1. | Gödel, Escher, Bach author Doug Hofstadter on the state of AI today | 2,051 | |
|
2. | Gödel, Escher, Bach author Doug Hofstadter on the state of AI today | 347 | |
|
3. | 5 Tips for Startup Founders | 312 | |
|
4. | 5 game design tips from Sims creator Will Wright | 284 | |
|
5. | How NFT games are changing the way we play, with game gurus Jon Radoff & Mitch Zamara | 261 | |
|
6. | Axie Infinity: 7 Mind-Blowing Facts about play-to-earn gaming,featuring Gabby Dizon | 249 | |
|
7. | Systems design secrets with MMO legend Raph Koster | 242 | |
|
8. | Replika Case Study: How to build a better chatbot | 235 | |
|
9. | How George Lucas cut down Star Wars to get it made | 196 | |
|
10. | How to recruit your ideal testers online #shorts | 193 | |
|
11. | Siqi Chen ON PRESENTATIONS (2019) | 177 | |
|
12. | Don't make this common first-time game designer mistake #shorts | 166 | |
|
13. | Recruit your ideal testers with one simple shortcut | 158 | |
|
14. | Common startup advice that you should ignore and what to do instead? | 143 | |
|
15. | 7 tips for designing an NFT game economy, with Mitch Zamara | 127 | |
|
16. | Startup founder advice from entrepreneurs turned investors Garry Tan, Charles Hudson & James Currier | 127 | |
|
17. | Smart Gamification: 3 tips for designing engagement | 126 | |
|
18. | Build a network effects business with James Currier #Shorts | 112 | |
|
19. | What's missing from the Metaverse? | 112 | | Second Life
|
20. | How to Design VR Games: 5 tips from Jesse Schell of Schell Games | 110 | Guide | I Expect You To Die
|
21. | Gödel, Escher, Bach author Doug Hofstadter on why today's AI terrifies him | 110 | |
|
22. | Why Customers Buy with Bob Moesta (Jobs to be Done) | 105 | |
|
23. | Create storyboards in 10 minutes with these magic AI prompts | 322 | |
|
24. | 5 tips for creating a CGM wellness journey with Casey Means - co-founder, Levels | 88 | |
|
25. | 5 Tips for Smarter System Design, with Raph Koster | 87 | |
|
26. | Why is the Depp/Heard trial so compelling? It's simple, really... #shorts | 84 | |
|
27. | 4 Key Insights for Startup Success in Africa, with Victor Asemota | 82 | |
|
28. | Designing with systems featuring Raph Koster & Mike Sellers (2019) | 75 | |
|
29. | Secrets of Systems Design with Mike Sellers | 73 | |
|
30. | Rethinking Design Thinking with Erika Hall, Laura Klein & Cindy Alvarez | 72 | |
|
31. | 5 Tips for Better Faster Customer Interviews with Bob Moesta | 68 | |
|
32. | Understand customer motivation with VALS in 3 minutes | 66 | |
|
33. | 5 VR Game Design Tips for Avoiding Motion Sickness 🤯, with Jesse Schell | 66 | Guide |
|
34. | Gamifying Work, with Jesse Schell (2019) | 65 | |
|
35. | Nobody likes to be duped... #shorts | 65 | |
|
36. | How I Run a Successful DAO with Gabby Dizon of Yield Guild Games | 64 | |
|
37. | Systems Thinking for Product Designers | 61 | |
|
38. | How the MMPI helped me escape an unhealthy relationship - Depp Heard Trial #shorts | 60 | Let's Play |
|
39. | Top 5 gamification🏆 myths that trip up startup founders 💣 — and what to do instead | 59 | |
|
40. | Help Students Make Progress: How SNHU became the biggest university in the world | 58 | Let's Play |
|
41. | Why reward systems backfire, with Raph Koster | 56 | |
|
42. | Inside the play to earn game 🚀 Million on Mars, with Mitch Zamara | 55 | |
|
43. | Want better insights from your interviews? Find out WHY #shorts | 54 | |
|
44. | S6E7-BJ Fogg: Tiny Habits and the search for truth | 50 | |
|
45. | Help your customers make progress with Bob Moesta | 50 | Let's Play |
|
46. | Want an edge? Test your competitors' product for market insights | 50 | |
|
47. | Cult of the Lamb game review #shorts | 49 | Review | Cult of the Lamb
|
48. | Top 10 Innovative Games of 2021, with Osama Dorias | 49 | |
|
49. | 5 Tips for Building a HIT GAME, with Jon Lai of a16z | 47 | | League of Legends
|
50. | Secrets of Blankos Block Party, a new Play and Earn NFT Game, with John Linden | 46 | | Blankos Block Party
|
