Game Dev Graz

Game Dev Graz

Views:
65,283
Subscribers:
518
Videos:
97
Duration:
1:16:26:41
Austria
Austria

Game Dev Graz is an Austrian YouTube channel which has 518 subscribers. His content totals more than 65.28 thousand views views across 97 videos.

Created on ● Channel Link: https://www.youtube.com/channel/UCLuPXw4Yr6UxoCLqulli4xg





Top 100 Videos With The Most Comments by Game Dev Graz


Video TitleCommentsCategoryGame
1.Jonathan Blow Q&A Session Nov201754
2.The Making of Gorogoa - Jason Roberts @ TU Graz26Gorogoa
3.Game Directions on Collaborative Teams - Josh Sawyer @ TU Graz10
4.Rust for game devs – is it useful and can it compete with C++? - Lukas Vogl GDDG185
5.3. Advent Interview, GDDG 2020 - Klemens Strasser presents Subwords2
6.2. Advent Interview, GDDG 2020 - Stuffed Wombat presents qomp2
7.Dear Unity game dev dinosaurs: Let's catch up on 10 years of C# improvements2
8.Celebrating Austrian Games GDDG211
9.GAMES and FILMS: A LOVE STORY - Alain Xalabarde GDDG171
10.Turning Stupidity into Games - Alexander Grenus GDDG171
11.Richard Tretzel - Translating Stories and Emotions into Adaptive Music @ GDDG 0.5 20221
12.A brief history of game development - Mario Zechner GDDG181
13.Video Game Vegetation 101 - Ivan Buchta GDDG211
14.The Flower Collectors Post Mortem - Tobias Mayr GDDG211The Flower Collectors
15.Clio Montrey - Music Aesthetics Inspired by Games @ GDDG 0.5 20221
16.Johannes Gäbler - A First In Every Perspective: Backstage at Festival Tycoon @ GDDG 0.5 20221
17.Happy Inside the Box: The Art of 'Old Man's Journey'1Old Man's Journey
18.The Lion's Song Post Mortem - Five Successes and Five Failures - Gregor Eigner/Stefan Srb GDDG171The Lion's Song
19.Sefirot - Lessons from a Kickstarter Rollercoaster - Georg Hobmeier GDDG211
20.Kick-Off by Johanna Pirker & DevTunes - GDDG211
21.4. Advent Interview, GDDG 2020 - Rarebyte presents We Are Screwed!1
22.Best Practices as a Leader in Game Design - Andy Schmoll GDDG211
23.Pomgmortem - Josh Hollendonner GDDG181
24.I hacked video games like 300 times and all I got was this stupid talk - Thomas Shadwell GDDG180
25.Georg Hobmeier - The fine Art of Holistic Business Development @ GDDG 0.5 20220
26.16. Advent Interview, GDDG 2020 - Salt Castle Studio presents Alpaca Ball: Allstars0Alpaca Ball: Allstars
27.Short and smart Spongebob Rehydrated Post Mortem - Michael Hartinger GDDG210
28.6. Advent Interview, GDDG 2020 - doorfortyfour presents MarZ: Tactical Base Defense0
29.14. Advent Interview, GDDG 2020 - Julian Mautner presents stillalive studios0
30.Roundtable – Pioneers of Game Development Austria – Verband österreichischer Spieleentwickler GDDG180
31.How to Distribute and Analyze your Games - Thomas Kriebernegg GDDG180
32.Going Rogue – Eight Months On My Own - Dietmar Hauser GDDG180
33.Austrian Dejamber Topic Announcement0
34.The Rocky Journey to Kiss - Rock City - Dietmar Hauser GDDG170
35.11. Advent Interview, GDDG 2020 - Greenheart Games presents Tavern Keeper0
36.Body Presence in VR - Wolfgang Tschauko GDDG170
37.Ivan Buchta - Global GameJam Graz 2018 Keynote0
38.Building your personal army - Alexey Izvalov GDDG180
39."The local developments..." PANEL GDDG160
40.VR: Challenges and Chances - TADEJ GREGORCIC GDDG160
41.Lunch Conversations - David Goldfarb GDDG210
42.13. Advent Interview, GDDG 2020 - Lost in the Garden presents Project Odyssey0
43.Stranger Home - Tobias Hammerle GDDG180
44.21. Advent Interview, GDDG 2020 - Mario Zechner presents Spine0
45.How we got Lost in the Garden - MATTHIAS MASCHEK GDDG160
