Game Dev Graz

Game Dev Graz

Views:
65,690
Subscribers:
529
Videos:
114
Duration:
1:16:26:41
Austria
Austria

Game Dev Graz is an Austrian YouTube channel which has 529 subscribers. His content totals more than 65.69 thousand views views across 114 videos.

Created on ● Channel Link: https://www.youtube.com/channel/UCLuPXw4Yr6UxoCLqulli4xg





Top 100 Videos With The Most Comments by Game Dev Graz


Video TitleCommentsCategoryGame
1.Jonathan Blow Q&A Session Nov201754
2.The Making of Gorogoa - Jason Roberts @ TU Graz26Gorogoa
3.Game Directions on Collaborative Teams - Josh Sawyer @ TU Graz10
4.Rust for game devs – is it useful and can it compete with C++? - Lukas Vogl GDDG185
5.2. Advent Interview, GDDG 2020 - Stuffed Wombat presents qomp2
6.Dear Unity game dev dinosaurs: Let's catch up on 10 years of C# improvements2
7.3. Advent Interview, GDDG 2020 - Klemens Strasser presents Subwords2
8.The Flower Collectors Post Mortem - Tobias Mayr GDDG211The Flower Collectors
9.Video Game Vegetation 101 - Ivan Buchta GDDG211
10.A brief history of game development - Mario Zechner GDDG181
11.GAMES and FILMS: A LOVE STORY - Alain Xalabarde GDDG171
12.Pomgmortem - Josh Hollendonner GDDG181
13.Celebrating Austrian Games GDDG211
14.The Lion's Song Post Mortem - Five Successes and Five Failures - Gregor Eigner/Stefan Srb GDDG171The Lion's Song
15.Sefirot - Lessons from a Kickstarter Rollercoaster - Georg Hobmeier GDDG211
16.4. Advent Interview, GDDG 2020 - Rarebyte presents We Are Screwed!1
17.Turning Stupidity into Games - Alexander Grenus GDDG171
18.Richard Tretzel - Translating Stories and Emotions into Adaptive Music @ GDDG 0.5 20221
19.Happy Inside the Box: The Art of 'Old Man's Journey'1Old Man's Journey
20.Johannes Gäbler - A First In Every Perspective: Backstage at Festival Tycoon @ GDDG 0.5 20221
21.Best Practices as a Leader in Game Design - Andy Schmoll GDDG211
22.Kick-Off by Johanna Pirker & DevTunes - GDDG211
23.Clio Montrey - Music Aesthetics Inspired by Games @ GDDG 0.5 20221
24.Stranger Home - Tobias Hammerle GDDG180
25.Playing with Cubes Again: The Making of Q.U.B.E. 2 - Dan Da Rocha, GDDG170
26.I hacked video games like 300 times and all I got was this stupid talk - Thomas Shadwell GDDG180
27.24. Advent Interview, GDDG 2020 - Follow the Feathers present Weaving Tides0
28.10. Advent Interview, GDDG 2020 - Dirty Paws Studio presents Project Octopus0
29.Game Dev Days 2023 - in loving memory to our dear friend Phil0
30.Beyond The Entertainment - Ivan Buchta GDDG180
31.Building the Indiepocalypse - Andrew GDDG210
32.22. Advent Game Jam Special, GDDG 20200
33.Global Game Jam Graz 2020 - Game Presentations0
34.16. Advent Interview, GDDG 2020 - Salt Castle Studio presents Alpaca Ball: Allstars0Alpaca Ball: Allstars
35.Tobe Mayr - The Flower Collectors - Post Mortem 2.0 @ GDDG 0.5 20220The Flower Collectors
36.Roundtable – Pioneers of Game Development Austria – Verband österreichischer Spieleentwickler GDDG180
37.23. Advent Interview, GDDG 2020 - Anton Klinger presents Pixel Soldier0
38.Locomotion in VR - LORENZ JAEGER GDDG160
39.Seven Years - GREGOR EIGNER GDDG160
40.Dev Tunes - Diablo GDDG180
41.15. Advent Interview, GDDG 2020 - Wolfgang Tschauko presents VR Giants0
42.Austrian Gaming Scene Panel @ GDDG 0.5 20220
43.The Rocky Journey to Kiss - Rock City - Dietmar Hauser GDDG170
44.Lunch Conversations - David Goldfarb GDDG210
45.Multicolor texturing workflow - Regina Reisinger GDDG180
46.Designing and Producing Games for Live Masses - Rainer Angermann GDDG170
47.RAGE Software Components for Game Development - Alexander Nussbaumer GDDG180