51. | Understanding customer behavior with the VALS psychographic framework | 46 | |
|
52. | Netflix Case Study: fixing Retention & Onboarding | 46 | |
|
53. | Drive retention with a compelling CUSTOMER 🚗 JOURNEY | 45 | |
|
54. | How Eve Online cracked the code for LONG-TERM RETENTION, with Hilmar Pétursson | 45 | | EVE Online
|
55. | How Beatstar Works — Mastery Path Teardown with Haifa Tabbara | 44 | |
|
56. | 6 rules for building SIMPLE 🚀 ONBOARDING for a complex game, with Hilmar Pétursson | 44 | |
|
57. | The top 3 Mistakes even Smart Community Managers Make with David Spinks | 44 | |
|
58. | How Second Life created a STABLE digital currency long before CRYPTO | 43 | | Second Life
|
59. | What is Game Thinking? | 43 | |
|
60. | How #BelieveAllWomen got hacked in #deppvsheard | 42 | |
|
61. | How AI pioneer Doug Hofstadter wrote Gödel, Escher, Bach | 42 | |
|
62. | How to create an innovative hit, with Raph Koster | 41 | |
|
63. | 3 common game design mistakes you NEED to know | 41 | |
|
64. | Crypto in Africa: 5 Insights from Victor "Big Chief" Asemota | 41 | |
|
65. | Discover What Users Really Need | With UX expert Jared Spool | 40 | |
|
66. | Find your market niche with Job Stories - Part 3 of 3 #jtbd | 40 | |
|
67. | What's the difference between Game Thinking vs Lean Agile? | 38 | |
|
68. | Why retention trumps virality — with Zynga founder Mark Pincus | 38 | |
|
69. | Top 5 Tips for Entrepreneurs from investor Garry Tan | 38 | |
|
70. | How Alexey Pajitnov created a classic hit game #shorts | 37 | |
|
71. | Problem vs Solution: build what customers want | 36 | |
|
72. | Why Superfans are the SECRET to Product Market Fit, in 3 minutes | 36 | |
|
73. | 3 Game Industry Trends You Need to Know | 36 | |
|
74. | When players HIJACKED Eve Online, how did the developers respond? With Hilmar Pétursson. | 36 | | EVE Online
|
75. | How The Sims team used the SCIENTIFIC METHOD to develop a breakthru hit | 35 | | The Sims
|
76. | What is a mental model and why does it matter? | 35 | |
|
77. | How We Built Rock Band: Secrets Behind the Hit Game | 35 | | Rock Band
|
78. | How Replika Figured Out which Customers to Serve #shorts | 34 | |
|
79. | Why the creator of PUBG is Building a Virtual Planet — full interview | 34 | | PLAYERUNKNOWN'S Battlegrounds
|
80. | Habit by design: How Calm helps users turn meditation into a sticky habit | 34 | Let's Play |
|
81. | The making of I EXPECT YOU TO DIE, with VR game design expert Jesse Schell | 34 | | I Expect You To Die
|
82. | Why Cooperation beats Competition in Games, Education & Parenting, with Alfie Kohn | 47 | |
|
83. | The #1 Gamification Mistake you MUST avoid (& what to do instead) | 33 | |
|
84. | To succeed in Africa, do one thing well, with Victor Asemota #shorts | 33 | |
|
85. | Get x-ray vision into your market by recruiting your ideal testers #shorts | 32 | |
|
86. | TELL BETTER STORIES with tips from Siqi Chen (raised $80M) | 34 | |
|
87. | God of War Ragnarok game review #shorts | 31 | Review | God of War Ragnarök
|
88. | How to use storyboards to design better user experiences | 30 | |
|
89. | 5 Embarrassing INNOVATION MISTAKES I made, and what I learned | 29 | |
|
90. | How Alexey Pajitnov created the evergreen classic game Tetris | 29 | |
|
91. | Insider Startup Advice from Garry Tan, Mark Pincus & Victor Asemota | 29 | |
|
92. | How Game Thinking first came to India | 29 | |
|
93. | BTS and the power of community | How the BTS army organizes to get things done | 28 | |
|
94. | What's a psychologist doing on the Fortnite team? | 28 | Vlog |
|
95. | Find your ideal customers with 3 Big Ideas | 28 | |
|
96. | GUARDIANS OF THE GALAXY — Top Games of 2021, with Osama Dorias #shorts | 28 | |
|
97. | Amber Heard's behavior makes sense when you understand her personality #shorts | 27 | Vlog |
|
98. | How Instacart uses Habit Stacking to drive retention | 27 | |
|
99. | Community Building with Game Thinking | 27 | |
|
100. | Why Lean/Agile fails - & how Game Thinking fixes it | 27 | |
|