Game Dev Graz

Game Dev Graz

Views:
65,321
Subscribers:
522
Videos:
97
Duration:
1:16:26:41
Austria
Austria

Game Dev Graz is an Austrian YouTube channel which has 522 subscribers. His content totals more than 65.32 thousand views views across 97 videos.

Created on ● Channel Link: https://www.youtube.com/channel/UCLuPXw4Yr6UxoCLqulli4xg





Top 100 Videos With The Most Comments by Game Dev Graz


Video TitleCommentsCategoryGame
1.Jonathan Blow Q&A Session Nov201754
2.The Making of Gorogoa - Jason Roberts @ TU Graz26Gorogoa
3.Game Directions on Collaborative Teams - Josh Sawyer @ TU Graz10
4.Rust for game devs – is it useful and can it compete with C++? - Lukas Vogl GDDG185
5.Dear Unity game dev dinosaurs: Let's catch up on 10 years of C# improvements2
6.2. Advent Interview, GDDG 2020 - Stuffed Wombat presents qomp2
7.3. Advent Interview, GDDG 2020 - Klemens Strasser presents Subwords2
8.Happy Inside the Box: The Art of 'Old Man's Journey'1Old Man's Journey
9.Johannes Gäbler - A First In Every Perspective: Backstage at Festival Tycoon @ GDDG 0.5 20221
10.Sefirot - Lessons from a Kickstarter Rollercoaster - Georg Hobmeier GDDG211
11.GAMES and FILMS: A LOVE STORY - Alain Xalabarde GDDG171
12.Celebrating Austrian Games GDDG211
13.Richard Tretzel - Translating Stories and Emotions into Adaptive Music @ GDDG 0.5 20221
14.Kick-Off by Johanna Pirker & DevTunes - GDDG211
15.The Lion's Song Post Mortem - Five Successes and Five Failures - Gregor Eigner/Stefan Srb GDDG171The Lion's Song
16.4. Advent Interview, GDDG 2020 - Rarebyte presents We Are Screwed!1
17.Pomgmortem - Josh Hollendonner GDDG181
18.Video Game Vegetation 101 - Ivan Buchta GDDG211
19.A brief history of game development - Mario Zechner GDDG181
20.Clio Montrey - Music Aesthetics Inspired by Games @ GDDG 0.5 20221
21.Best Practices as a Leader in Game Design - Andy Schmoll GDDG211
22.The Flower Collectors Post Mortem - Tobias Mayr GDDG211The Flower Collectors
23.Turning Stupidity into Games - Alexander Grenus GDDG171
24.8. Advent Interview, GDDG 2020 - jcstranger presents Eloh0
25.9. Advent Interview, GDDG 2020 - Clockwork Bird presents Silicon Dreams0
26.Austrian Gaming Scene Panel @ GDDG 0.5 20220
27.Short and smart Spongebob Rehydrated Post Mortem - Michael Hartinger GDDG210
28.17. Advent Interview, GDDG 2020 - Hugging Dragons presents Wicked Lands0
29.Crunchtime: How not to - ARNO FRANZL GDDG160
30.OMG! my mobile game rocks! - How to turn it into CA$H?0GuideSmurfs' Village
31.24. Advent Interview, GDDG 2020 - Follow the Feathers present Weaving Tides0
32.18. Advent Interview, GDDG 2020 - Mipumi Games presents The Flower Collectors0The Flower Collectors
33.Austrian Dejamber Topic Announcement0
34.VR Content Creation - Lorenz Jäger GDDG170
35.19. Advent Interview, GDDG 2020 - Microbird Games presents Dungeons of Hinterberg0Dungeons of Hinterberg
36.How to build a supportive community around your game - Philomena Schwab GDDG170
37.22. Advent Game Jam Special, GDDG 20200
38.12. Advent Interview, GDDG 2020 - Michael Hartinger presents Purple Lamp Studios0
39.Building your personal army - Alexey Izvalov GDDG180
40.Multicolor texturing workflow - Regina Reisinger GDDG180
41.Motivational Factors in Games - KLAUS HUFNAGL-ABRAHAM GDDG160
42.Going Rogue – Eight Months On My Own - Dietmar Hauser GDDG180
43.What does your game say about you? The power of voice - Benjamin McCulloch GDDG180
44.Hacking (in) Games – Protecting your Games and your Gamers - Daniel Klug, Michael Schwarz GDDG180
