projects | Digital District | Houdini Connect | 3:41 | 9,329 | |
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2022-10-06 | Houdini Solaris for RenderMan | Project | Farm Build 2 | 36:55 | 1,307 | |
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2022-10-06 | Houdini Solaris for RenderMan | Project | Farm Build 7 | 49:30 | 1,056 | |
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2022-10-06 | Houdini Solaris for RenderMan | Project | Farm Build 6 | 56:16 | 454 | |
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2022-10-06 | Houdini Solaris for RenderMan | Project | Farm Build 1 | 53:56 | 803 | |
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2022-10-06 | Houdini Solaris for RenderMan | Project | Farm Build 3 | 37:29 | 433 | |
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2022-10-06 | Houdini Solaris for RenderMan | Project | Farm Build 5 | 47:36 | 272 | |
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2022-10-06 | Houdini Solaris for RenderMan | Project | Scattering USD Assets | 24:25 | 1,825 | |
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2022-10-06 | Houdini Solaris for RenderMan | Project | Asset Gallery Component Workflow | 19:51 | 680 | |
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2022-10-06 | Houdini Solaris for RenderMan | 11 | Basic RenderMan Starter Settings | 13:16 | 979 | |
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2022-10-06 | Houdini Solaris for RenderMan | 09 | How to use Lights in USD | 16:06 | 1,151 | Tutorial |
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2022-10-06 | Houdini Solaris for RenderMan | 10 | Displacements in LOPS for RenderMan | 9:46 | 1,070 | |
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2022-10-06 | Houdini Solaris for RenderMan | 13 | Rendering with RenderMan and PDG | 8:57 | 778 | |
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2022-10-06 | Houdini Solaris for RenderMan | 04 | Naming Conventions | 13:32 | 800 | |
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2022-10-06 | Houdini Solaris for RenderMan | 03 | Solaris Viewport | 14:24 | 1,374 | |
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2022-10-06 | Houdini Solaris for RenderMan | 12 | Clouds and Volumes | 6:52 | 1,410 | |
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2022-10-06 | Houdini Solaris for RenderMan | 08 | How to use Multiple SOP Groups in USD | 5:03 | 729 | Tutorial |
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2022-10-06 | Houdini Solaris for RenderMan | 07 | RenderMan Shader Library in USD | 3:00 | 671 | |
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2022-10-06 | Houdini Solaris for RenderMan | 06a | How to Apply Shaders | 3:31 | 696 | Tutorial |
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2022-10-06 | Houdini Solaris for RenderMan | 02 | What is USD | 5:45 | 1,399 | |
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2022-10-06 | Houdini Solaris for RenderMan | 6b | How to use Custom Attributes in Shader | 1:44 | 1,098 | Tutorial |
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2022-10-06 | Houdini Solaris for RenderMan | 05 | How to use Geometry Attributes | 2:56 | 900 | Tutorial |
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2022-10-06 | Houdini Solaris for RenderMan | 01 | Introduction | 4:07 | 4,862 | |
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2022-09-20 | Houdini Foundations | Nodes, Networks & Digital Assets 8 | Loading HDAs into other Applications | 4:11 | 2,792 | |
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2022-09-20 | Houdini Foundations | Nodes, Networks & Digital Assets 7 | Animating the Bricks | 7:22 | 1,178 | |
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2022-09-20 | Houdini Foundations | Nodes, Networks & Digital Assets 5 | Create a Brickify Digital Asset | 7:00 | 977 | |
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2022-09-20 | Houdini Foundations | Nodes, Networks & Digital Assets 3 | Add Color and Switch to a Teapot | 3:13 | 978 | |
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2022-09-20 | Houdini Foundations | Nodes, Networks & Digital Assets 4 | Color the Points using a Texture | 3:48 | 1,173 | |
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2022-09-20 | Houdini Foundations | Nodes, Networks & Digital Assets 1 | Create a Single Brick | 5:04 | 1,493 | |
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2022-09-20 | Houdini Foundations | Nodes, Networks & Digital Assets 6 | Test the Digital Asset | 2:13 | 888 | |
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2022-09-20 | Houdini Foundations | Nodes, Networks & Digital Assets 2 | Copy Bricks to a Point Cloud | 3:34 | 1,374 | |
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2022-09-20 | Houdini Foundations | Nodes, Networks & Digital Assets | Introduction | 1:38 | 3,177 | |
