| 1. | How to Attach a Widget to the Mouse Cursor in UE5 | 150 SUBSCRIBER SPECIAL | 16:45 | Tutorial |
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| 2. | UE5 Tutorial: Create a Flying Pawn | 16:25 | Tutorial | Unreal
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| 3. | How to Ray Cast Picking Up and Dropping Objects | Devlog 27 - Unreal Engine GameDev | 14:48 | Vlog | Unreal
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| 4. | How to Place Items in Fixed Positions | Devlog #19 - Unreal Engine GameDev | 14:39 | Vlog | Unreal
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| 5. | Barotrauma Regex Tutorial Part 1.0: Character Classes | 13:11 | Tutorial | Barotrauma
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| 6. | How I Made Snake in 60 MINUTES using Javascript Coding on P5.js | 12:55 | |
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| 7. | How to Make Your FIRST GAME with JavaScript | 50 SUBSCRIBER SPECIAL | 12:22 | Tutorial |
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| 8. | Back in the Classroom - Starting All Over Again | Devlog #18 - Unreal Engine GameDev | 11:37 | Vlog | The Classrooms
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| 9. | How to Survive on HARD MODE | RAFT - Part 1 | 11:29 | Guide | How to Survive
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| 10. | How to Set up Levels, Pause, Restart, Quit The Game | Devlog 22 - Unreal Engine GameDev | 11:07 | Tutorial |
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| 11. | How I Made a Timer Blueprint & Removed Duplicates | Devlog 24 - Unreal Engine GameDev | 11:06 | Vlog | Unreal
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| 12. | Input Commands and Random Colors | Devlog #20 - Unreal Engine GameDev | 10:52 | Vlog | Unreal
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| 13. | How to Track the Score of Spawned Chairs | Devlog 23 - Unreal Engine GameDev | 10:47 | Vlog | Unreal
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| 14. | Pointers vs Primitives | Tutorial - Unreal Engine GameDev | 10:24 | Tutorial |
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| 15. | How to Rotate Multiple Objects in Javascript Coding on P5.js - 10 Subscriber Special | 10:18 | Tutorial |
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| 16. | How to Procedurally Generate Materials in UE4 | 100 SUBSCRIBER SPECIAL | 9:45 | Tutorial | Unreal
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| 17. | Barotrauma Regex Tutorial Part 4.0: Capture Group and Conditions | 9:43 | Tutorial | Barotrauma
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| 18. | Barotrauma Regex Tutorial Part 2.0: Quantifiers for a Range of Numbers | 9:40 | | Barotrauma
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| 19. | Making A Start Menu Through Widget Blueprints | Devlog #21 - Unreal Engine GameDev | 9:21 | Vlog | Unreal
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| 20. | How to PREPARE for the BIG FIGHT | RAFT - Part 4 | 9:10 | | Raft
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| 21. | How I Survived MULTIPLE AMBUSHES from BRUCE THE SHARK! | RAFT - Part 3 | 9:04 | | Raft
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| 22. | How to Kill TWO SHARKS and SURVIVE | RAFT - Part 5 | 8:44 | | Raft
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| 23. | How to Use Shark Bait and NOT DIE in HARD MODE | RAFT - Part 2 | 8:30 | | Raft
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| 24. | Minecraft in UE5: Perlin Noise and Terrain Generation - Devlog Finale | 8:12 | | Minecraft
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| 25. | Turning on Random Elevators with Dynamic References in UE4 | Devlog #13 - GameDev | 7:43 | Vlog | Unreal
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| 26. | Learning How to Plant and Destroy Flowers in Unreal Engine | Devlog #16 - GameDev | 7:41 | Tutorial | Unreal
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| 27. | Build Challenge! Minecraft Inventory Interface! Part 1 | Devlog 29 - Unreal Engine GameDev | 7:35 | Vlog | Minecraft
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| 28. | Minecraft in Unreal Engine 5 - Flatworld, Occlusion Culling and Optimization - Devlog Part 2 | 7:17 | Vlog | Minecraft
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| 29. | Barotrauma Regex Tutorial Part 3.0: Anchoring and Alternating | 6:55 | | Barotrauma
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| 30. | How to Import a Text File as an Array | Tutorial - Unreal Engine GameDev | 6:38 | Tutorial | Unreal