45.13. Advent Interview, GDDG 2020 - Lost in the Garden presents Project Odyssey0
46.6. Advent Interview, GDDG 2020 - doorfortyfour presents MarZ: Tactical Base Defense0
47.Ivan Buchta - Global GameJam Graz 2018 Keynote0
48.Vulkan – Industry Forged - Jörg Müller GDDG180
49.Going through the Platforms - Matthias Maschek GDDG180
50.Global Game Jam Graz 2020 - Game Presentations0
51.20. Advent Interview, GDDG 2020 - Martin Filipp presents PGDA0
52.The Rocky Journey to Kiss - Rock City - Dietmar Hauser GDDG170
53.In the trenches – Frontline: Road to Glory - Gabriele Hebart GDDG180
54.Factors For Success: A UX Case Study - Graham McAllister GDDG180
55.Seven Years - GREGOR EIGNER GDDG160
56.The Daily God Mode and Responsibility0
57.I hacked video games like 300 times and all I got was this stupid talk - Thomas Shadwell GDDG180
58.The long lasting symbiosis of digital and analog games - Johannes Salvenmoser GDDG180Vlog
59.Dance puppets, DANCE! - How the Spine sausage is made0
60.Stranger Home - Tobias Hammerle GDDG180
61.Presence in Co-located Playful Interactive Environments - MICHAEL LANKES GDDG160
62.10. Advent Interview, GDDG 2020 - Dirty Paws Studio presents Project Octopus0
63.Locomotion in VR - LORENZ JAEGER GDDG160
64.Game Dev Days 2023 - in loving memory to our dear friend Phil0
65.Beyond The Entertainment - Ivan Buchta GDDG180
66.Serendipitous Adventures in Game Development - STEFAN SRB GDDG160
67.16. Advent Interview, GDDG 2020 - Salt Castle Studio presents Alpaca Ball: Allstars0Alpaca Ball: Allstars
68.5. Advent Interview, GDDG 2020 - Ghostman presents Hamlet's Breed0
69.Lunch Conversations - David Goldfarb GDDG210
70.21. Advent Interview, GDDG 2020 - Mario Zechner presents Spine0
71.From Dream to Dream Job: How to get a job in the games industry - SILVIA WIPFLER GDDG160Guide
72.7. Advent Interview, GDDG 2020 - Georg Hobmeier presents Causa Creations0
73.Game Design Workflow at stillalive studios - ALEXANDER GRENUS GDDG160Son of Nor
74.Building the Indiepocalypse - Andrew GDDG210
75.Post Mortem: Game Dev Tycoon on Mobile - Rainer Angermann GDDG180
76."The local developments..." PANEL GDDG160
77.Every Tool Sucks - DIETMAR HAUSER GDDG160
78.23. Advent Interview, GDDG 2020 - Anton Klinger presents Pixel Soldier0
79.Roundtable – Pioneers of Game Development Austria – Verband österreichischer Spieleentwickler GDDG180
80.Tobe Mayr - The Flower Collectors - Post Mortem 2.0 @ GDDG 0.5 20220The Flower Collectors
81.14. Advent Interview, GDDG 2020 - Julian Mautner presents stillalive studios0
82.15. Advent Interview, GDDG 2020 - Wolfgang Tschauko presents VR Giants0
83.Georg Hobmeier - The fine Art of Holistic Business Development @ GDDG 0.5 20220
84.Dev Tunes - Diablo GDDG180
85.11. Advent Interview, GDDG 2020 - Greenheart Games presents Tavern Keeper0
86.RAGE Software Components for Game Development - Alexander Nussbaumer GDDG180
87.How to Distribute and Analyze your Games - Thomas Kriebernegg GDDG180
88.Designing and Producing Games for Live Masses - Rainer Angermann GDDG170
89.VR: Challenges and Chances - TADEJ GREGORCIC GDDG160
90.Body Presence in VR - Wolfgang Tschauko GDDG170
91.How we got Lost in the Garden - MATTHIAS MASCHEK GDDG160
92.A Fine Balance - Thomas Bauboeck, Martin Eder gddg210
93.Game Dev Days 2023 - closing speech0
94.Playing with Cubes Again: The Making of Q.U.B.E. 2 - Dan Da Rocha, GDDG170
95.The Illusion of Control - PETER OBERRAUNER GDDG160
96.1. Advent Interview, GDDG 2020 - Johannes Gäbler presents Festival Tycoon0Festival Tycoon
97.Global Game Jam Graz 2025 - Game Presentations0