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2022-09-12 | Houdini Foundations | Model Render Animate 10 | Set up a Rigid Body Simulation | 11:29 | 3,158 | |
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2022-09-12 | Houdini Foundations | Model Render Animate 8 | Animate a Bouncing Ball | 9:51 | 1,629 | |
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2022-09-12 | Houdini Foundations | Model Render Animate 9 | Lights, Camera, Action! | 9:13 | 1,076 | |
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2022-09-12 | Houdini Foundations | Model Render Animate 5 | Layout: Cameras and Lights | 9:12 | 1,148 | |
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2022-09-12 | Houdini Foundations | Model Render Animate 7 | Rig the Soccerball | 6:20 | 965 | |
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2022-09-12 | Houdini Foundations | Model Render Animate 6 | Lookdev: Materials | 6:47 | 1,191 | |
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2022-09-12 | Houdini Foundations | Model Render Animate 3 | The For-Each Node | 4:44 | 1,356 | |
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2022-09-12 | Houdini Foundations | Model Render Animate 4 | Setting up UVs | 3:29 | 1,362 | |
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2022-09-12 | Houdini Foundations | Model Render Animate 2 | Create a Soccerball | 2:22 | 1,863 | |
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2022-09-12 | Houdini Foundations | Model Render Animate 1 | Explore the Houdini UI | 2:50 | 1,940 | |
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2022-09-12 | Houdini Foundations | Model Render Animate | Introduction | 1:52 | 3,888 | |
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2022-09-02 | Automate Texture-loading (KMS & MaterialX) | 10:23 | 8,907 | |
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2022-09-01 | The One Stop Shop for the Generalist | Fraser Shiers | SIGGRAPH HIVE 2022 | 34:49 | 8,635 | |
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2022-08-31 | SideFX Labs | Fast Remesh 2 | How It Was Built | 9:56 | 3,958 | |
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2022-08-31 | SideFX Labs | Fast Remesh 1 | How to Use It | 2:02 | 6,016 | Tutorial |
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2022-08-17 | Cleaning Up the Bar | Louis-Philippe Clavet | SIGGRAPH HIVE 2022 | 44:03 | 6,483 | |
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2022-08-17 | Vellum: Improved Soft and Rigid Bodies | John Lynch | SIGGRAPH HIVE 2022 | 59:16 | 11,533 | |
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2022-08-17 | Solaris at Digital Domain | Bob White and David Cunningham | SIGGRAPH HIVE 2022 | 1:14:20 | 4,075 | |
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2022-08-17 | The Secret Language of Houdini | Robert Magee | SIGGRAPH HIVE 2022 | 58:22 | 11,694 | |
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2022-08-17 | Not Your Average Brushes | Fianna Wong | SIGGRAPH HIVE 2022 | 37:47 | 2,468 | |
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2022-08-17 | SOP-Based FLIP Fluids | Tomáš Skřivan | SIGGRAPH HIVE 2022 | 28:33 | 5,333 | |
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2022-08-17 | Houdini Art Battle | Debra Isaac | SIGGRAPH HIVE 2022 | 53:26 | 2,363 | |
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2022-08-17 | USD and Solaris in a Feature Film Pipeline | Simon Ohler & Andreas Giesen | RISE | 1:05:11 | 8,052 | |
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2022-08-17 | KineFX Tips and Tricks | Mihnea Stoica | SIGGRAPH HIVE 2022 | 53:36 | 5,011 | |
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2022-08-17 | Sexy Fires Will Not Burn Your Hands! | Attila Torok | SIGGRAPH HIVE 2022 | 58:12 | 12,405 | |
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2022-08-17 | Motion Design: The Hidden Gems in Houdini 19.5 | Moritz Schwind | SIGGRAPH HIVE 2022 | 36:16 | 16,731 | |
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2022-08-17 | Organic Destruction in Vellum | Mark Fancher | SIGGRAPH HIVE 2022 | 43:23 | 10,829 | |
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2022-08-17 | Education & Training Summit | Sam Miller and Peter Arcara | SIGGRAPH HIVE 2022 | 22:40 | 711 | |
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2022-08-17 | Level Up with Karma XPU | Tim Van Helsdingen | SIGGRAPH HIVE 2022 | 32:42 | 5,307 | |
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2022-08-17 | Now Leaving Uncanny Valley | Will Driscoll and Louis Normandin | SIGGRAPH HIVE 2022 | 18:24 | 3,637 | |
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2022-08-17 | SOP your FLIPs | Magdalena Shestakov-Zalewska & Nikita Shestakov | mnfst.studio | 21:56 | 9,213 | |
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2022-08-09 | 2022 Houdini Film & TV Reel | 3:34 | 39,971 | |