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| 31. | How to make a Resident Evil Room using Whiteboxing in Unreal Engine 4 | Devlog #3- Game Development | 6:10 | Vlog | Resident Evil
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| 32. | Coding your own Spiral Orbital Animations in JavaScript | 25 SUBSCRIBER SPECIAL | 6:08 | Tutorial |
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| 33. | Minecraft in Unreal Engine - Procedural Block Generation - Devlog Part One | 6:05 | Vlog | Minecraft
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| 34. | How To Drag and Drop - Minecraft Inventory Part 2 | Devlog 30 - Unreal Engine GameDev | 5:59 | Tutorial | Minecraft
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| 35. | Making A Door Switch in a Third Person Environment | Devlog #9 - Game Development | 5:52 | Vlog | Unreal
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| 36. | How to Make a Randomly (or Procedurally?) Generated HOUSE | Devlog #17 - GameDev | 5:49 | Vlog | Unreal
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| 37. | How I learned about Textures and Materials under One Hour | Devlog #4 - Game Development | 5:34 | Vlog | Unreal
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| 38. | How to Drop Items on the Ground - Minecraft Inventory Part 4 | Devlog 32 - Unreal Engine GameDev | 5:30 | Tutorial | Minecraft
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| 39. | Collecting or Picking Up Items - Minecraft Inventory Part 5 | Devlog 33 - Unreal Engine GameDev | 5:15 | Vlog | Minecraft
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| 40. | How to Randomize Start Game Conditions | Devlog 25 - Unreal Engine GameDev | 5:10 | Vlog | Unreal
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| 41. | SECRETS AND HIDDEN DOORS - Puzzle Game in UE4 | Devlog #12 - GameDev | 4:47 | Vlog | Unreal
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| 42. | How I started learning Unreal Engine 4 | Devlog #1 - Game Development | 4:42 | Vlog | Unreal
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| 43. | UE5 Tutorial - How to Fix Hardcoded Input Key Bindings | 4:35 | Tutorial | Unreal
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| 44. | Building a Moving Door using Blueprints in Unreal Engine 4 | Devlog #5 - Game Development | 4:29 | Vlog | Unreal
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| 45. | Making Randomized Minecraft Pixel Art for UE4 Textures | Coding in JavaScript | 4:20 | | Minecraft
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| 46. | How to Stack Items - Minecraft Inventory Part 3 | Devlog 31 - Unreal Engine GameDev | 4:18 | Vlog | Minecraft
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| 47. | How I learned to Interact with 3D Objects in Unreal Engine 4 | Devlog #2 - Game Development | 4:16 | Vlog | Unreal
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| 48. | Adding One-way Doors and Packaging The Game | Devlog #8 - Game Development | 4:15 | Vlog | Unreal
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| 49. | UE5 Tutorial - Custom For Loop - Altered Macros | 4:12 | Tutorial | Unreal
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| 50. | Completing my First 3D Platformer Game in UE4 | Devlog #15 - GameDev | 4:08 | Vlog | Simple Game
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| 51. | How to Build A Simple Maze in Unreal Engine 4 | Devlog #6 - Game Development | 3:43 | Vlog | Unreal
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| 52. | Adding Blocks, Platforms and Holes to a Maze in Unreal Engine 4 | Devlog #7 - Game Development | 3:38 | Vlog | Unreal
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| 53. | Puzzle Game Update - Whiteboxing & Lighting in UE4 | Devlog #11 - Game Development | 3:36 | Vlog | To The Light
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| 54. | I Made A Game | Devlog 26 - Unreal Engine GameDev | 3:00 | Vlog | The Classrooms
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| 55. | Making my First 3D Platformer Game in UE4 | Devlog #14 - GameDev | 2:53 | Vlog | Unreal
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| 56. | Building My First Puzzle Game in Unreal Engine 4 | Devlog #10 - Game Development | 2:34 | Vlog | Unreal
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| 57. | My Virgin Experience with UE5 | Devlog 28 - Unreal Engine GameDev | 2:25 | Vlog | Unreal
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| 58. | I made the game SNAKE in 60 MINUTES (Trailer) | JavaScript Coding | 0:38 | Preview |
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