Dark Destiny #12 - Harvine's Old Castle II

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Published on ● Video Link: https://www.youtube.com/watch?v=tHSMuEBJcsE



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Dark Destiny is a King's Field fangame by DMPDesign made in the Sword of Moonlight editor. The game follows the story of Dias Bagil, the man who would go on to become KF1US's Necron, as he seeks to unlock the darkness hidden deep inside him.

If you'd like to play this game, the full installer can be found here:

https://dl.dropboxusercontent.com/u/26802124/DarkDestiny.zip

If you're looking to upgrade from an earlier version of the mod, the latest patch (1.07) can be found here:

http://www.swordofmoonlight.com/DarkDestiny/V1_0_7.zip

Second half of this lovely area.

If you go northeast from the entrance, then follow the path northwest, it leads to a spiral staircase which you can jump out of at the top. There's nothing there besides being forced to warp back to whatever pedestal your Star Key is in at the moment.

However, if you just go full on northeast instead of going northwest halfway, you'll see salamanders guarding a (Still can't do any damn-thing about this) locked chest and me almost dying because I fell down right in front of a wall face who smacked me with a few projectiles that sent my hp tumbling.

Moving on leads to the throne room. Apparently that evil painting in back of the throne is still evil as conversing with it makes a pair of living armors appear. Kill them, feel free to check out a few walls with hidden goodies behind them...oh wait two of them lead to locked chests that we can't do anything about yet hahahaha. Still, the wall behind the throne opens up and leads out of this area, but I'm not done checking things out here.

Oh yeah, make sure to grab the Wind Crystal on the throne itself. With this second one collected, you get the Ice Blast spell. For 8 mp, you basically shoot out an ice rock. Basically, the Stone spell, but wind elemental.

Back to the entrance of this castle, I head south past a skeleton mage and some scythe wielding freaks to a save point & pedestal. Beyond here are a pair of swinging mace traps. Stick close to a wall and you'll be fine. Past them is a switch which will turn them off and open up a gate that leads back out into the courtyard area, but don't leave just yet.

Head back to the save point you just went past and look for a barrel hiding in the corner by the steps. There's a Copper Key inside, meaning I can do some backtracking for a few chests, whee!

Anyways, back to the throne room past the hidden wall behind the throne. This leads back into the Central Village area, but by some red mail wearing guards. If you look around after dropping down, you'll find a switch to lower a bridge, giving you a shortcut back into the village area, meaning you don't have to detour through the old castle anymore.

The two doors you see upon dropping down...east door leads into a new area, the East Village, while the southern door leads to a save point. I use this save point after clearing out everything outside the room and lowering the bridge.







Tags:
King's Field
Dark Destiny
Sword of Moonlight
DMPDesign
King Harvine
Copper Key