46.The long lasting symbiosis of digital and analog games - Johannes Salvenmoser GDDG180Vlog
47.What does your game say about you? The power of voice - Benjamin McCulloch GDDG180
48.Beyond The Entertainment - Ivan Buchta GDDG180
49.Post Mortem: Game Dev Tycoon on Mobile - Rainer Angermann GDDG180
50.The Illusion of Control - PETER OBERRAUNER GDDG160
51.Game Dev Days 2023 - closing speech0
52.Vulkan – Industry Forged - Jörg Müller GDDG180
53.Locomotion in VR - LORENZ JAEGER GDDG160
54.Crunchtime: How not to - ARNO FRANZL GDDG160
55.19. Advent Interview, GDDG 2020 - Microbird Games presents Dungeons of Hinterberg0Dungeons of Hinterberg
56.1. Advent Interview, GDDG 2020 - Johannes Gäbler presents Festival Tycoon0Festival Tycoon
57.In the trenches – Frontline: Road to Glory - Gabriele Hebart GDDG180
58.24. Advent Interview, GDDG 2020 - Follow the Feathers present Weaving Tides0
59.9. Advent Interview, GDDG 2020 - Clockwork Bird presents Silicon Dreams0
60.Motivational Factors in Games - KLAUS HUFNAGL-ABRAHAM GDDG160
61.10. Advent Interview, GDDG 2020 - Dirty Paws Studio presents Project Octopus0
62.Game Design Workflow at stillalive studios - ALEXANDER GRENUS GDDG160Son of Nor
63.22. Advent Game Jam Special, GDDG 20200
64.Global Game Jam Graz 2020 - Game Presentations0
65.Austrian Gaming Scene Panel @ GDDG 0.5 20220
66.Every Tool Sucks - DIETMAR HAUSER GDDG160
67.Seven Years - GREGOR EIGNER GDDG160
68.18. Advent Interview, GDDG 2020 - Mipumi Games presents The Flower Collectors0The Flower Collectors
69.5. Advent Interview, GDDG 2020 - Ghostman presents Hamlet's Breed0
70.8. Advent Interview, GDDG 2020 - jcstranger presents Eloh0
71.Playing with Cubes Again: The Making of Q.U.B.E. 2 - Dan Da Rocha, GDDG170
72.12. Advent Interview, GDDG 2020 - Michael Hartinger presents Purple Lamp Studios0
73.From Dream to Dream Job: How to get a job in the games industry - SILVIA WIPFLER GDDG160Guide
74.OMG! my mobile game rocks! - How to turn it into CA$H?0GuideSmurfs' Village
75.7. Advent Interview, GDDG 2020 - Georg Hobmeier presents Causa Creations0
76.Hacking (in) Games – Protecting your Games and your Gamers - Daniel Klug, Michael Schwarz GDDG180
77.20. Advent Interview, GDDG 2020 - Martin Filipp presents PGDA0
78.How to build a supportive community around your game - Philomena Schwab GDDG170
79.Multicolor texturing workflow - Regina Reisinger GDDG180
80.Going through the Platforms - Matthias Maschek GDDG180
81.The Daily God Mode and Responsibility0
82.Game Dev Days 2023 - in loving memory to our dear friend Phil0
83.Building the Indiepocalypse - Andrew GDDG210
84.Factors For Success: A UX Case Study - Graham McAllister GDDG180
85.Presence in Co-located Playful Interactive Environments - MICHAEL LANKES GDDG160
86.23. Advent Interview, GDDG 2020 - Anton Klinger presents Pixel Soldier0
87.Dance puppets, DANCE! - How the Spine sausage is made0
88.Serendipitous Adventures in Game Development - STEFAN SRB GDDG160
89.15. Advent Interview, GDDG 2020 - Wolfgang Tschauko presents VR Giants0
90.Tobe Mayr - The Flower Collectors - Post Mortem 2.0 @ GDDG 0.5 20220The Flower Collectors
91.17. Advent Interview, GDDG 2020 - Hugging Dragons presents Wicked Lands0
92.A Fine Balance - Thomas Bauboeck, Martin Eder gddg210
93.RAGE Software Components for Game Development - Alexander Nussbaumer GDDG180
94.Dev Tunes - Diablo GDDG180
95.VR Content Creation - Lorenz Jäger GDDG170
96.Designing and Producing Games for Live Masses - Rainer Angermann GDDG170
97.Global Game Jam Graz 2025 - Game Presentations0