48.18. Advent Interview, GDDG 2020 - Mipumi Games presents The Flower Collectors0The Flower Collectors
49.8. Advent Interview, GDDG 2020 - jcstranger presents Eloh0
50.6. Advent Interview, GDDG 2020 - doorfortyfour presents MarZ: Tactical Base Defense0
51.12. Advent Interview, GDDG 2020 - Michael Hartinger presents Purple Lamp Studios0
52.OMG! my mobile game rocks! - How to turn it into CA$H?0GuideSmurfs' Village
53.21. Advent Interview, GDDG 2020 - Mario Zechner presents Spine0
54.Hacking (in) Games – Protecting your Games and your Gamers - Daniel Klug, Michael Schwarz GDDG180
55.How to build a supportive community around your game - Philomena Schwab GDDG170
56.Post Mortem: Game Dev Tycoon on Mobile - Rainer Angermann GDDG180
57.Going through the Platforms - Matthias Maschek GDDG180
58.17. Advent Interview, GDDG 2020 - Hugging Dragons presents Wicked Lands0
59.19. Advent Interview, GDDG 2020 - Microbird Games presents Dungeons of Hinterberg0Dungeons of Hinterberg
60.Factors For Success: A UX Case Study - Graham McAllister GDDG180
61.VR Content Creation - Lorenz Jäger GDDG170
62.Motivational Factors in Games - KLAUS HUFNAGL-ABRAHAM GDDG160
63.Dance puppets, DANCE! - How the Spine sausage is made0
64.Game Dev Days 2023 - closing speech0
65.14. Advent Interview, GDDG 2020 - Julian Mautner presents stillalive studios0
66.1. Advent Interview, GDDG 2020 - Johannes Gäbler presents Festival Tycoon0Festival Tycoon
67.11. Advent Interview, GDDG 2020 - Greenheart Games presents Tavern Keeper0
68.Georg Hobmeier - The fine Art of Holistic Business Development @ GDDG 0.5 20220
69.VR: Challenges and Chances - TADEJ GREGORCIC GDDG160
70.How to Distribute and Analyze your Games - Thomas Kriebernegg GDDG180
71.How we got Lost in the Garden - MATTHIAS MASCHEK GDDG160
72.Body Presence in VR - Wolfgang Tschauko GDDG170
73.The Illusion of Control - PETER OBERRAUNER GDDG160
74.The long lasting symbiosis of digital and analog games - Johannes Salvenmoser GDDG180Vlog
75.7. Advent Interview, GDDG 2020 - Georg Hobmeier presents Causa Creations0
76.What does your game say about you? The power of voice - Benjamin McCulloch GDDG180
77."The local developments..." PANEL GDDG160
78.Vulkan – Industry Forged - Jörg Müller GDDG180
79.Short and smart Spongebob Rehydrated Post Mortem - Michael Hartinger GDDG210
80.In the trenches – Frontline: Road to Glory - Gabriele Hebart GDDG180
81.Austrian Dejamber Topic Announcement0
82.A Fine Balance - Thomas Bauboeck, Martin Eder gddg210
83.Going Rogue – Eight Months On My Own - Dietmar Hauser GDDG180
84.Building your personal army - Alexey Izvalov GDDG180
85.Game Design Workflow at stillalive studios - ALEXANDER GRENUS GDDG160Son of Nor
86.Ivan Buchta - Global GameJam Graz 2018 Keynote0
87.Crunchtime: How not to - ARNO FRANZL GDDG160
88.Every Tool Sucks - DIETMAR HAUSER GDDG160
89.13. Advent Interview, GDDG 2020 - Lost in the Garden presents Project Odyssey0
90.20. Advent Interview, GDDG 2020 - Martin Filipp presents PGDA0
91.5. Advent Interview, GDDG 2020 - Ghostman presents Hamlet's Breed0
92.9. Advent Interview, GDDG 2020 - Clockwork Bird presents Silicon Dreams0
93.The Daily God Mode and Responsibility0
94.From Dream to Dream Job: How to get a job in the games industry - SILVIA WIPFLER GDDG160Guide
95.Presence in Co-located Playful Interactive Environments - MICHAEL LANKES GDDG160
96.Serendipitous Adventures in Game Development - STEFAN SRB GDDG160
97.Sebastian Uitz - Scaling Down to Scale up @ GDDG 20240
98.Boris Asenov - PLEASE Keep It Simple @ GDDG 20240
99.Dietmar Hauser - Expedition to Mount Competence @ GDDG 20240
100.Aleksandra Jarosz - Click, Kill, Repeat: The Development of Fantastic Annihilation @ GDDG 20240