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2022-08-03 | Houdini Foundations | Procedural Assets for Unreal 6 | Use Geometry to Drive Asset | 5:11 | 2,989 | |
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2022-08-03 | Houdini Foundations | Procedural Assets for Unreal 5 | Set up Instancing | 2:51 | 1,883 | |
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2022-08-03 | Houdini Foundations | Procedural Assets for Unreal 7 | Import RBD Simulation into Unreal | 6:39 | 3,526 | |
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2022-08-03 | Houdini Foundations | Procedural Assets for Unreal 3 | Copy to Points | 3:20 | 1,495 | |
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2022-08-03 | Houdini Foundations | Procedural Assets for Unreal 1 | Create a Simple Building | 6:52 | 3,108 | |
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2022-08-03 | Houdini Foundations | Procedural Assets for Unreal 4 | Create another Houdini Digital Asset | 3:41 | 1,743 | |
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2022-08-03 | Houdini Foundations | Procedural Assets for Unreal | Introduction | 1:34 | 5,044 | |
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2022-08-03 | Houdini Foundations | Procedural Assets for Unreal 2 | Import the Asset into Unreal | 9:37 | 2,763 | | Unreal II: The Awakening
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2022-07-31 | Terrain Basics | Alan Gordie | Games Workshop | 34:30 | 3,240 | |
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2022-07-31 | New Photogrammetry Cleanup Technique | Mai Ao | Games Workshop | 35:02 | 3,127 | |
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2022-07-31 | Vegetation | Danica Oglesby | Games Workshop | 40:39 | 2,521 | |
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2022-07-31 | Basic Real-Time FX | Simon Verstraete | Games Workshop | 31:35 | 8,099 | |
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2022-07-31 | KineFX Retargeting | Mihnea Stoica | Games Workshop | 38:58 | 3,333 | |
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2022-07-31 | Thinking Procedurally | Moritz Schwind | Games Workshop | 29:56 | 5,632 | |
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2022-07-31 | Building Generator | Simon Verstraete | Games Workshop | 31:18 | 13,163 | |
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2022-07-26 | Houdini Foundations | Overview 3 | View Tools | 5:55 | 2,267 | |
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2022-07-26 | Houdini Foundations | Overview 5 | Working with Nodes | 10:10 | 1,650 | |
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2022-07-26 | Houdini Foundations | Overview 4 | Network Paths | 4:08 | 1,358 | |
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2022-07-26 | Houdini Foundations | Overview 11 | Transform Objects and Geometry | 12:40 | 2,866 | |
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2022-07-26 | Houdini Foundations | Overview 10 | Tool Workflow | 7:22 | 2,943 | |
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2022-07-26 | Houdini Foundations | Overview 9 | Accessing Tools | 7:41 | 2,159 | |
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2022-07-26 | Houdini Foundations | Overview 8 | Select Geometry | 4:52 | 4,874 | |
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2022-07-26 | Houdini Foundations | Overview 7 | Select Objects | 1:53 | 2,247 | |
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2022-07-26 | Houdini Foundations | Overview 6 | Parameters | 5:51 | 1,922 | |
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2022-07-26 | Houdini Foundations | Overview 2 | Panes | 3:04 | 3,388 | |
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2022-07-26 | Houdini Foundations | Overview 1 | The Houdini Workspace | 8:03 | 8,025 | |
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2022-07-26 | Riders Republic | Ubisoft | Houdini Connect | 6:12 | 4,480 | | Riders Republic
|
2022-07-26 | Houdini Foundations | Overview | Introduction | 1:35 | 11,361 | |
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2022-07-22 | My Learning on SideFX | 3:01 | 5,324 | |
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2022-07-22 | Houdini Game Jam 2022 Reel | 2:39 | 3,246 | |
|
2022-07-20 | Houdini 19.5 Launch | 1:31:16 | 75,823 | |
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2022-07-15 | Houdini 19.5 Sneak Peek | 8:04 | 130,182 | |
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2022-06-30 | Animating Characters with Houdini | Christopher Rutledge | Houdini HIVE Annecy | 1:03:23 | 15,519 | |
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2022-06-27 | 2022 Houdini Games Reel | 3:51 | 29,598 | |
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2022-06-25 | Magical Combat FX | Part 6 | Modeling and Animating Glass Panels | 28:43 | 2,216 | |
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